Ok? Who cares?
Play the game. Stop worrying abour what others do. I have 40 toons, over half of them are alliance. My main is horde only cause the people ive been playimg with for over 15 years are horde.
This has been going on forever, they haven't done anything to change...what makes you think they'd change now? The game is leaning closer towards uniting the factions than showing any kind of fairness to the Alliance
Honestly, just take the racial abilities from the races and put them into the new utility talent tress that launch with dragonflight. This wont solve everything, but it will solve some of the specific reasons that people choose 1 faction over the other. The issue is that anything that is done to "fix" it at this point wont effect imbalance. If something like i noted above is done now, its not likely that people will spend the money to swap factions as they wont need to, especially with x faction play. However, if the above was implemented AND blizzard allowed a 1 time per character faction change for, say, 72 hours, you might see some improvement.
If I could have Human / Orc racial on any race, every last one of my characters would forever be blood elf / void elf.
Just remove the stupid racials and make the racial focus on cosmetics (collectibles and...gulp...LORE). Yeah, I'd miss the 10% rep bonus as a human. I'll get over it. Blizzard seems to finally ken that they need to remove as many barriers to gameplay as possible. This would be another unnecessary barrier gone.
Last edited by Gloriandus; 2022-05-16 at 12:52 PM.
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First server i ever played on was Azshara-EU. Was a solid 50-50 server back in the day.
Changed to ~ 20-80 in mop & wod. Made me transfer to Blackmoore which is still a ~45-55 high pop server to this day.
They should have balanced the pvp servers years ago.
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They call it "World of Hordecraft" for a reason. There is no "fixing" faction imbalance 18 years into the game.
At this point, have the Horde become the only faction and put the Alliance out of its misery.
If the ratio is already at 80% to 20%, then the Alliance is far too small and insignificant to bother saving.
Frankly it's a waste of time and resources.
Frost Blood Elf Death Knight - Zul'jin
You couldn't of balanced the pvp servers as when they existed with only a few notable exceptions players purposefully rerolled onto servers where their faction dominated.
War mode still has this behavior as the lions share of pvp is groups picking off lone wolf players.
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Odds are it will be the reverse. Not due to population but from a narrative point of view the horde really only exists to be cartoon villains for the alliance to smack down every few years.
I don't know if the numbers are true, but I believe that cross faction play is about 8 years too late. At the end of MoP, switching to Horde was just beginning, and they needed to stop the bleeding there. But as always, Blizz is too late to act.
I mean, I have historically played Blood Elves because I liked their aesthetics and their lore, but I stick around on the Horde side because I still like the lore and characters of all the other races I interact with while playing the game.
I could easily make a Void Elf that looks exactly like a High Elf if that's all that matters, but I don't like the Alliance, their characters, their cultures or their lore.
Of course you could do that now. But the Horde got pretty elves 10 years before the Alliance, thus players who rolled BElf in those 10 years won't switch back to Alliance now just to play the same race with other hair colors. The damage is done and can't be reverted.
The Horde having better lore is pretty much just adding insult to injury here.
Well, you are kinda right - but they could have been more ristircitive. Not hard for blizz to run a script that counts max lvl chars on both sides and says "Hey, it's 60-40 right now - one faction is blocked for new characters." Players that allready have a max lvl char on that server could still create new ones though.
I know it's not a perfect solution i know - just what i came up with rn.
I play on a huge server that has ~50-50. And in warmode i get phased with people from other servers. Because somehow there are only one or two shards for the actual realm.
Before they introduced warmode we had some awesome battles on the realm. Not often - but they happened. Now everything is just typical phased warmode 40vs1. Can't even organize a raid vs. raid in open world because of phasing.
The overall split according to most available numbers shows that Blood Elves take up about the same percentage of the total population as Humans and Night Elves (not combined, all three races make up about 14-15% of the total characters each). What's more interesting is that the split is a lot less skewed for the other races on Horde. Significantly more people on Horde play races OTHER than Blood Elves, than the Alliance players playing any race other than Human or Night Elf, leading more into the idea that people just think Horde races in general are cooler.
So on both sides, the most "normal" race is the overwhelmingly most popular race, which is what you usually see regardless of game, people have a tendency to pick fairly average looking characters they can relate to better. And then on the Horde side, more players play the less "normal" races than Alliance players do.
They should have merged the factions already in Cataclysm or something. It's a stupid idea to begin with. World PvP has always, always sucked, makes no sense with factions at all.
Plenty of people have one main and very few alts that they barely play. As the alliance dies off, it becomes harder for alliance players to find proper raiding, w hich leads them to go horde as well, compounding the problem.
But this post is the shining example of "Well this problem doesn't affect me so the rest of you should stop complaining about it"
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Anyone that says the imbalance is a racial issue is only partly true. Yes it was true many xpac ago where horde racials were so good many pvp players transfered then guilds transfered and since alliance number dwindled and as guild found it harder and harder to recruit, guilds tranfered to horde more and more.
My guild used to be alliance and 10 years ago, give or take a few years, we transfered horde to break the disastreous rtecruitment boss on the alliance. with cross faction raiding many of my players will move some characters to the alliance. If blizzard makes cross faction guilds then about 70% of my guild will main alliance toons.
We are talking 2 to 7 characters per raider for a total of 76 transfers total (we did a guild survey).
I am fairly certain that should blizzard finally creates cross faction guilds, the number of alliance guilds will steadily increase again.
You would have to go back in time to 2012 or so and change the racials so they didn't funnel all the top players to Horde. Blizzard chose short term faction transfer money over long term health of the game, which they now have to spend development time fixing.