Originally Posted by
MsSideEye
Honestly, that's probably the more exciting thing about the upcoming content is the fact that they could pretty much go anywhere they want. The only thing I'm unsure about is just how much of the Thirteenth we've really got TO explore, considering the fact that the entire place was lost to darkness to the point where even the Ascians were kinda just going 'Nah, we're not going to be there'. Outside of the three story threads we've got involving the Thirteenth (Golbez/Four Fiends, Zeno's Reaper Spirit, and the final dragon sibling), I'd think it would be hard to do an entire expansion around it. Maybe make it a single zone for 7.0? It really depends on the story they craft.
I'll honestly be surprised if Dalmasca really becomes more of a thing in the game, if only because how much of that content is already there in other games. It feels to me like if we were going super deep into Dalmasca, it would be porting over a lot from those other games that might take out some of the fun of playing them. That said, I wouldn't have thought we'd had gotten as much dealing with it and Bozja in the first place, so who knows.
That said, if I had to say any particular part would be future expansion material it would likely be the New World, considering the fact that we've got a mount we can grind that comes from there seeming to hint at it being major future content, like how we've had a lot of Thavnair items and the like building up towards Endwalker.
I could also see Islabard's unexplored areas being a big thing too, but the question is would we want to stay so close to Eorzea at this point?
Where exactly did Yoshi-P 'Lie' to us about getting a brand new cast in 6.X? Not only that, what sense would that make for a story based game? 'Oh hey, my friends that I've more or less become family with, we beat the big bird lady that's been responsible for things since ARR, so go away, I want a brand new crowd now!'
Yeah, that sounds kinda silly, doesn't it?
If anything, I expect the Scions to be constantly there no matter what, but the roles they play will likely be cutback in the future. right now especially we're still in that 'clean up from leftover threads' before we've got in EVERY expansion, what with Pandemonium, the raid with the 12, and Tataru's whole sidequest thing.
And last I checked, the only 'subplot' that has been a thing in the game that they've seemed to have abandoned is Y'shtola's use of being able to see killing her, though I'm still expecting that to come back up to bite the characters in the ass sooner rather than later. I also don't know what the hell you're talking about discarding 'long running subplots as quickly as possible'.
As I said above, just how much of the Thirteenth is even left TO explore? If anything, it wouldn't be too much different from the blank white area back in Shadowbringers that had been blotted out by the wave of Light. Not exactly the most interesting of places and there are other areas in the game you can go into if all you want is 'travesty, destruction, and other things that make you feel bad.'
Especially with most, if not all, the Ascians done and gone with, what's even the point of GOING there outside of the above reasons? I'd rather explore someplace that actually further develops the world as a whole then a dead shard.
Except that's not what was said. What was said was they felt like it wasn't the right time to be giving players ANOTHER war story when things have currently been as hellish in the real world as is. The point of ANY video game is to entertain and be enjoyable. Sometimes, war stories are enjoyable. But there's also a point where you've got to think 'Enough is enough for now, maybe again in the future, but we're done for the time being.'
There are interviews to imply that future stories might be made, but as it is they're taking a break from things.