so they want rgrowth and nourish to do the same job - they allready have a flash heal in teh resto tree , so why add another? regrowth was allright as it was , slightly slower but has the 21 second hot.
Sooooo glad to finally see a better way of sorting for professions! It's been needed for a while now. Also really excited about being able to go to my spellbook and see what level I will learn a certain ability instead of needing to go to my trainer and look through everything/go to a fan site and look it up.
Eagerly awaiting a look at the new talent changes though, so I can make up my mind whether or not I like them =/
nice changes, anyway i want to play it and see the sparkles myself :P
Friend has a hunter on the beta. Yes, hunters can track everything at once. The damage buff doesn't stack, if that's what your getting at. You don't get +5% for dragonkin, plus an additional 5% for tracking beasts if you are also tracking beasts. You just get 5% because you're tracking.
Well, these are much needed UI improvements... I wish they'd do something different with the character frame and the stats off to the side, I really don't want to scroll to see all my talents...
Also, yay for new wave of beta invites this week.
The polished look of these changes excites me!
"We've already built the theoretical Deathwing gear, so we can make sure the numbers are more appropriate."
So they confirm DW will be the end boss... I was so hoping (another) Old God.
my regrowth isnt all that slow , with ng proc its on a 1.1s cast vs 0.9 for nourish - its the mana cost which hurts since its 29% of base mana vs 18% for nourish thats 5 nourish mana wise for 3 regrowth and fully talented and glyphed then nourish is `flashing` for alot more
Whooooooooo!!! No more forgetting to put on Sense Undead. d===(^.^)z