I partially agree. There are major issues with the patch, but the main issue isn't a question of more, it's a question of delivering something better. As far as quantity goes, it's in line with previous .1 patches, a bit on the low end definitely but still in line. As far as quality goes, it's simply more of the same old copy and paste formula. New massive dungeon (that really should be a raid), a new raid, a new zone (half a zone really) and the same old bells and whistles with regard to in-game systems. Other patches from the past offered something unique and new: Cata-Transmogs, MOP-Timeless Isle and Legion-Mage Twr.