According to a lecture on youtube:
A Free-for-all-PvP game with skill gameplay is a cursed design problem because to win it requires "politics" gameplay.
While the fun of the game is supposed to come from "combat mastery" and "skill"...to win...it requires politics.
So is considered a game design cursed problem.
Warmode saw some changes already.
-The warmode pvp quests stopped counting if you are in a raid group.
-Flightpath ganking doesnt count for completion of the quest
But what could make Warmode fun and engaging for everyone?
According to the lecture several game design choices can make it fun but there always needs to be a sacrifice.
Sacrifice information, communication or even give in and focus more on the politics instead of skill.
What would you do to make warmode fun?
Youtube Video Lecture
https://www.youtube.com/watch?v=8uE6-vIi1rQ