Guild Leveling - Guild Perks List
Guild Talents were removed a while back and replaced with Guild Perks.

Reminder from the Cataclysm Press Tour
There are 25 guild levels and each level will automatically reward with an extra perk. The leveling process remains unchanged and your guild will gain experience through PvP, Dungeon and Raid progression, questing, etc ...

Guild currency has also been removed and rewards will just be "unlocked" after you reach a specific level or complete a guild achievement. Once a reward is unlocked, members will be able to purchase it with gold. Some of the rewards include guild tabards, mounts, heirlooms, and it looks like you will finally be able to have a guild tabard on your mount. (Just like the Argent Tournament banners)

New members of a guild won't be able to buy everything directly, they will have to contribute to the progression of the guild before they can access the top rewards. Each time a player helps towards the leveling he will gain reputation with the guild, the best rewards will require players to be exalted with their guild before they can buy it.


Level * Spell Description
1 Fast Track (Rank 1) Experience gained from killing monsters and completing quests increased by 5%.
2 Mount Up Increases speed while mounted by 5%. Not active in Battlegrounds or Arenas.
3 Mr. Popularity (Rank 1) Reputation gained from killing monsters and completing quests increased by 5%.
4 Cash Flow (Rank 1) Each time you loot money from an enemy, an extra 5% money is generated and deposited directly into your guild bank.
5 Fast Track (Rank 2) Experience gained from killing monsters and completing quests increased by 10%.
6 Reinforce (Rank 1) Items take 5% less durability loss when you die.
7 Hasty Hearth Reduces the cooldown on your Hearthstone by 15 minutes.
8 Reinforce (Rank 2) Items take 10% less durability loss when you die.
9 Chug-A-Lug (Rank 1) The duration of buffs from all guild cauldrons and feasts is increased by 50%.
10 Mobile Banking Summons your guild bank. Instant, 1 hr cooldown
11 Mr. Popularity (Rank 2) Reputation gained from killing monsters and completing quests increased by 10%.
12 Honorable Mention (Rank 1) Increases Honor points gained by 5%.
13 Working Overtime Increases the chance to gain a skill increase on tradeskills by 10%.
14 The Quick and the Dead Increases health and mana gained when resurrected by a guild member by 50% and increases movement speed while dead by 100%. Does not function in combat or while in a Battleground or Arena.
15 Cash Flow (Rank 2) Each time you loot money from an enemy, an extra 10% money is generated and deposited directly into your guild bank.
16 Guild Mail In-game mail sent between guild members now arrives instantly.
17 Everyone's A Hero (Rank 1) Increases Heroism points gained by 5%.
18 Honorable Mention (Rank 2) Increases Honor points gained by 10%.
19 Happy Hour Increases the number of flasks gained from using a flask cauldron by 100%.
20 Have Group, Will Travel Summons all raid or party members to the caster's current location. Unlimited range, 6 sec cast / Channeled, 2 hr cooldown
21 Chug-A-Lug (Rank 2) The duration of buffs from all guild cauldrons and feasts is increased by 100%.
22 Bountiful Bags Increases the quantity of materials gained from Mining, Skinning, Herbalism, and Disenchanting by 15%.
23 Bartering Reduces the price of items from all vendors by 5%.
24 Everyone's A Hero (Rank 2) Increases Heroism points gained by 10%.
25 Mass Resurrection Brings all dead party and raid members back to life with 35 health and 35 mana. Cannot be cast when in combat. 64% of base mana, Unlimited range, 10 sec cast



Stonecore Boss Videos
The Stonecore was made available for testing last week and a few videos are now available on Youtube!







This article was originally published in forum thread: Cataclysm Guild Perks, Stonecore Boss Videos started by Boubouille View original post
Comments 221 Comments
  1. Alayea's Avatar
    I absolutely love the guild perks. <3
  1. jfuze's Avatar
    I'm confused,... how exactly do you obtain these Guild Perks? They look really awesome but will my casual 10 man raiding guild have access to all of them?
  1. mmoc4d2020beea's Avatar
    The only thing I don't like about these guild perks is that the "Honorable Mention" and "Everyone's A Hero" are gained at different ranks, though Im quite sure that it will be possible to pick which one of them you want for your guild. Obviously serious raiding guilds would like to gain more Heroism points as fast as possible whereas PvP oriented guilds would most likely need the Honor points more.
  1. Airath's Avatar
    Quote Originally Posted by ShadowIceAvian View Post
    Ten percent extra money isn't "nothing". Fifteen percent extra gathering materials (!) isn't "nothing". Ten percent extra experience, ten percent extra extra reputation, a doubled duration on powerful buffs and double the amount of flasks isn't "nothing" at all. If you seriously think that these aren't massive buffs that screw over people just like heirlooms do, go try leveling a character right now 1-80 with NO heirlooms at all.
    Totally agree with this one.

    Extra 1k on each 10k looted isn't really nothing.
    This 15% mining, skinning and disenchanting (!!!!!) bonus is somewhat insane. Someone without 15% bonus simply won't be able to compete in a saturated enchanting material market.

    People, who for some reason preffer to stay unguilded or in few person guilds, are getting quite massively screwed (read: forced to join some "We're frendly social guild, lf everything!").

    Gonna see how it works, in a worst case scenario I'll be forced to hire some drones to level one or two of my personal guilds up for free repair money or similar
  1. pouca's Avatar
    Quote Originally Posted by mafain View Post
    Increases the quantity of materials gained from Mining, Skinning, Herbalism, and Disenchanting by 15%.

    How would this work?! I mean, how can you gain 15% extra on 1 ore? or 2 flowers? or 1 skin? ._O Anyone care to explain? im stumped. Should it be possible "Gives the player a chance to gain an additional resource gained from Mining, Skinning, Herbalism, and Disenchanting by 15%."?
    Easy.
    You have 33% chance to have one herb, 33 % chance to have 2 herbs and 33% to have 3 herbs.
    After the bonus that you could have 18% to have 1 herb, 41 % to have 2 herbs, 41% to have 3.

    You gain 15%.
  1. Pestilence's Avatar
    Quote Originally Posted by pouca View Post
    Easy.
    You have 33% chance to have one herb, 33 % chance to have 2 herbs and 33% to have 3 herbs.
    After the bonus that you could have 18% to have 1 herb, 41 % to have 2 herbs, 41% to have 3.

    You gain 15%.
    I can see that theory working with everything but skinning. Skinning random mobs almost always yields 1 piece except on elites or bosses.
  1. Airath's Avatar
    Quote Originally Posted by Pestilence View Post
    I can see that theory working with everything but skinning. Skinning random mobs almost always yields 1 piece except on elites or bosses.
    Raw 15% chance to double your loot solves everything.

    The % distribution really does not matter, since all 15% loot increase means than in the long run instead of 1000 pieces you are gonna have roughly 1150 pieces of loot.
  1. Maim's Avatar
    Umm im nub but wtf is heroism points
  1. Airath's Avatar
    Quote Originally Posted by Maim View Post
    Umm im nub but wtf is heroism points
    Currency that you are gonna get from 5 man heroics in Cata.
  1. mmoc0349b4e89d's Avatar
    >>> 2 Increases speed while mounted by 5%. Not active in Battlegrounds or Arenas. <<<<

    I`ll bet, this will not stack, with Aura, Talents or Enchants.
  1. GrieverXIII's Avatar
    Quote Originally Posted by skyesfury View Post
    It wasn't the crying that got the content nerfed. Nice try on blaming the majority based on the vocal minority, though. The reason the bosses in LK die so fast now is because of how outrageously the average group outgears the content. When LK first came out, very few bosses went down in less than two minutes (though I'm sure there will be plenty of epeeners that want to claim otherwise). The majority of the content that was nerfed doesn't even directly relate to the bosses themselves, but rather the trash leading up to them (i.e. less trash, easier to kill, etc.).

    WOLTK Heroics were never, ever, hard. I was playing back then. Sad thing, Naxx was even easier than most heroics (outside of Saphiron/KT) and you could jump into heroics AND Naxx with BT/Sunwell gear and clear them easily. The only moderatly hard part were the achievemnts to obtain the red proto-drake, but a few weeks into naxx, they were already a lot easier in Ilvl 213 gear, and some of them were already nerfed.
  1. rboa's Avatar
    Quote Originally Posted by Kangodo View Post
    1. It does not screw you over since the benefits aren't that special.
    2. MMO. Enough said.
    So if these are not a massive "screw you" to the unguilded and casual guilds, just double the perks for them.

    And just because it is an MMO DOES NOT MEAN you have to belong to a big guild
  1. Gwendylyyn's Avatar
    Quote Originally Posted by Stratorogue View Post
    Amazing. I wonder if the mass rez really has the unlimted range. Meaning If a guildy of mine died while leveling and didn't want to run back to his corpse if he could simply invite me to group and have me mass Rez him... Hm..
    Keep in mind that, typically rezzing someone puts them where the person rezzing them is located. :P

    ---------- Post added 2010-07-19 at 09:18 PM ----------

    Quote Originally Posted by greyghost View Post
    Well, I can easily see them at some point in the future making Guild Housing a possible reward from the guild leveling/perks system. Looking good -- the Bountiful Bags perk is exceptionally interesting. Imagine harvesting those Pure Saronite veins in Ulduar with that perk.... 8)
    This would definitely make me a happy panda. I've been talking about wanting Guild Houses foreeeeever. Would be cool to be able to have spots for all those random knick-knacks we get, too... like slots for them or something to decorate said houses. :P
  1. Desdamona's Avatar
    Quote Originally Posted by Doomspirit View Post
    omfg, this is gonna be insane.
    Especially the guild bank money, mass rez, mass summon.
    I just have one question, or maybe a few but; what is going to happen to all the gold already in the guild bank, and if we have titles assigned to us as guild officers, regular members and alts with different guild perks depending on rank, what is going to happen to those?
  1. Hoosiermama's Avatar
    Quote Originally Posted by ShadowIceAvian View Post
    go try leveling a character right now 1-80 with NO heirlooms at all.
    I LoL'd.
  1. lovehumpin's Avatar
    soooooo sickkkk
  1. Vledoc's Avatar
    I guess I have to give up on real life and devote all my life to WoW so I can be in a guild full of virgins and have an equal chance at the perks. Thanks Blizz. This is the beginning of the end of WoW. Can't wait for The Old Republic to come out.

    ---------- Post added 2010-07-21 at 03:25 AM ----------

    Quote Originally Posted by chorx View Post
    Wow, imagine a pally with Aura mastery, Crusaders aura, 310%, and mount up...
    None of those stack. So imagine, 330% is max still. Yay.

    ---------- Post added 2010-07-21 at 03:28 AM ----------

    PS you guys are nerds. Guild officer titles *sniffle*. Fatasses.
  1. Crusoe's Avatar
    What if you have your own guild, that you use to mail things to your alts, and store things in... How do you get rep with yourself? I wonder how that will work.
  1. mmocde022c5495's Avatar
    Lol ok sure this might be good but people saying other mmo´s copy wow now is proven to be false. This Actualy is COPY&PASTE of Age of Conans Guild Leveling . Blizzard sure dont have any creative ideas at all anymore. they had but ye its lost now
  1. Vledoc's Avatar
    Age of Conan copied almost everything from WoW though along with almost every other MMO that has come out since WoW. If its a good idea its a good idea. Its not "stealing it", its learning what works and improving what you have.

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