My character will be a light side sith. I'm not some evil person who wishes to murder any who gets in my way, my character is just supposed to be someone who embraces the dark side of the force.
My character will be a light side sith. I'm not some evil person who wishes to murder any who gets in my way, my character is just supposed to be someone who embraces the dark side of the force.
I'm not a roleplayer on any serious level by any means, but the idea of playing an imperial agent who perhaps decides he or she doesn't like the ideologies of the sith and thus is somewhat rebellious - a 'good' sith if you will - appeals to me.
On a slightly different note, I always found many of the dark-side options in Kotor I and II to be rather 'petty'. Give me all your money or die, etc. Lots of cheap criminal behaviour, nothing super-evil, mostly crude street-crime type behaviour.
Q_Q When I grew up playing the n64 Zelda games, I used to think that if I pushed Epona too far by hitting all of her carrots, I was hurting her.. so I never really ran at max speed for her sake.
So uh.. =[ I'm a wimp, and will be sith LS all the way.
This is why I am going sith,
The Sith Code in full:
There is no peace, there is anger
There is no fear, there is power
There is no death, there is immortality
There is no weakness, there is the Dark Side.
I am the heart of darkness
I know no fear
But rather I instil it in my enemies
I am the destroyer of worlds
I know the power of the Dark Side
I am the fire of hate.
All the universe bows before me
I pledge myself to the darkness
For I have found true life
In the death of the light.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Anyone else agree?
Gonna be a Bounty Hunter. Choices will reflect anything that will net me more credits, regardless of good or evil outcome.
I intend to play a Sith to my advantage. Will I benefit more for keeping you alive? Congrats you get to live! Will I make a ton of money selling your organs on the black market? Here is hoping you did not destroy your liver! The mix of choices will probably make me a gray area Sith. I dunno we'll see where the road takes me.
I'm going to try to play a Palpatine like character who really manipulates from behind the scenes, corrupting and appearing good when I'm using you. That said, he won't be afraid to strike from the shadows as a Maul-like assassin when things need to be done the right way. I'm really hoping that the LS/DS/neutral choices are not always save him/kill him/save him but demand money.
I generally think the concept is a good idea, and I believe they are coming from the Anakin Skywalker was a Jedi with Darkside Traits? And Visa-Versa when he turned to become Darth Vader, he (towards the end) had Lightside Traits? Obviously all was based on family and what not but non the less I believe this is the direction they are going with it. Just because you have been taken in by either the Jedi or the Sith, you are free to make your own choices in the world and are able to change your legion so to speak.
Anakin wasn't a Jedi with dark side traits. He was a Jedi who was too weak to control his emotions until it eventually drove him to the dark side and joining the Sith, under Palpatine/Sidious. And when when he was Vader, Luke appealed to what little piece of him was still Anakin. That's what bothers me about it. Walking the path of Light is supposed to be difficult, with the temptations of the Dark side always calling. But once you step into the Dark it's supposed to be incredibly difficult to leave. When they make it where a few quests or tasks can change your standing in the force they devalue the dichotomy of the force.
I'm not against changing between light and dark, but it shouldn't be something easy to do, making how you level your character in regard to light and dark more important.
The way it's been done, from what I've seen, is the amount you have to "go back" depends on how deep you are. If I'm darkest of the dark, one (or two or five) light side deeds/quests/whatever will be a dent in my redemption journey. Anakin's path to the dark side was progressive that was culminated with the killings at the Jedi Temple. There are flashes of his turning even in Episode II. I think it'd be really ridiculous if I spent all this time making my character a nice guy, then I kill one dude because he looked at me funny and now, all of a sudden, I'm worse than the Emperor.
I will do all that I must to achieve the height of power and to remove all restrictions placed upon me.
He was weak but he was manipulated highly by Palpatine, he had it in him to do things against the Jedi code...slaughtering sandpeople, falling in love etc etc. Ultimately it was his love for Padme and wanting to save her after seeing her die in his dreams, that he sided with Palpatine as he thought he had the knowledge to bring her back (which he didnt)...by then it was too late, killing the children and almost killing Padme drove him over the edge.
Not sure if you mean in the game or in SW lore.
From the time of his fall Vader did nothing but "bad" things, but was redeemed in the end by one act. It's hinted that he had regret for his actions for a long time, but it took Luke's near death to finally push him back into the light. As far as lore goes it's fairly easier to fall to the Dark side than it is to turn or return to the light.
As for the example you use, from a gameplay perspective, yes, it would be ridiculous if one act just suddenly turned you evil, but it should still be easier to stray to the Dark than to go from dark to light. What I don't agree with is Sith force user's being "light side." It goes against the very essence of the Sith. The Sith value one thing more than all else, personal power, and they stop at no nothing in their quest for more of it.
Last edited by vizzle; 2011-10-05 at 02:50 AM.
I think one thing people are getting confused about is the "light side"/ "dark side" points. Now I'm not in the Beta but from what the developers have hinted at it's really not light and dark points like in the force. By this I mean the "light side" option for a Sith wouldn't be to help the Jedi council or something like that but would be to benefit the Empire above yourself.
For example (and I'm totally pulling this out of my head, nothing NDA breaking unless I'm just damn good at hypothetical situations) you're a Sith. You go into a moff's territory and discover that he is running a highly illegal fighting arena between peasants. If what I understand is right the "light side" option would be to turn him over to the authorities and the "dark side" Option would be to accept his bribe and get a cut of the profits. I think the names "light side" and "dark side" in the game are just an easy way to refer to it. Think paragon and renegade if you have to.
Personally I intend to make my decisions the same way I do in Mass Effect, I'm going to base it off what I feel the character would do in the situation to serve him best. I mean I'm not going to go with the "slaughter 90 babies b/c that dude sneezed" option, but I would definitely go for the slaughter 50 guards so you can gain access to a rare lightsaber crystal option. One is "evil for being evil" the other is "evil to gain something". Sith to me aren't about being evil just so they can go "muahahaha I'm one evil bastard" as in the Sith code located on Page 2 shows it's all about gaining personal power and accepting your emotions.
Krael, Sith Council of Untold Prophecy
Mindlessly killing every single person you see doesn't make you more powerful. You gained nothing from burning down that orphanage on the way to some ancient artifact. The Light/Dark meter is morality, not force powers. A "dark side" Sith is one the actively goes out of their way to cause harm to everything. You'll be on your way to find some super-weapon and actually take time away just to torture a man to death. I don't want to break NDA, but I'll just say that a "light side" Sith Warrior won't be doing "good" in the way you think they will.