Just one thing you should note, there will most likely be raids in GW2, they haven't actually said there won't be any.
There are outdoor encounters yes, thats all they've announced at the moment. Even if they are all outdoor encounters it will still allow for more casual people to see them, doesn't mean they will get to experience it though.
Still looks pretty cool, imo. Ill pick it up when its released see whats up with it.
I think that this dragon was thinked before deathwing.. just speculating.
on topic: I'm perfectly fine and I love it in fact, I'll play with 5 long time online friends from other games... and I love the fact that we'll playing "end game content" alone, without random people... anyways, we'll focus on pvp more.
---------- Post added 2011-04-06 at 11:28 PM ----------
You're wrong, in fact, the devs haven't said anything about PvP yet. We just know there'll be 2 types of it, and very few things more... so I think it'll be balanced. After all, they want the players to actually have fun, wether they play PvE or PvP or RP.
Those of you that are all like "Lol deathwing ripoff..." have got to understand that Guild Wars 2, and the Shatterer, has been in production since the end of TBC... You know, when Blizz was still planning OS, Occulus, Naxx 2.0, Ulduar, the massive list of dungeons that Wrath had at release. So if anything... You could say that Deathwing is a copy of the Shatterer, at least in model. Also, the Shatterer is bigger.
About the 5 mans only thing. Kick. Ass. I'd rather not have to rely on 9-24-39 people to not fuck up. Does that mean that they will be easier? Hell. No. If you played any endgame content from GW1 (Prophecies, Factions, Nightfall, Eye of the North) then you'd know that just because it required fewer people, it wasn't exactly faceroll...
Oh and in Guild wars, content was tuned towards 4, 6, and 8 man groups, with one or two missions requiring up to 16.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR