http://imgur.com/a/NvbTr
So mines pretty boring compared to many of the really cool custom shit i see in this thread but it makes me happy. Mostly Elvui with some WA's. Skada vanishes after 10 seconds out of combat and the trade/loot window comes back. Pet bar is set to mouse over and the Minimap hide OOC. MSBT only shows crits so i don't get spammed to death by text.
Pet name was due to me stupidly asking someone what to name my pet and getting the reply of "Yourmum" so i went with it.
Oh and the Weakauras are hidden OOC.
Last edited by mmoc2810eb85ec; 2016-10-31 at 05:45 PM. Reason: To edit.
MSBT font is left at default, that should be changed.
Move the cooldown ready notification text away from the middle, or even remove it.
And general advice on combat text is to really think whether you need most if it, or if it simply fluff to look good with big numbers.
How much of it do you actually respond to or make decisions from.
there is a post on the tuk/elv ui forums that teaches you how to add custom textures to sharedmedia.
So I have been fizzling a bit with my layout - was always a fan of "Duke UI" back in wrath and TBC so I also end up taking the same layout as it was back then.
I'm using ElvUI and Dajova Shared Media and almost nothing else. XIV_Databar is the top bar.
This is with the Thin Border settings and in a raid, showing not that much
This is with the normal pixel border that comes with ElvUI - things to note here is my castbar - it runs ontop of my powerbar. It also shows bet bar and Focus Bar.
Not depicted is that on the right of the target bar it shows Buffs, just mirroring the debuffs on the left.
I think the UI is pretty good. The standout being the bar texture. The only things I have issues with are your font choices and your bottom bar. Specifically, i think that you only using the chat font once is criminal. I also don't like how the big font does numbers. I think they are just a little weird and hard enough to read that I wouldn't use them. But honestly the biggest sore thumb is the bar at the bottom if feels cluttered and out of place in lots of ways.
Otherwise, general layout is good.
Finished rFilter for now.
http://imgur.com/a/dNX54
http://www.wowinterface.com/download...6-rFilter.html
It has a seperate config now and is using rButtomTemplate to style the buttons.
so far on my new UI:
some of this is still photoshop. like the minimap.
As always with my UI, there is a crap load of WeakAuras hidden that will come out and play for various things.
I'm mainly trying to get an Action Cam layout I can live with. I think I can keep ActionCam on always in that for progress bosses etc, you're gonna be zoomed way out and the shoulder offset becomes almost nothing*. My char will be right next to those DPS timer bars in the pic.
As with KaitUI the idea is that no UI will ever intersect much of your own character on screen. So much beautiful modelling is on your character/gear it's a shame to waste it. And it is an RP game. To achieve that you have to have most UI elements hide on specific conditions (weakAuras basically.. if full HP and not in combat, your HP bar can hide. Same principle for power bar).
* - I'm finding the way Dynamic Cam addon settings out of the box are crazy and a bit motion-sickening. But toned way down it's great (no zoom on any state change: ALL manual zooming, and same shoulder offset for everything except maybe taxi/flying).