Gamdwelf that makes zero sense. It only has an escape command for stop production, double check with your friend so that he actually hasn't accidentally binded it to S.
It could be because the nexus can now have a weapon with photon overcharge?
Well yeah thats why it has a stop command which is dumb, but is there a fix for this?
---------- Post added 2013-03-27 at 11:08 PM ----------
S is the global command for stop for all units. With hots nexus got one because it can attack and you can't change it without fucking up the stop command for all units in the game.
My friend wants to be able to make make probes with S and it still be stop command cus liek wtf does nexus need stop command for anyway, is there anyway to just get ride of a global command on a single unit?
Last edited by Gamdwelf; 2013-03-27 at 11:11 PM.
Ok so when it comes to the keybind matter:
If your friend wants to build probes with S (why would he want that anyway???) he obviously can't have the stop command on the same button. The keybinds won't allow this by default with the way blizzard designed their keybinding for Starcraft. I know, it may seem retarded the way they designed it but that's what we gotta deal with.
After trying different things for a good 15min without any real success I must say I can't solve the matter either. There is no way to bind S to exclusively build probes now (without removing the standard stop command). Tell your friend to switch to E or similar, or quit the game if he so insists.
But yeah seen from his perspective I can understand that a stop command for the nexus is retarded and redundant. Does it really cancel a probebuild if you hit it while building one?
This is absolute brilliance! Building only marines and going against psi storms, and choking yourself...
Yeah he probably just won't play. He started playing as terran and made workers make on S for all 3 races, just to make it easy. Then when he decided to play as protoss, he has been using S to build probes for over a year on ladder getting to diamond. He says its a huge over sight by blizzard and he won't play or buy LotV until its fixed.
And no the only reason it has a stop command is because you can turn your nexus into a cannon with the mother ship core, and that is the only time it ever gets a stop command.
Funny thing is even if you hold down the S key while your nexus is a cannon it will continue to fire, like the stop key is not even there.
No offense to your friend but he seems... "insert words that mods on this forum dont like"
And yeah. I thought of that aswell. Nexus keeps fireing... I think it will only stop if you tell it to attack friendly targets and then hit S, otherwise it will behave like all units and attack by default.
I really wish there as an option to play multiplayer on slow or at last normal speed. Being locked on fast makes it about who has better keybinding and micromanaging skills and faster reflexes instead of having better strategy.
Still, the campaign was fun. I expected something really cheesy and cliche or the typical Blizzards "being mortal is so much better!" theme but was positively surprised that Kerrigan actually seemed to want to be the Queen of Blades without being evil and accepted it. I really hope she will get to stay as the leader of the swarm in the end and have Jim accepted it and go from there instead of putting the broodmother whats-her-name in charge and being human again as a "reward".
So the story was pretty good. The missions were varied and werent as annoying as in the original game where everything was times and you couldnt advance in your own pace.
First off, could you add the [spoiler]<insert text here>[/spoiler] tags around the story so that people who haven't played it just yet don't have to read what you wrote. ^^
Secondly, with regards to the actual quoted session, keybinding and micro become pretty much muscle memory. You get so good at it that you can alter your tactics (StarCraft always felt RTT more than RTS, always smaller scale), still on a moment's notice. Your strategy for the course of the entire game flows identical to what it would over two people playing on Medium, it is still just as crucial in pulling it off. And a person with Vision will win against a person without. A lot of the people coming over from Brood War had this problem, they'd definitely out APM people on StarCraft II, but were still losing top tier games because win vs. loss isn't measured in APM.
It does have a skillgap to overcome, most certainly, but even when you see the pro's APM levels, how much of those are just padding? How many of those actions are completely irrelevant both in micro and macro play, but done just for the sake of an APM count.
Much like any activity, as you get more fluent with it, it becomes second nature. One that trains themselves how to type on a keyboard (or even make a call on a payphone) without looking at the buttons, does so from muscle memory. It becomes subconscious thought, and with practice, your skills in StarCraft II regarding micro and keybinds do exactly that.
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Is SC2 + all xpacs worth the purchase, just to play campaign? I've been putting off getting SC2 because of how big the learning curve is. I watched a few videos of the new expansion pack and it looks really fun. Would the 70 or so dollars be worth the investment just to play the single player?