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  1. #1

    Patch 4.2 Hotfixes - September 14

    Patch 4.2 Hotfixes - September 14
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Dungeons & Raids
    The Deadmines
    • Foe Reaper 5000
      • Molten Shield has been reduced from 50,000 fire damage to 20,000 fire damage on Heroic difficulty.
      • Molten Slag's spawn timer has been increased in both phases of the encounter on Heroic difficulty.
    Firelands
    • Flamewaker Subjugator and Animator packs should now behave as originally intended. As Flamewaker Subjugators become damaged, Flamewaker Animators will be attackable, and must be killed quickly to prevent a significant buildup of Unstable Magma.

    Items
    • Bottle of Dalaran Red, Bottle of Aged Dalaran Red, Cask of Dalaran Red, and Cask of Aged Dalaran Red should no longer award the player the next tier of Dalaran Red when placed on the ground

    Quests and Creatures
    • The Brunnhildar transformation in the Storm Peaks should again be applied correctly to flying characters, and will not cause mounted characters to dismount. The transformation should not affect druids in Flight Form.
    • Alliance and Horde players are able to teleport to Anachronos as many times as they wish even after abandoning and re-accepting the quest "A Legendary Engagement".
    • Players will no longer go invisible in Uldum during the quest "Premature Explosionation". If players logout or disconnect during the cutscene, they will return to Khartut's Tomb instead of being ported to a nearby graveyard.
    Last edited by chaud; 2011-09-14 at 09:29 PM.

  2. #2
    in before crying about nerfs although they are not necessary but i don't care anyway

  3. #3
    Quote Originally Posted by Aradena View Post
    in before crying about nerfs although they are not necessary
    Kinda weird that they have waited this long with the DM nerf tho.
    Its a mechanic that 1 dps per group has to do, if no-one has ever done it apart from the healer/tank, since those are the ones that did it before ofc, you are risking a wipe and if one does happen the entire party disbands.
    Might as well remove the entire mechanic from the fight :<

  4. #4
    Deleted
    Omfg, they nerfed wine! Nowai!

  5. #5
    Deleted
    Bro Reaper? Really?

  6. #6
    Finally they nerfed Foe Reaper, SO MANY WIPES in pugs

  7. #7
    Hahahahahahahaha. I can't believe they are nerfing an encounter like Foe Reaper xD Awesome Stuff. How bad can these new players that venture into the Heroics first time be xD

  8. #8
    Molten Shield has been reduced from 50,000 fire damage to 20,000 fire WOW REALLY? COME ON!

  9. #9
    Really? They are still going after cata dungeons ? Is there a demand enough to actually look into that kinda thing? It's ridiculous that there are so many other things in the game that are broken and this is a nerf that they implement... Meh, atleast I have my map of Black Temple. I hope they nerf that place soon.

  10. #10
    bro reaper

  11. #11
    Quote Originally Posted by Salaction160 View Post
    Hahahahahahahaha. I can't believe they are nerfing an encounter like Foe Reaper xD Awesome Stuff. How bad can these new players that venture into the Heroics first time be xD
    Pretty bad man. I tried to tank some all of last weekend and you wouldnt believe the amount of people who just plain dont know fights, dont know their class, and leave at the slightest sign of trouble. Im so happy that shit wasnt around when Cata released. We would never have gotten anything done.

  12. #12
    yes by reading this post you start to realise you just wasted some seconds of your life and you have been trolled

  13. #13
    Titan Yunru's Avatar
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    * o Flamewaker Subjugator and Animator packs should now behave as originally intended. As Flamewaker Subjugators become damaged, Flamewaker Animators will be attackable, and must be killed quickly to prevent a significant buildup of Unstable Magma. This wiped us 3 times because we were stil thinking you have to do it the old way .

  14. #14
    Quote Originally Posted by Zeino View Post
    Pretty bad man. I tried to tank some all of last weekend and you wouldnt believe the amount of people who just plain dont know fights, dont know their class, and leave at the slightest sign of trouble. Im so happy that shit wasnt around when Cata released. We would never have gotten anything done.
    +1 I also play a tank and I'm continually amazed at folks who don't understand this fight. So many dumb-smack wipes on this boss. I'm happy to see the nerfs. Now maybe the group won't break up when we hit this boss.

    I just want the orbs, and this always gets in my way on this instance.

    Thanks Bliz.

  15. #15
    Quote Originally Posted by Descense View Post
    * o Flamewaker Subjugator and Animator packs should now behave as originally intended. As Flamewaker Subjugators become damaged, Flamewaker Animators will be attackable, and must be killed quickly to prevent a significant buildup of Unstable Magma. This wiped us 3 times because we were stil thinking you have to do it the old way .
    Setting new course! Manouver props engaged! Baring set! Bombardiers to your station!

  16. #16
    Bloodsail Admiral bajerman's Avatar
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    Quote Originally Posted by Mascotte View Post
    Kinda weird that they have waited this long with the DM nerf tho.
    Its a mechanic that 1 dps per group has to do, if no-one has ever done it apart from the healer/tank, since those are the ones that did it before ofc, you are risking a wipe and if one does happen the entire party disbands.
    Might as well remove the entire mechanic from the fight :<
    but its such an easy mechanic. stay at the bottom of the ramp, kill fire things. you even get to practice on the other harvest golems before the fight. Anyone with half a brain can get it. Its not necessarily a change that affects me, because I will get it regardless of how much damage the elementals do. But still, such an unnecessary nerf to an already faceroll fight. They aren't fixing anything here. They're just making fresh 85 players more and more shitty.

  17. #17
    What is up about the wine?

  18. #18
    I am Murloc! Kuja's Avatar
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    Originally Posted by Blizzard Entertainment
    .. should again be applied correctly to flying characters, and will not cause mounted characters to dismount
    Sounds painful


    Originally Posted by Blizzard Entertainment
    Alliance and Horde players are able to teleport to Anachronos as many times as they wish even after abandoning and re-accepting the quest "A Legendary Engagement".
    I wasn't aware of there being more playable factions besides Horde and Alliance Steamwheedle Cartel members are not allowed to teleport?

  19. #19
    Deleted
    Huh, I never wiped on Foe Reaper ever before, maybe its because I always control the robot vehicle.

  20. #20
    Bloodsail Admiral bajerman's Avatar
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    Arrow

    Quote Originally Posted by Kuja View Post
    Originally Posted by Blizzard Entertainment
    Alliance and Horde players are able to teleport to Anachronos as many times as they wish even after abandoning and re-accepting the quest "A Legendary Engagement".
    I wasn't aware of there being more playable factions besides Horde and Alliance Steamwheedle Cartel members are not allowed to teleport?
    whats your point?

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