Either that or that buggy goes both ways for boss difficultyOriginally Posted by Bokchoy
Either that or that buggy goes both ways for boss difficultyOriginally Posted by Bokchoy
what about Lord Kazzak in classic? It took some time too ;D
Because his gate opened on 30th april 2008 in EU, and SK gaming killed him 4 days later, on 4th may 2008, maybe?Originally Posted by Separate
As far as I remember, the fight you described was Solarian v2.0 (which went live much after the first kills), completely different from the original one.Originally Posted by Bokchoy
Rofl. Yes. DO IT!Originally Posted by shippior
"If the people who are trying to destroy this world aren't taking a day off, then why should I?"
-Bob Marley
No this was the original version.Originally Posted by Vysogota
Headless Horsemen was killed 77 days after release of naxxramas.
Blizzard is inconsistent with difficulty levels, it has been said many times that Ulduar hardmodes were "broken" and impossible to do without cheating untill Blizzard acknowledged it and nerfed some of the encounters.
Yogg+0 actually is not a boss, its the 4th "difficulty" level of the same boss (title misleading). So Yogg was killed pretty fast when you compare it to other BC bosses, probably it was on the verge to be nerfed as well, if Stars would have not killed it. Blizzard can throw out an encounter, and later nerf it if he needs to - makes it less important for high-end testing.
And some bossess were bugged when released, some were undertuned later buffed (e.g. Illidan), some were unkillable back in Vanilla, untill nerfed.
made me chuckle.Originally Posted by Nitros14
good thread
i hope you dieOriginally Posted by swiftfeet
For my ex guild it went like this. Now 1 is the longest and 15 is the shortest for us.
1: Algalon(25)
2: Kil'Jaeden - After Nerf
3: M'uru - After Nerf
4: Felmyst - Pre Nerf
5: Illidan - Pre Nerf
6: Kael'thas - Pre Nerf
7: C'Thun - After Nerf
8: Archimonde - Pre Nerf <If there was one, I forget.>
9: Mother Shazz - Pre Nerf
10: Brutallus - Pre Nerf
11: Solarian - After Nerf <If there was once, I forget.>
12: Yogg-Saron(25)
13: Steelbreaker(25 Heroric)
14: Jin'do The Hexer
15: Nefarian
Now for other boss that was impossible for my guild.
Kel'Thuzad: Fourty Man not the WoTLK joke one.
KEL'THUZAD CACKLES MANIACALLY.Originally Posted by CowBoyTX
But yeah that fight was no joke. Immune to taunt + mind controlling main tank + one shot frostbolt + 5 really nasty adds = oh god. Plus the raid damage he put out with the volley that hit for like 70% of your HP.
like i care
Source from wowwiki: 'In its first inception, C'Thun was considered to be unbeatable with the current level of gear. However, following a number of hot fixes, phase two was made considerably more controllable, and the first kills were registered in a matter of hours following one such hot fix.'Originally Posted by Aelith
Classic WoW.
I just remember Vashj en Keal'thas being a pain. Even Illidan was less hard then them tbh. Never did MgT so i ain't judging there. WotlK bosses are just mostly faceroll..
Chrommagus wasn't bugged he was just an A-hole. At the time of his release, addons like decursive weren't in wide use, and when he was tossing out all that status effect 1 of 3 things happened.Originally Posted by nalanthus
1. Casters went oom from Brood Affliction Blue, no heals no ranged = wipe.
2. Not enough people got the Hourglass sand and were stunned at really really bad times.
3. Someone got no cleansing/decursing and turned into the freaking demon and molested everyone like nine times because he didn't despawn FOR THREE HOURS!!!!!!!!
You think im kidding? Go to Chrommag and don't cleanse, take big group, its horrible (but fun to watch)
We don't care about your normal mode kills.Originally Posted by Mafheid
oO he did /thread ??? he's cool now 8)Originally Posted by Separate
I guess this is all the proof needed in the "which is hardest" debate. Everyone knew Yogg+0 would come top. The rest of the WotLK bosses are nowhere to be seen, thus putting an end once and for all as to which expansion had the hardest bosses.Originally Posted by Nitros14
WotLK hardmodes are pretty much all scrub bosses compared to TBC / Vanilla.
Let's see who STILL wants to argue about it