1. #1

    Unlocking Classes Ingame - New Concept

    Yet another necro-tinker thread, but this time with a twist:

    Similar to how you unlock allied races and the black eyes for night elves as customization, you could unlock these classes for your account by playing the game.




    Necromancer:
    You see a shady figure in the old Stormwind inn, or Orgrimmar inn depending on faction, she senses the power of the dark within you, and invites you to join her secret circle in a remote Stormwind/Orgrimmar alcove. There you participate in a ritual, and are sent tt an alternate plane to fight an undead goo monster where you are beat to an inch of your life, cross over into undeath, and are set to a level 1 necromancer. As well as unlocking the ability to create necromancer characters for all races, since every character can become death knight as well.



    Tinker: After learning both Engineering and Alchemy as professions, you are instructed by a dwarf in the dwarf district if you are Alliance, or a goblin in the goblin slums if you are Horde, to seek out a specialised trainer combining these professions and wielding them in combat. After arriving at the specific destination in Stomwind or Orgrimmar, he personally teleports you to a remote location in Mechagon and there you learn to become a level 1 tinker from him, and then teleports you back. As well as unlocking the ability to create tinker characters for all races, since every character can learn Engineering and Alchemy as well.



    This is the rough sketch of what I thought about, every detail is subject to change of course.
    The concept already works well in FF14 so why not bring it over.
    Thoughts?
    Last edited by Captain Igloo; 2021-07-11 at 07:17 AM.

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