1. #20761
    The Insane DrakeWurrum's Avatar
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    Funny, I was thinking the same thing.

    I'm still convinced that Blizzard would be wise to spend some of their large wads of cash in developing WoW 2.0, rather than struggling to update such ancient tech.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  2. #20762
    Quote Originally Posted by Roggles View Post
    The hand holding reminds me of this. http://www.youtube.com/watch?v=8FpigqfcvlM I do agree they're treating gamers like they're brain dead children when it comes to tutorials.
    You sir (and that movy) made my WEEK!

  3. #20763
    The Insane DrakeWurrum's Avatar
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    The thing is... GW2 didn't really... teach by playing. The giant earth elemental thing was just like "GYAH ONE SHOT!" and I was like "Ow."

    And the only thing I could think was "Okay, that boss dealt painful aoe damage when in melee range?"
    So my reaction was "Kay, I'll kill everything with Pistols."

    I didn't learn anything in that intro at all. >_>


    And that's what everybody was complaining about with the whole "this game needs a real tutorial"
    Hopefully ANet can design it better than having a random girl pop up going "MEGA MAN MEGA MAN!"
    Last edited by DrakeWurrum; 2012-05-10 at 09:57 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  4. #20764
    Scarab Lord Arkenaw's Avatar
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    Quote Originally Posted by Meledelion View Post
    You sir (and that movy) made my WEEK!
    egoraptor is a genius. My friend met him at some con. I was jelly


  5. #20765
    The Insane DrakeWurrum's Avatar
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    Then again, when I went through that level 1 area on my Thief...

    It turned out that the people who got there first had already progressed it to where the centaur guy summons the giant earth elemental, and that was all I experienced. I'm convinced the level 1 introduction to the game shouldn't be shared with other people. Or else I'm not the Hero of Shaemoor, I'm the guy who ran up near the end of the fight and shot my pistol for the final killing blow.

    Screams of "KILLSTEAL!" resound in my head.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  6. #20766
    Quote Originally Posted by rhandric View Post
    I know this thread is GW2 (obviously), but I saw this on the WoW twitter and had to laugh:

    Sound familiar? But with the normal one-off feel that WoW implementations of GW2 features have
    Heh, I was thinking of GW2 when I read that article on MOP's changes to buffs/debuffs as well. It's hard to see inclusive design and not reflect on GW2. That might be one of the more important features GW2 brings to the MMO toolkit in years to come.

    Have to wait and see. Super interesting regardless.

  7. #20767
    The Patient EdisonTrent's Avatar
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    I have a question, didn't feel it was worthy of its own thread: How fast do you backpedal in GW2? Does it still give you an incentive to just unbind your backwards key altogether, or is it more like an FPS wherein you can move in any direction at a reasonable pace?

    As for the above, I don't think other games cribbing some of the better features from GW2 is a bad thing (unless they implement them horribly anyway), hopefully it won't result in a shift to GW2 "clones", however. The Elder Scrolls MMO is already looking something like that, and it has me worried; If I want GW2, I'll play GW2!
    RIP Gunther, he wanted orange, the world gave him lemon-lime.

  8. #20768
    Scarab Lord Loaf Lord's Avatar
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    Quote Originally Posted by EdisonTrent View Post
    I have a question, didn't feel it was worthy of its own thread: How fast do you backpedal in GW2? Does it still give you an incentive to just unbind your backwards key altogether, or is it more like an FPS wherein you can move in any direction at a reasonable pace?

    As for the above, I don't think other games cribbing some of the better features from GW2 is a bad thing (unless they implement them horribly anyway), hopefully it won't result in a shift to GW2 "clones", however. The Elder Scrolls MMO is already looking something like that, and it has me worried; If I want GW2, I'll play GW2!
    You are slower while backpeddaling, but the ideal way to keep at range in this game is to utilize rolling and moving around your foe. You can't jump shot either. I can't remember but you MIGHT be able to roll backwards, but don't hold me on that. I'm pretty sure you can though. Nvm, yes you most certainly can, can't believe I forgot that.
    Last edited by Loaf Lord; 2012-05-11 at 01:41 AM.

  9. #20769
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Roggles View Post
    I can't remember but you MIGHT be able to roll backwards, but don't hold me on that.
    You mean just tap the dodge button without also pushing a directional button?
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  10. #20770
    The Patient EdisonTrent's Avatar
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    Quote Originally Posted by Roggles View Post
    You are slower while backpeddaling, but the ideal way to keep at range in this game is to utilize rolling and moving around your foe. You can't jump shot either. I can't remember but you MIGHT be able to roll backwards, but don't hold me on that. I'm pretty sure you can though.
    Well, being able to circle-strafe (kinda) sounds like a nice change from the norm, being unable to jump-shot will take some getting used to but I'll get over it; jump-shotting always felt awkward, anyway.
    RIP Gunther, he wanted orange, the world gave him lemon-lime.

  11. #20771
    we get to play 7 hours in the beta on May 14th. Kinda weird tbh that its so short time but atleast we get to keep our beta characters.

  12. #20772
    Warchief Cherrysoul's Avatar
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    Quote Originally Posted by Otaka View Post
    we get to play 7 hours in the beta on May 14th. Kinda weird tbh that its so short time but atleast we get to keep our beta characters.
    Stress test is not the same as the Beta weekends... so not weird at all , this is just a bonus session if you will, Anet giving us a little GW2 to keep us happy or teased until the next weekend event, when and if it happens..

  13. #20773
    Deleted
    Quote Originally Posted by DrakeWurrum View Post
    The thing is... GW2 didn't really... teach by playing. The giant earth elemental thing was just like "GYAH ONE SHOT!" and I was like "Ow."

    And the only thing I could think was "Okay, that boss dealt painful aoe damage when in melee range?"
    So my reaction was "Kay, I'll kill everything with Pistols."

    I didn't learn anything in that intro at all. >_>


    And that's what everybody was complaining about with the whole "this game needs a real tutorial"
    Hopefully ANet can design it better than having a random girl pop up going "MEGA MAN MEGA MAN!"
    Well, what it does without screaming MEGA MAN MEGA MAN is that if you die and then kill an enemy (the adds have REALLY little HP) you get back up. that and the NPC telling you to go into his bubble to heal, which essentially are two lessons. granted its not perfect (for example if you don't focus on an add while down) but it's there

  14. #20774
    Quote Originally Posted by DrakeWurrum View Post
    The thing is... GW2 didn't really... teach by playing. The giant earth elemental thing was just like "GYAH ONE SHOT!" and I was like "Ow."
    I've been 1 hit by all 3 of the tutorial bosses

    I know what I did wrong during the worm, but no idea for the other 2.

  15. #20775
    Deleted
    Quote Originally Posted by grandpab View Post
    I've been 1 hit by all 3 of the tutorial bosses

    I know what I did wrong during the worm, but no idea for the other 2.
    The thing is, the amount of time you have to react, as a melee, to these circumstancial damage bursts is next to 0. As a ranged, you can mostly see it coming and can get out of the way. It's the same thing with the flame legion charr shaman boss.

  16. #20776
    The Wurm is the only one that downed me. His big sweep attack had a huge range, like 3/4ths of the encounter space. -_-

    Statue guy and tornado guy were more easily avoided.

  17. #20777
    I was under the impression that all the starter bosses where scripted to 1shot you, as to teach you the downed mechanic. The npc's that escort you, revive you before your timer runs out.
    The elemental in the human area 1shot me out of nowhere, there was nothing to dodge.

  18. #20778
    Quote Originally Posted by grandpab View Post
    I've been 1 hit by all 3 of the tutorial bosses

    I know what I did wrong during the worm, but no idea for the other 2.
    Even with the worm, I have no idea why I randomly get one shot. It's just BAMDEADLOLTRYAGAIN.
    I normally just stood away from it and let the other people kill it. :x

  19. #20779
    Quote Originally Posted by Larynx View Post
    Even with the worm, I have no idea why I randomly get one shot. It's just BAMDEADLOLTRYAGAIN.
    I normally just stood away from it and let the other people kill it. :x
    I think it's when it puts its head down and spins.

  20. #20780
    Quote Originally Posted by grandpab View Post
    I think it's when it puts its head down and spins.
    That usually didn't even damage me. :\

    I'll try and see what it was next beta. D:

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