thats not the dungeon or the devs fault,thats players who think they need meta leet plays for a 10 key,yeah you need those plays when doing a 27,but those people do it for the fun of it or the prestige,you dont need to try that hard just to get your maximum gear reward
so what do you think a better way to keep dungeons relevant is? have a fixed cap?well that already exists for people who do the dungeons just for the gear
you are against more content and options existing,thats just insane to me