There have been lots of complaints about Shadowlands from some parts of the player base, especially recently after Sylvanas was revealed to have her soul split (her fans think she is no longer a really strong, awesomely inspirational or independent character, and her haters dislike the fact that she is seemingly being let off easy).
Looking at Shadowlands as a whole - do you think Shadowlands was better or worse as an addition to the overall World of Warcraft lore, was its new lore and changing everything (for example, Elune being the Winter Queen's Life-realm bound sister and then not saving her people to save that newly introduced sister)? Is Shadowlands and everything this expansion has brought largely positive or negative for the overall story development and evolution? I mean, if you could theoretically do a reset, would you?
My positive points for Shadowlands:
- I really liked that Uther animated video, I thought that was really nicely done and very engaging, the others were not so interesting though.
- I (kind of) think the idea of the "Pantheon of Death" was promising for sure, but I'm not sure about the Arbiter and Jailer bits, they just don't seem that likable and / or original as characters, supporting or opposing.
- I liked the idea that the Pantheon of Death was not as "benevolent" as most people assumed, but they threw that idea out fairly quickly.
- Kael'thas Sunstrider and Draka returning as characters was really nice, I hope they can actually become Horde characters next expansion, seeing Ysera was also nice, although for some reason, I thought she might become a secret villain ("beware the eyes of emerald").
I didn't like the confusing lore pieces (such as the fate of most paladins and priests, do most of them now go to Bastion or the Light; the confusing relationship between the Emerald Dream and Ardenweald as afterlives, where exactly do most green dragons go; the bizarre Elune "revelations"; that statement about alternate realities and threads binding together, while not necessarily the worst one, also needs at least better clarification; the fact many prominent "dead" characters were completely ignored, etc.).
Everything just felt so out-of-universe and not as grounded, so distant from Azeroth's storyline, and the recent development with Sylvanas and the Jailer is pretty horrible also, and of course the whole thing with the night elves and the Horde is probably beyond resolution at this point. I understand that people are tired of the faction war, but this expansion is not better than the last one at all, it just felt very distinctly un-Warcraft in many ways.
https://www.reddit.com/r/warcraftlor...ve_failure_in/
https://www.reddit.com/r/warcraftlor...ailure_it_has/
https://www.reddit.com/r/warcraftlor...l_part_of_the/
https://www.reddit.com/r/warcraftlor...were_scrubbed/
This was the top-rated comment (over 350 upvotes) from one of the the threads, and I have to agree with them for the most part:
I think that Shadowlands has irrevocably hurt the lore of WoW. All the mysticism is dead. Just robots and factories now. I have zero interest in continuing from this new basis.