This is an continuation of a discussion in a previous thread. I thought it was rather interesting and worth continuing;
What are we talking about here?
The Tinker hero Gazlowe in HotS uses an ability called Rock-it turret. Rock-it turret is a core ability that allows Gazlowe to fight from range. Gazlowe gets multiple talents in HotS that increases the power and utility of the turret. Some of these upgrades and utility are as follows;
- Firing at multiple targets
- Slowing targets
- Granting damage reduction and extended range when Tinker is nearby
- Copying direction and power of Deth Lazor
- Leaving resources after their expiration
- The ability to self destruct and cause AoE damage
In addition some abilities such as Xplodium charge can be upgraded to also drop miniature turrets.
Also since this would be moving from HotS to WoW, some other upgrades could include;
+Projecting a Turret at a distance
+Upgrading the Turret to a gun bot
+Arranging the turrets in an array in order for quick deployment.
+The ability to teleport the array to a new location for rapid movement purposes
+Turret combining with other devices to create new devices/weapons
Visuals;
While multiple classes have or have had turret abilities, no class has ever had a system based around turret abilities. If implemented properly it could be an entertaining theme or sub theme
for a ranged specialization.
And finally, previous and current turret abilities in WoW classes;
Druids: Force of Nature (Cata-WoD)
Shaman: Searing Totem (Vanilla-WoD)
Hunter: Spitting Cobra (Legion-Present)
Warlocks: Imp/Wild Imps (Vanilla-present)
Thanks for reading.