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  1. #21
    Quote Originally Posted by Marzenia View Post
    I R FAMOUS!

    :>

    Then Boubouille broke the guild tho...
    Guild changes are indeed very nice, easy to manage everything.
    Some small bugs occur like:
    - zoning will trigger a chat message about learning 1st guild talent all the time. You have learned Fast Track (Level 1)
    - guild bank gets stuck after putting stuff in or trying to get it out.

    Gunmist - I have no clue how many members guild window will show now, but my bet is everyone in it. There is not real use for that, since guilds are not that big now.

    When A guild has a couple thousand 80's, I think it will be very hard to show everyone in it. Hell, even the armory has trouble showing everyone in my guild.

  2. #22
    @Gunmist: I know how you feel. My guild has the same problem.
    The solution we currently use if having a second guild with the less played lower lvl alts to not exceed the annoying 500 player limit (I know not a real limit but the UI starts bugging then and not showing players).
    To link the 2 guild chats with each other we use the guild2guild addon. However we had some problems with the officerchat with this addon because if in another guild someone's alt is a officer he could see the officers chat unless he disabled the addon. And we didn't really like the fact that anyone could have access to our officer chat that way.

    The solution to that was that our guildmaster wrote a private addon that uses the standard wow chatchannels (the ones you can make with /join 'whatever') but will auto join with a set password and announces who your main is (normally if you have a channel with a password it will NOT auto join you until you enter the password and this addon helps to work around that)

    So the end result: I totally agree with you and really hope they remove that damn limit so our alts can lvl with the guildperks and building rep while lvling instead of having to do it at 85.
    justicars.blogspot.com All info you need for tanking as a cleric and more
    Cleric tanking: Justicar guide | Justicar spreadsheet and item list
    Defence is as much a part of war as offence, the shield as important a tool as the sword.

  3. #23
    Deleted
    since when does fire mages give 10% spell power?

  4. #24
    So in Cataclysm, BoK = GotW = 5% stats ? Am i reading this right ? I kinda liked the "resistances" part of Gotw though

    Also nice guilde UI changes

    Also the last quest of Red Cloud Mesa is AMAZING ! When you go on the top of the hill and watch over Mulgore, with Bloodhoof village under you and Thunder Bluff in the Horizon... Just like Vanilla cinematic - Tauren part... Brilliant
    Last edited by Alianthos; 2010-07-28 at 09:31 AM.

  5. #25
    Hey Boub, or anyone on the beta with a guild... is it possible to say yet what causes your Guild to level up? I can't see that anywhere, and your Guild UI in the pic shows it as being halfway across the bar. My guild really wants to know if it's anything they can prepare for!

    -Zal

    'And you give the plague to your healers. Who are standing waiting for it. Because they love you. Love also being a kind of plague.' - Raid Leader describing the tacts for PP 25 HC.

  6. #26
    20% Melee Attack Speed -- Shaman, Frost Death Knight, Retribution Paladin, Survival Hunter

    :S Survival Hunter 20% Melee Attack Speed why would a hunter give this when it should never melee??

  7. #27
    Wait, if all they did was disable Guild UI, wasnt anything new added during maintenance? (Still hoping for a new spell in arcane "rotation")

  8. #28
    Grrr, every time I watch one of Totalbiscuit's videos, I want to play beta more....

    Damnit blizz! Give me a Beta Key!

  9. #29
    Quote Originally Posted by Spirox View Post
    since when does fire mages give 10% spell power?
    Since whenever it will be implemented.
    Last edited by Melanie; 2010-07-28 at 09:34 AM.

  10. #30
    I like the consolidation of buffs as stated above. I know things are not set in stone but I just went through to see how many buffs each class had.

    Shaman 10
    Warrior 10
    Paladin 9
    Mage 9
    Warlock 9
    Druid 8
    Death Knight 7
    Rogue 7
    Hunter 4
    Priest 4

    I am aware that some are not listed yet, but it makes me wonder if they are going to try and level everything a little bit closer together.

  11. #31
    Quote Originally Posted by Slocke View Post
    I like the consolidation of buffs as stated above. I know things are not set in stone but I just went through to see how many buffs each class had.

    Shaman 10
    Warrior 10
    Paladin 9
    Mage 9
    Warlock 9
    Druid 8
    Death Knight 7
    Rogue 7
    Hunter 4
    Priest 4

    I am aware that some are not listed yet, but it makes me wonder if they are going to try and level everything a little bit closer together.

    Yeah and why Retr. Paladin and Protection Paladin gives alot more to the team than Holy paladin that seems to have none "holy only" buffs?

  12. #32
    Quote Originally Posted by Raqubor View Post
    Other stuff:
    SV hunter buffs: 20% MELEE haste, and REPLENISHMENT. What the fork! Hunter = Ranged | Replenishment = Mana != Focus...
    Every spec that brings a buff is good for itself... This is seriously stupid.
    I believe windfury is going to be affecting ranged weapon speed too, in which case hunters bringing it is fine. Replenishment is still weird though.

    Also: "30% Cast Speed Slow -- Warlock, Rogue, Arcane Mage"
    Isn't Viper Venom a cast speed slow?

  13. #33
    Is 4500 the new Profession skill limit? Sounds a tad high doesn't it?

  14. #34
    Scarab Lord bahumut5's Avatar
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    Quote Originally Posted by Zalduun View Post
    Hey Boub, or anyone on the beta with a guild... is it possible to say yet what causes your Guild to level up? I can't see that anywhere, and your Guild UI in the pic shows it as being halfway across the bar. My guild really wants to know if it's anything they can prepare for!

    -Zal
    Killing Mobs, doing dungeons, leveling up yourself, getting achievements, basically anything you do in game
    And I'm not even in Beta to be able and tell you that...
    ...
    Seriously Boub, give me Beta.
    Dawwwwwww

  15. #35
    Looking at the raid buffs, I wonder why blood DKs will still have Abomination's Might (+10% AP) when blood is becoming the tanking tree; seems kinda odd.

  16. #36
    Quote Originally Posted by Mistral View Post
    New GuildUI looks nice.
    But hopefully non-shadowpriests still get something additional besides health. =<
    I was thinking just the same...

  17. #37
    Deleted
    Guild UI looks sexable.

  18. #38

    Remove Replenishment

    I hope they will remove Replenishment alltogether.

    I fear that with it balancing healer mana will be a lot harder and eventually they will go back to heal spamming instead of conserving mana.
    The reason mana worked in classic was that mana was the responsibility of the healer, noone else (ok, besides on use effects like innervate and mana tides).
    Or nerf it to the ground - allthough then I dont see why they add it in the first place. Shadowpriests and Ret paladins raid spots need to be justified through their damage and not through an uninteresting buff that doesnt effect their rotation in any way. Survival hunters and destro locks also dont want to have a reason why their damage has to be sub par.

    But most importantly this buff is way too dangerous for the idea of bringing mana conservation back and thus making healing and gearing fun again.

    -Ursl

  19. #39
    Quote Originally Posted by Boubouille View Post
    @bahumut5: He got one.
    Oh snap!


    OT: Guild UI looks amazing. I love the way Blizzard is improving just about every aspect of the game. Can't wait for cataclysm.
    Last edited by Noldi; 2010-07-28 at 11:15 AM.
    "There is a fly in the ointment. Shit has hit the fan. The lion will speak!" - Saul Silver

  20. #40
    How about giving beta to your favorite member on these forums Bibi?
    /wink /wink I might give you a chocolate chip cookie and a pie for a beta invite (Seriously I live in Belgium so sending it to France isn't that hard.)

    Anyway hoping to get a beta key this weekend, entered a contest or two.

    Edit: You could perhaps add some info on the hunter starter pets.
    http://www.wow-petopia.com/cataclysm/starterpets.html
    Or just a link to petopia. The worgen ones are certainly worth mentioning.

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