Originally Posted by
AppleWhiskey
For people who have very limited time to play, say only a few hours on the weekends, should blizzard offer a /day or /hour subscription model, something like 30 cents/hour or 1$/day, or the sorts?
Maintaining a server in terms of costs has gone down dramatically over the years with the advent of VMs and insane ramp up of physical power, an AMD Epyc CPU with 96 cores / 192 threads could probably power all of the original WoW servers and still have room to spare.
So it's not like Blizzard can even justify needing 15$ from a player for the monthly upkeep alone, and it's not a debatable question that the amount of content they deliver per patch, on average, doesn't justify the monthly fee, especially with the amount of money they make on the game box and MTXes, which costs nothing to run and are insanely priced (20$ to change a name in a database, 30$ for a race change, 60$ for a char boost and so on).
So for someone like me who would only play a few hours on the weekend, paying 15$/month (the price of a quality game on sale, or 3A game for 2 months) + expansion costs just to do some PVP and quests makes no sense, even if it is cheap.
For the love of god, read the above before vomiting out the tired old "it's the price of a movie" trope. This has nothing to do with that.