SorhaQuestLog is really good, IMO.
SorhaQuestLog is really good, IMO.
That is not dead which can eternal lie.
And with strange aeons even death may die.
Does anyone know which file in my interface folder I need to delete or edit in order to remove the latency graphic that I have circled in the top right of my UI? It may be a file from miirgui: http://www.wowinterface.com/download...xturePack.html
Objective traker seems just to be tricky because of multiple frames anchored. I just need to find the main one.
By the way i managed to move/hide the default garrison button and do my own one. I used standard events that trigger the pulse animation to set colored warnings on the button itself for missions/buildings/invasion events so it will still be clear to see and understand while it being small and non-intrusive.
As a side note, the Hide() functions most of the times don't work as you want (basically other events make the frames show anyway). Simplest way to get rid of unwanted things (which may be non optimal) is to set the scale to .0001 and alpha to 0.
EDIT: can anyone confirm that the lock embers/shards are now always 4 and there are no more glyphs around for that? That would make the lock bars much easier to manage and i'll probably get rid of an annoying bug when porting in/out of an istance that would make the embers/demonic fury to set their value at the mioment of zoning (the bar itself works, it's just that a new one seems to be set over the real one).
Last edited by Coldkil; 2014-11-25 at 10:48 AM.
Non ti fidar di me se il cuor ti manca.
— oh, honey.
I like the style a lot, well done.
One comment: I think the position of the frames is way way too high. I know it's a common thing to have them that high, but having UI that is on top of the 3D model of your character at almost all zoom levels (apart from max zoom out) makes me sad when I'm playing. It's a beautiful bit of UI so the situation could be much worse (like UIs where there is a spammy stream of combat text on top of the character), but still. It might just be me, but I kinda like looking at my character sometimes, without having to turn the UI off.
Also - many PvE mobs have names way longer than will fit on your target frame.
Last edited by Kaitain; 2014-11-25 at 05:09 PM.
I find that this is the best way to permanently hide unwanted things (in this case, the Garrison Reports minimap button):
Code:GarrisonLandingPageMinimapButton:UnregisterAllEvents() GarrisonLandingPageMinimapButton.Show = GarrisonLandingPageMinimapButton.Hide GarrisonLandingPageMinimapButton:Hide()
That is not dead which can eternal lie.
And with strange aeons even death may die.
I agree that it would look better if the frames were lower- but I'm also trying to fit raid frames for healing under them, so moving them much lower causes the 20 person raid frames to be well away from my character, making it harder to maintain focus on healing while also keeping my character within a reasonable peripheral.
Regarding names, everything except the last word is abbreviated (to something like R.T. Dummy, for example) which cuts down on the issue a good bit. Otherwise mob names get truncated after 12 characters.
Last edited by mmocba105e19de; 2014-11-29 at 01:38 PM.
MiirGUI texture pack
Last edited by mmocba105e19de; 2014-11-29 at 01:39 PM.