Originally Posted by
Anzen
It's like you guys don't play mythic dungeons.
Just last night I joined a 15+ AA. Group was pretty solid, though there was a WW monk with 180k health (probably like 350ilvl or something) and WW a monk that was over 2.5k io and 407ilvl in the same guild. Obviously one monk was boosting the other - I generally have no issue with this.
As expected, the 'boosted' monk was dying left right and centre to everything. Unfortunately on the trash for the first boss, the 'boosting' monk gets one shot by seed detonation during trash... oops... no biggie, everyone makes mistakes.
We pull the first boss, going well, DPS looks good... then the 'boosting' monk gets hit and dies to Branch Out from the add spawning... luckily we kill the boss, albeit slowly as the tank and third DPS are solid.
We then go to the bird boss, pull it, boss is on 50% and we do enter the firestorm phase, fantastic... boom, both monks die to firestorm. We res up, go again, and same thing happens, both monks die to firestorm.
At this point I left the group. I mean first off, it's quite telling that a DPS can get over 2.5k IO without being able to avoid obvious AoE ground effects. If he wasn't trying to boost his friend, we probably would have timed the run with him dead for half the bosses.
I then, as is customary (and despite saying nothing the whole run), have the boosted monk whisper me "hope your family get aids and die".
It's almost laughable that people live in this Utopian world where if I had typed "By the way guys, you want to avoid the fire AoE" they'd expect the run to have magically transformed into a success and the 2.5k monk and his friend would have sung my praises "thanks bro, ahh we hadn't realised you need to avoid the fire, this is so much easier, you're a life saver to us and any future mythic runs we encounter!"
People boosting their friends isn't uncommon, I see it every single day.
Yet in this 'vote to quit system' that has been suggested - I would be held hostage in any of these runs that the booster turned out to also be awful.
Not that it's really all that relevant, or that Blizzard will ever look at it... because this isn't a problem that happens in the real world! People aren't just leaving out of spite.
This situation only exists in the minds of posters on MMOC and runs with Zardas (though I think it's pretty obvious to see why people would want to leave a run with him).