Originally Posted by
Northern Goblin
I never understood this argument that RDF/LFD killed the community.
If anything killed the community it was the subsequent expansion being so fucking awful it haemorrhaged millions of subscribers.
After the addition of RDF, the sub count continued to rise hitting the fabled 12 million peak. So if anything it was a positive gain to the community and playerbase at large.
Had Cataclysm not been the worst expansion ever made and lost a quarter of the playerbase, only a handful of backwards glancing elitists would bemoaning its existence.
I could happily carry my own alts through twin screening with a tank on either account, and I'm going to make a tidy profit in boost sales, and yet I'd still rather have in RDF, for three reasons.
1. It's so much better for levelling and gearing alts.
2. It's a fun little time killer, much akin to random BGs, the ability to queue up and go can really break up the monotony when doing stuff like farming.
3. It removes the daily cap on heroics by allowing you to queue into random infinite times, giving you extra shots on specific items and more badges. This is the real reason I believe we won't see it at launch, as the player power potential from just allday random heroic grinding would be immense.
That last one is a part of RDF people forget about, you could queue as a full group. So the social interaction was irrelevant as you already were a fixed team. But it gave you access to an infinite source of shards, badges and gear that in the first phase will be BiS in some cases, especially trinkets.