Build pure AP and rocket jump for 800 damage.
I JUST got out of a game facing one of those. She would rocket jump me and Buster shot for 1200 damage. It wouldn't be so ridiculous if the Jarvan on my team wasn't spamming chat with "WTF LOLOL YOU BAD YOU GOT KILLED".
That makes the 5th Jarvan this week that raged during game. Compared to the rest of the ragers I've had this week, they've made up a large portion of them.
Haven't seen a single free Jarvan this week.
Maybe it's because I always pick him, hmm.
Last edited by Flaks; 2011-10-25 at 06:40 AM.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
Excellent, free Urgot week.
No sarcasm, every time he's free, 95% of the players build him/play him as an AD carry, completely screw up, feed all game, and complain about how bad Urgot is.
And of course, the less people think of Urgot, the easier it is to get kills
What lane are in? What do you usually lane with/against? What do you have problems laning against?
In general though, repetition is the best way to learn. Just keep playing her, and you'll have problem keeping your CS high throughout the game.
Besides, you should try last hitting as karthus without using Q. Takes him 10 minutes just to launch an auto attack
You start with several Tiamats, then you finally build into dual-weilding Swains.
It might be that I decided to go look into HoN and realize how much the pooch is screwed, but I'm starting to get really mad while perusing through dumb comments here and there about this and that that we've seemed to cover before.
...and then I met another couple in a bot game while playing with my boyfriend, and it was k. /)^3^(\
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NoMercy Fiera - EU West
Prefer: Lux, Ezreal, Karma (And other support/mage casters)
Play most nights with a group of friends.
Digital Rumination
Plays: Sylvanas EU - Fierae (Druid) | HotS | EVE | PUBG
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I don't think Urgot is bad hero, but I think his ulti is useless end game for a hero that has no flash and teleport in middle of enemy team
EDIT : useless as in team fights not as clear up
Last edited by sam86; 2011-10-25 at 11:12 AM.
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
When teamfights in late evolve, you can either do a soft initiate to get the enemy carry out of position and flash out to your safety or just wait until the fight breaks out through hard initiate (Ashe arrow, amumu bandage toss...), some/most CC went out, position yourself and then grab the carry and go apeshit.
His ultimate requires some skill and practice to get used to it, but it really is one of the most high risk / high gain ultimates ingame. His damage falls a bit off in late due to rather unspectacular ratios, but his early and mid dominance make a bit up for that.
Plus the funfactor is just TOO DAMN HIGH
A little tanky, so you can switch without instantgibbing yourself. I prefer warmongs +atmas so I get some damage too. Basically you MUST live throughout the team fight, not just get a target down and then dying yourself. You have a -15% dmg debuff autoattack, a build in armor debuff with your grenade and an ulti that can put your team in a much better position. You tag the carry with your autoattack, debuff at least two or three of them with your grenade and see the enemy team die.
Yet again, I could be wrong!
Urgot >
Manamune > Brutalizer > Cleaver/LW > BV > FH > turn brutalizer into whatever
We just won with 23:1 at the 20 min mark. Zilean jungled, Trynda won 2v1 top vs Singed and Lux and I pushed four towers as Anivia. o.O
Last edited by mmoc0a04ed3db8; 2011-10-25 at 11:02 AM.