"The biggest reason that many small files takes longer than a single large file is they are copied one at a time and they complete the copy before reaching maximum speed and then the next file starts to copy and increases speed then it finishes and the next file starts to copy and increases speed."
Each character is most likely a small file.
This isn't even the launch of BC wat
they should just do 24h maintenances prior to big releases
I think this might be the worstest thread since that one about WoD actually being good now.
"And all those exclamation marks, you notice? Five?
A sure sign of someone who wears his underpants on his head."
They tested it, but doing it for the real thing can always cause issues. You can test all you want, these things will happen, or why do you think this happens all the time for each and every game studio with large games. Are they all incompetent? They are not. There will always be bugs when processing large databases.
I do not envy Blizzard in this situation. Lots of armchair software engineers, deployment experts, and more.
As someone actually in the field who deals with billions of database entries during deployment and has handled many migration scripts, this happens and even the best testing can fail. Usually in normal deployment, you simply roll it back and postpone deployment if you need additional development and testing. That's not really an option with such a public facing entity dealing with angry players. People revolve their lives around the game, schedule vacation time around release dates, and more. I cannot even imagine the pressure the engineers and database team are under right now.
Separating your product into two "halves" with one receiving new features and upgrades and the other existing as legacy is extremely difficult. I've had to do something similar as many of our newer customers wanted features that did not exist on the machines of some of our older customers. It took us three attempts to finally get all the kinks out and deploy both to live environments. Despite ample testing and our dry runs showing that it should work.
“You can never get a cup of tea large enough or a book long enough to suit me.”
– C.S. Lewis
You can't test live data during a beta test. That's why trouble always happens. The databases for WoW Classic are HUGE. I mean, it's clear you are talking out of your ass not knowing the first thing about data migration. A day's delay, is nothing absolutely nothing. And it's not even a full day yet so just, I don't know. Take a walk? Relax? Read a book and rest until you can play?
- - - Updated - - -
Not for every delay they didn't. They credited only for extremely long delays of several days. If it was a one day delay that was just business as usual.
- - - Updated - - -
It isn't. OP probably never even played WoD.
"DIE, INSECT!" - words to live by
This is precisely what pre-patch is for. It works out the technical problems for a smooth launch.
It's not a problem with the game software, client or server. It's the database backend. The Oracle database. One of the copy processes failed as they stated. With big amounts of data you have to verify the integrity once it's been copied. If it fails. You repeat the process. All the testing in the world can't prepare you for a replication glitch.
But that being said had they not tested it then it would've gone live with a huge chunk of data missing and that would've been a catastrophe. By testing the data they prevented this from happening. This entire game is nothing but one gigantic database. It has to be 100% accurate or it breaks.
--------------------------------------------------------------------------------
Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Yes, I also do feel sorry for those who now even take holidays for a prepatch where nothing substantially changes until BC finally launches on June 1st.
If you wanted to dive into it and directly level a dreanei / blood Elfe I think you should be able to cope with a delay of a day or so. Not too much of a deal tbh.
Pre-patch is not really a launch.
Just sayin'.
Yup the company I contract for migrated to a newer version of the software they use to store aerospace drawings, tech data, etc. It took them 3 weeks to migrate all the data. Plus another month to then convert it all to PDF for read only viewing. People don't understand the massive amount of character data Blizzard is working with for this game.
--------------------------------------------------------------------------------
Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222