Originally Posted by
Ronark
The idea would be:
Single target fight: Use ability X, which does 100% of consecration's damage to only 1 target, at 30% the mana cost of Consecration. Puts a cooldown on Consecration.
Multi target fight: Use Consecration, which puts a cooldown on ability X.
However, in both cases the cooldown length of Consecration would be increased. So, say Consecration has a 20 second cooldown, and Ability X has a 8 second cooldown. Sure, there would be a slight drop in Ret AE DPS, but this can be fixed by talents in the Ret tree (+damage tied into a talent to even out the damage of this new Consecrate to be the same as the former, etc.)