Gear is not the only thing that matters, if you think that you whole perception is wrong, gear is way too easy to get, parses are also highly subjective with many 10/10 mythic guild players still only putting out blue/green/grey logs so logs dont mean your a good player, they mean you have been able to cheese the encounter or fed buffs to get a decent log.
You get showered with gear you dont even need so saying its the only thing that matters means your a complete idiot and have no actual understanding of the game, gear is just a means to an end, the end is clearing the content, its nice to have all your upgrades and getting decent logs but neither are the endgame.
Enlighten me what am i wrong about, what is better to have acheivements while they are current and earnt the proper way or a few bits of gear to bump up your ilvl 3-4 points.
Earning the acheivements are the only real reward WoW offers, mounts, titles, gear is not the reward its just a tool to obtain the real rewards.
Last edited by kenn9530; 2021-04-13 at 11:31 PM.
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Gear is what drives people to log on day in and day out, not achievements. If achievements were the thing (mind you the achievements you mentioned are guild only not personal, so when u leave the guild they are gone), there would be 0 player retention, everyone would unsub after getting the achievement untill next tier (including me). Part of the fun is getting gear, smashing bosses, getitng better parses, etc..
Gear is easy to get, what would be the point in playing once you have all the gear then, if you get all the gear you are able to obtain from the content you do why play anymore then, players enjoy the content regardless of needing gear or not, you can also do sell runs and make millions, at the end of the day parses dont mean all that much but its good to attempt to get better logs.
Ive been full BiS many expansions and still continued to raid and clear content without the need of any upgrades, gear is not the end goal.
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Its a harder version of what we deal with now.
You think current raiding is "hard", it is only that way because of WA's....
If you could take all addons out, maybe other than a count down timer, 10 man is the pinnacle of raiding. And Max from Limit agrees, and he's the leader of the greatest guild on Earth.
What the fuck? Max has plenty of shitty takes. He recently got in trouble for indirectly flaming Ellesmere's M+ team resulting in Ellesmere having a literal meltdown on Twitter. Instead of just admitting that he worded his initial statement a bit clumsily, he doubled down and said that he was "taken out of context" and "didn't mean to name drop Ellesmere" because he "was just reading Twitch chat" and "didn't know who he was." Dude streams 10 fucking hours a day and can't even admit he fucked up with his stream of consciousness verbal diarrhea. I like the guy but to get on this forum and proclaim he's the WoW Jesus because he runs a decent guild is a bit of a stretch.
edit: Unless you're being sarcastic here -- hard to tell on the internet.
Last edited by Relapses; 2021-04-14 at 04:09 PM.
It's not a new struggle as many players in this thread like to insinuate. Players complained about recruiting for 20M Mythic in MoP. Reason given? "Game's dying." Players complained about recruiting for 20M Mythic in WoD. Reason given? "Game's dying." Players complained about recruiting for 20M Mythic in Legion. Reason given? "Game's dying." Players complained about recruiting for 20M Mythic in BfA. Reason given? "Game's dying." And now, for some reason, players are complaining about recruiting for 20M Mythic in Shadowlands but this time, for real, the game's actually dying so Blizzard absolutely must act on it this time. I just don't buy it.
I mean, we know for a fact that a large portion of the playerbase has quit playing since shadowlands dropped. Which lines up pretty much exactly with when heroic guilds would want to recruit for mythic.
I'm not saying the games dying, but denying that there are less players around to recruit is denying reality.
A personalized meeting with Ion Hazzikostas where you try to convince him to add 10M Heroic back to the game while he hurls lawyer speak back at you.
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When did I deny that there are less players? That's not my argument. Every expansion post-WoD has had constriction in subscribers after launch yet somehow Mythic raiding continues to persist expansion after expansion. There doesn't seem to be anything particularly special about the drop off in Shadowlands when compared to every other expansion so why is it suddenly imperative for Blizzard to act now?
I posted an observation on page 5 of this thread.
That's comparing 5 months of CN to 10+ months of Ny'alotha. If anything, it appears guild participation in raiding is increasing (not decreasing) so if that fabled breakpoint exists we're nowhere near reaching it.
Yeah man, my favorite raiding with when we had 10m raiding. It felt like the pinnacle of raiding for my group. Also felt a tad harder do to the fact that with less people came more responsibility (like you said) and less room for error when compared to 25m (or 20/30m now).
With raiding now, my group flexes between 17-26 people (we only do Normal but mainly Heroic). I sure do miss those days of 10m, since you can also get more personal with 9 other people and really get to know how they play VS the bigger group. Just managing a smaller group was a lot better and more fun.