1. #1
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    Lord Ryolith 10M HC - Phase Transition and Positioning

    Hi everybody,

    we've now been wiping to this encounter for about three nights.
    We do not make it into P2 too often, but when we do the boss seems to kill us quite fast (even if he doesn't have any superheated stacks).

    We run with one tank (paladin), 2 healers (two of the following: disc priest, resto druid, resto shammy), 2 melee DPS, 5 ranged DPS.

    Even though we use a tranquility or two and other raid cds everybody seems to be dangerously low when Ryo stomps the first time, while the second one finishes us off.

    Here come my specific questions:
    1.) Is it better to stack up at the start of phase two to make better use of aoe-healing and raid cds? Or will the spawning of eyebeams in our stacked group more than nullify the advantage?
    2.) We have 4 DPS on legs (the two ranges switch on spark) and 3 DPS for Adds. If we totally ignore liquids, leg DPS finish the encounter at around 14-16k while Add-DPS do around 20k. If we do try to kill liquids add DPS rise to 23-27k. Would this dmg be enough to change one DPS to an extra healer?

    Thanks in advance

  2. #2
    You need two healers. Use the ingame stopwatch, start that when you pull. At four minutes you need to switch all of your efforts onto Rhyolith to push him into p2, before he gets superheated at the 5 minute mark.

    We've been having 1 or 2 melee attack the legs for steering, when a Spark is up four ranged dps nuke him down, it dies before the next wave of fragments so the tank can get in and tank them, it makes it a lot less messy and easier to control. Aside from that, just make sure people are avoiding magma flow, because that will rape your healers for when the healing frenzy in p2 starts.

  3. #3
    Herald of the Titans Drunkenfinn's Avatar
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    Make sure you are not hitting inactive volcanoes when you start burning Ryoliths legs with Bloodlust/Heroism or he will own you in P2, Superheated or not. Make sure people keep to their assigned legs and keep steering and not just go HERP DERP DPS LOL.

    Go with the Priest and Druid. Use Barrier on the first stomp and ask your Druid to start channeling Tranq just a few seconds before the 1st stomp hits so that you get a few ticks before and the rest after. Use Healtstones and such after the 1st stomp and just try to get people as high as possible before the 2nd stomp. He should die before/just after the 2nd stomp anyways.

    So basically just stack on the first stomp for the Barrier and then spread out/avoid beams n such.

  4. #4
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    Quote Originally Posted by Drunkenfinn View Post
    Make sure you are not hitting inactive volcanoes when you start burning Ryoliths legs with Bloodlust/Heroism or he will own you in P2, Superheated or not. Make sure people keep to their assigned legs and keep steering and not just go HERP DERP DPS LOL.

    Go with the Priest and Druid. Use Barrier on the first stomp and ask your Druid to start channeling Tranq just a few seconds before the 1st stomp hits so that you get a few ticks before and the rest after. Use Healtstones and such after the 1st stomp and just try to get people as high as possible before the 2nd stomp. He should die before/just after the 2nd stomp anyways.

    So basically just stack on the first stomp for the Barrier and then spread out/avoid beams n such.
    *Thumbs up* for this answer. We hadn't thought of avoiding inactives during burn to be honest. We just chose one leg to burn with all DPS to make him go in circles and make sure he doesn't drink lava.
    Also tranquility timing seems to make a lot of sense!

  5. #5
    I also recommend the discipline and Druid healer. Don't be shy in using your lust/warp effect to push into P2, but using it too early might be a little bad too. I recommend using it around 35-40% or around the 4:30 mark.

    I think some people overlook this, but make sure your drivers aren't driving the boss over inactive volcanoes.
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    Herald of the Titans Drunkenfinn's Avatar
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    Quote Originally Posted by Drachenmond View Post
    *Thumbs up* for this answer. We hadn't thought of avoiding inactives during burn to be honest. We just chose one leg to burn with all DPS to make him go in circles and make sure he doesn't drink lava.
    Also tranquility timing seems to make a lot of sense!
    We were doing the same as you for 2 nights.

    The 2nd night we hit P2 89% of the attempts and wiped at 5-15% sooo many times. 3rd night we tried avoiding the inactives and 3shot it.

    Derp.

  7. #7
    Quote Originally Posted by Bionotics View Post
    You need two healers. Use the ingame stopwatch, start that when you pull. At four minutes you need to switch all of your efforts onto Rhyolith to push him into p2, before he gets superheated at the 5 minute mark.

    We've been having 1 or 2 melee attack the legs for steering, when a Spark is up four ranged dps nuke him down, it dies before the next wave of fragments so the tank can get in and tank them, it makes it a lot less messy and easier to control. Aside from that, just make sure people are avoiding magma flow, because that will rape your healers for when the healing frenzy in p2 starts.
    I wouldn't say you 'need' two healers... My group did it with three, but it was a bit of an abstract strategy. our raid was very ranged light for the majority of our attempts. (Only a hunter and an arcane mage) so we had 0 dps switch to sparks, with an atonement priest and a warrior tank taking them down, and a ret paladin tanking the fragements with righteous Fury on. It worked well for our group, Sparks would die right before the next came out.

  8. #8
    Bloodsail Admiral Saegno's Avatar
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    Quote Originally Posted by Drunkenfinn View Post
    We were doing the same as you for 2 nights.

    The 2nd night we hit P2 89% of the attempts and wiped at 5-15% sooo many times. 3rd night we tried avoiding the inactives and 3shot it.

    Derp.
    Any advice on dealing with the horrible rng of volcano spawns or the horrid mechanics of his buggy steering?
    We got him to 10% a couple times tonight but had a few superheated stacks going into phase 2 which hurt us.

    We are going to try holding off on hero till around 35-40% instead of around 50-55% so we can get a little of that burn into phase 2. How long would it take for a superheated stack to drop if he hit one just before going into the leg burn?

    Edit- We are 3 healing it with a Holy priest, Resto shaman and a Holy pally.

    Quote Originally Posted by Lohe View Post
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  9. #9
    Herald of the Titans Drunkenfinn's Avatar
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    You really cant 3heal this fight unless you have absolutely amazing DPS. Go with Holy Priest + Holy Pala for Aura Mastery. Resto Shamans are unfortunately a bit lackluster :/
    Just go 2 healers and tell your raiders to learn to avoid avoidable stuff in P1.

    About the RNG... Well, theres not much you can do about it. Theres a reason why even most top guilds need a wipe or two to kill this fight on Heroic even when its on farm.

    Just aim to pop BL when his armor stacks are around 30-35% or so, which should hopefully be around the 4minute mark.

    Also, if you have a Boomkin/Elemental Shaman make sure they're using their Typhoon/Thunderstorm on cooldown to keep the Liquid Obsidiums away from the boss.
    And if you get a really large amount of them blobs in 1 spot (like 10 or more) you can focus AoE them down really fast, though its not necessarily needed.

    As for steering, we had 3 melee and 2 ranged on the legs at all times with the 2 ranged helping out with the Spark whenever it spawned. 1 melee 1 ranged per leg + 1 melee as a "steerman". Make sure you assign everyone to a leg for the burn phase so that the DPS is about even for both legs so that the steerman can still steer.

  10. #10
    Bloodsail Admiral Saegno's Avatar
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    Yeah the shaman has decent healing for us but as for a raid CD on phase 2 SLT is, well, shit.
    Trouble is they can't play ele worth a shit and we don't have a large raid roster to pick from. Might have our pally tank with a decent ret offspec come in and try the ret tanking the fragments method some.

    Either way thanks for the advice.

    Quote Originally Posted by Lohe View Post
    If you're semi-hardcore or semi-casual what's the other half? To me, they're both the same thing.
    Canicus - 577 - Arcane Mage - US Mal'Ganis Horde - 12/14H T16

  11. #11
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    @DrunkenFinn
    We use 3 healers 2 tanks. derp dps

  12. #12
    The whole idea of 2-healing this fight might sound a bit iffy, because I thought the same, but ever since I tried, I never looked back. However it does depend on a couple of things, such as not triggering too much inactive volcanoes, the raid properly avoiding the fissures, and proper CD usage going into P2. Going 2-heal can take out P1 by a good 1 minute. If you have a restoration Druid, baaam, you're half way to victory. The thing with Firelands now is that unless you have superb DPS, in order for you to down heroic stuff with on-par gear, 2-healing is the way to go for most fights, so might as well mold/train them now:].
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  13. #13
    Herald of the Titans Drunkenfinn's Avatar
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    Quote Originally Posted by Saegno View Post
    Yeah the shaman has decent healing for us but as for a raid CD on phase 2 SLT is, well, shit.
    Trouble is they can't play ele worth a shit and we don't have a large raid roster to pick from. Might have our pally tank with a decent ret offspec come in and try the ret tanking the fragments method some.

    Either way thanks for the advice.
    Not saying you cant use a Resto Shaman, we actually had one in the raid on our first-kill we did with Resto Druid + Rshaman.

    But lets just say that a Resto Druid makes P2 a lot easier.

    @SilentStocket:
    Well done in that case. We tried a few tries with 3 healers too but found that we couldnt push him into P2 fast enough. Meh.

    The thing is that you dont need 3 healers as long as people arent derping and herping and getting hit by Lava Flows.

  14. #14
    Resto druid is the most insanely OP healer for this fight, EVER. Tree form lasting 100% of p2 is ridiculous. We were going Hpally/resto shammy and wiped for 2.5 nights, got a resto druid in that had NEVER seen the fight before, even on normal, 1 shot it. 1 shot it again with him this week. Druid just outclasses other healers by miles on this fight.

    If dps is ahead save lust for p2. We push him 20 seconds ahead of superheated now, while we used to get superheated at like 40%. Just a matter of maximizing leg dps.

  15. #15
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    All raid cd's before/during/after first stomp: divine guardian, barrier, tranqs, hymns, etc. Personal cd's on 2nd stomp: healthstones, ice block, detterence, barkskin, etc. 3rd stomp doesn't happen, should be dead then.

    If you run resto shammy and disc priest (which as pointed out earlier, you shouldn't because you have a druid): barrier and spirit link totem combined.

    To answer your questions though:
    1) Yes, you should stack on the first stomp and spread right after. You can still avoid the beams while being stacked under a barrier.
    2) Killing liquids or not depends on your steering. When they reach the boss, they will either a) give him armor stacks or b) heal him if his armor is gone. The key is to knock them back, slow them, or kill them so not many reach the boss and make phase 1 insanely long. Our guild drags the fragments to liquids and we aoe all of them down together.
    Last edited by mmoc94162f50f7; 2011-08-10 at 10:18 AM.

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