Today is a Diablo 3 special news posts for obvious reasons (see the news below). For a complete coverage of the Diablo 3 Press Tour and more information on the upcoming beta, check out Diablofans.com


Diablo 3 Auction House Announced - Spend and Earn Real Life Money!
The Diablo 3 Auction House was announced during last week's press tour and I'm sure that news will be very interesting for most of the readers of this site, because most of us wonder if it will have any effect on the evolution of WoW in the long run.


Diablo 3's Auction House will feature two currencies, the first one will be in-game gold and the 2nd one will be real life money. Yep, you read it right, Diablo 3 will let you buy items with either gold or real life money! It's also worth noting that you will also be able to sell loot for money, and transfer that money outside the game. I guess gold farming just got interesting.

See the screenshots and official FAQ below for more information.


Auction House Bidding - Dollars

Auction House Bidding - Gold

Auction Log - Gold

Auction House Search - Dollars

Auction House Sell - Dollars

Auction House Sell - Gold
 
Auction House Selling - Dollars
 


Diablo 3 Auction House - Overview
Originally Posted by Blizzard Entertainment
We’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they obtain in the game. Items can be sold and purchased using real-world money or in-game gold.

An Easier Way To Trade
Sure, slaying monsters, demons, and cultists is a surefire way to obtain a ton of random new loot in Diablo III, but with the new auction house feature, it’ll be easier than ever to gear up your character with the exact items you’re looking for. You can also post the items you don’t need for players who are desperately searching for what you’ve got!

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

Faster Than A Seven-Sided Strike
Sellers can post items for auction from any of the Diablo III characters on their Battle.net account, or from their shared stash (extra inventory space accessible with any of the characters on their account), without logging out. And after a buyer has won an auction, the item will become immediately available to be equipped and put to good use in the ongoing struggle against the forces of the Burning Hells.

Diablo 3 Auction House - FAQ
Originally Posted by Blizzard Entertainment
What is the Diablo III auction house system?
Acquiring epic new gear for your characters has always been a big part of the Diablo experience. Because of this, players have found a number of different ways to trade and otherwise obtain items both within and outside of the game. Many of these methods were inconvenient and either tedious (for example, repeatedly advertising for a desired trade in Battle.net chat channels and waiting for responses) or unsafe (e.g., giving credit card information to third-party trading sites). With Diablo III, we’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they find in the game, such as weapons, armor, and runestones. Two different versions of the auction house will be available in Diablo III: one based on in-game gold, which players acquire through their adventures, and one based on real-world currency.

What’s the difference between the gold-based auction house and the currency-based auction house?
The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.

How does the auction house system work?
Players can open the auction house interface from anywhere in the game to make purchases or list items for sale. Items can be sold from the shared stash (storage shared among all the characters on your Battle.net account) or from any individual character’s inventory. When posting the item, the seller picks whether it will be sold in the gold-based auction house or the currency-based auction house. The item is then held by the auction house system until the listing expires or a purchase is made. Items that are not sold are returned to the seller’s shared stash, and items that are sold are delivered to the winning bidder’s shared stash. In either case, the auction house system will deduct a nominal fixed transaction fee from the seller, the amount of which is determined by whether or not the item was sold (see below). For the currency-based auction house, players will have a few different options for how to pay for item purchases and receive funds for item sales, as discussed elsewhere in this FAQ. There may be differences in how this system will work in different regions of the world. We’ll provide further details at a later date.

How is the transaction fee determined?
A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn’t sell, it will be in the seller’s interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.

Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We’ll have further details on this as well at a later date.

Why are you creating a currency-based version of the auction house?
Our goal with all of our games is to ensure players have a highly enjoyable, rewarding, and secure experience. Acquiring items has always been an important part of the Diablo series, but the previous games have not had a robust, centralized system for facilitating trades, and as a result players have turned to inconvenient and potentially unsafe alternatives, such as third-party real-money-trading organizations. Many of the transactions between players and these organizations led to a poor player experience and countless customer-service issues involving scams and item/account theft, to name a few. To that end, we wanted to create a convenient, powerful, and fully integrated tool to meet the demand of players who wished to purchase or sell items for real-world currency, and who would likely have turned to a less-secure third-party service for this convenience.

How will the currency-based auction house work?
Players will be able to make purchases in the currency-based auction house using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchases of any digital product available through Battle.net -- this includes not only auction house items but also things like World of Warcraft subscription time and paid services, to name a few examples. On the flipside, when players sell an item in the currency-based auction house, the proceeds of the sale are deposited into their Battle.net account and can then be used as described above. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Is the currency-based version of the auction house optional?
Yes, the currency-based auction house is available as an option for players who wish to purchase or sell Diablo III items for real money. Players are also able to buy and sell items through the gold-based auction house, and they can trade items with each other as well through direct character-to-character in-game trading.

Why would I want to pay real money to buy or sell in-game items?
Acquiring items has always been a core part of the Diablo series' appeal. With the previous Diablo games, many players have shown a great interest in buying, selling, or exchanging items for their characters using real-world currency, turning to potentially unsafe avenues to accomplish this goal. The currency-based version of the auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items obtained while playing Diablo III. In addition, it helps protect players from scams and disreputable third-party sites by providing a secure, in-game method to search for and purchase items posted by other players that are a perfect fit for their character and play style.

The currency-based auction house is completely optional. Players who aren't interested in paying real money for items will still be able to rely on items they acquire through their own adventures, and they'll also be able to trade with friends and use the full-featured gold-based auction house.

Can I play on a server without a currency-based version of the auction house?
We want to provide a secure, fun environment for our players to purchase and sell in-game items using gold or real money and have no plans to divide the community. Players are free to participate in the gold-based auction house or the currency-based auction house, or to opt out of using any of the auction houses at all, progressing through Diablo III using only the items they obtain through their own adventures or direct trade with other players.

Does Blizzard plan to post weapons, armor, and other such items for sale in the currency-based version of the auction house?
The currency-based auction house is a place for players to purchase or sell items they’ve obtained within the game. Blizzard does not plan to post items that affect gameplay, such as gear or character-enhancing runestones, for sale in the auction house.

Will Blizzard sell anything directly through the auction house?
We don't have any plans at this time to post items for sale in the auction house.

Does the currency-based auction house signify a shift in Blizzard’s business and revenue model?
We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.

What’s Blizzard’s cut?
As with other online auction sites and real-world auction houses, our fee structure will vary by region. However, we plan to collect a nominal fixed transaction fee for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. The listing portion of the fee, which helps encourage sensible listing prices and discourage the mass posting of items that are very low quality or would be of little interest to other players, will be waived for a limited number of transactions per account. For players who opt to have the proceeds of their auction house sales go to their third-party payment service account instead of to their Battle.net account, Blizzard will collect a separate “cash-out” fee. Specific details regarding these fees will be announced at a later date.

Why would I even want to use the gold-based auction house?
We recognize that not all players would prefer or have the means to participate in the currency-based auction house, and it was important to us to provide these players with a full-featured alternative.

Can we buy gold from the currency-based auction house?
Players will be able to buy and sell gold through the currency-based auction house at whatever the current market price is, as established by the player community.

If I no longer need an item I bought in the auction house, can I relist it in the auction house?
Yes. Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house. In fact, you can generally do any combination of these things -- for example, you can purchase an item in the auction house, use it for a while, and then relist it or trade it to another character. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. Please note that the duration of the cool-down period mentioned above will be discussed at a later date.


AUCTION HOUSE FUNCTIONALITY

What items can be traded in Diablo III?
Nearly everything that drops on the ground, including gold, can be traded with other players directly or through the auction house system. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. We are also planning to allow players to buy and sell characters in the auction house at some point in the future and will have more details to share on that at a later date.

What is "smart searching"?
When players launch the auction house interface, they’ll be able to select any Diablo III character associated with their Battle.net account. The "smart search" feature will assess which item slots have available upgrades and will sort items available in the auction house based on which upgrades would be most beneficial to the character. You can also search for specific stats to match the requirements of a particular character build.

How does bidding work?
Players will be able to place a current bid as well as a maximum bid if they wish to engage in automatic bidding. In addition, they’ll be able to check the status of their bids on the "Currently Winning" page and the "Outbid" page in the auction house interface.

Can I buyout items that I want to purchase immediately?
Yes, the Diablo III auction houses will support a buyout feature as well as standard bids.

How do I pay for items?
For the gold-based auction house, purchases will be made using in-game gold. For the currency-based auction house, players can make purchases using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchasing items in the currency-based auction house. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

How do I receive the items I’ve won?
After winning an auction, the item will be available to pick up through the built-in auction house interface in the Diablo III client. Players will then be able to immediately send that item to their shared stash (storage shared among all the characters on a Battle.net account) or repost the item in the auction house after a cool-down period. The duration of the cool-down period will be discussed at a later date.

How do I sell items?
From the auction house interface, players will be able to select items from their shared stash or from a specific character's inventory. They will then be able to post items for sale by listing a starting bid and buyout price.

How do I cash out from the currency-based auction house?
As an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Will buying or selling items in the auction house reveal my identity?
No. All player transactions in the gold-based and currency-based auction houses will be anonymous, and neither your real name nor your character name will be revealed to other players.

Will there be a mobile or Web-based auction house?
We're always on the lookout for opportunities to enhance the game experience and keep our community connected to our games through the Web or mobile devices. However, we do not have any plans to share along those lines at this time.

When will this be available for testing?
We'll share more information on our auction house testing plans as we get closer to launch.


REGIONAL AUCTION HOUSE DETAILS

Which regions will have currency-based auction house support?
We plan to roll out the currency-based version of the auction house in as many regions as possible with the launch of Diablo III. In regions where the currency-based auction house will not be available, players will still have access to a gold-based auction house. We'll share more details in the future.

Will there be separate auction houses in each region? Will I be allowed to bid on items from players outside my own region?
Due to various factors, including technology, language, and currency, there will be multiple separate auction houses serving different player communities around the world. We’ll share specific details on how the auction houses will work for each region as we get closer to launch.

If I live in Australia/New Zealand/Southeast Asia, what server will I play Diablo III on?
As with StarCraft II, players who purchase the Australia/New Zealand/Southeast Asia version of Diablo III will have their own regional servers, offering lower latency and more action during peak hours. While we encourage players to play on these servers, we recognize that many have longstanding friendships with North American players and would like to continue playing with them. Because of this, we're again giving Australia/New Zealand/ Southeast Asia gamers access to both regions' servers so they can choose where they'd prefer to play.

How does this impact the items I have purchased in the auction house?
Auction house purchases are bound to the servers in the region in which they're bought. Any items acquired on the Australia/New Zealand/Southeast Asia servers, in-game or otherwise, are bound to those servers and are not transferrable to the North American servers (and vice versa). Please keep this in mind when making purchases in the auction house.

What currencies will be available? What currency will items in the auction house be viewed in? Can players purchase items using local credit cards or bank accounts?
Our goal is to make the auction house experience in each region as seamless as possible for players, and we are currently exploring various currency and payment options to help achieve that goal. We’ll provide further details as we get closer to launch.


AUCTION HOUSE GAMEPLAY ISSUES

Will I be able to use third-party mods to track auction prices?
For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.

Can Hardcore-mode characters use the currency-based auction house?
No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.

If my character dies in Hardcore mode, will I lose the items that I purchased in the "Hardcore-only" gold-based auction house for that character?
Yes. Again, Hardcore-mode characters will only have access to a "Hardcore-only" gold-based auction house, not the currency-based auction house, and will not be able to trade with non-Hardcore characters. Hardcore is an optional mode designed for players who enjoy playing with the risk of permanently losing their character if the character dies, and that includes the items they acquired with that character.

Can I just buy the most powerful items and breeze through the game?
Items will be level-restricted, meaning your character won't be able to use an item until he or she is at the appropriate level for that item.


AUCTION HOUSE CUSTOMER SUPPORT

What happens if a player does not receive a purchased item?
The auction process is automated, but if a player purchases an item and for some reason does not receive it, he or she will be able to contact our customer service team to look into the issue.

What happens if there is a patch and the item I purchased is altered?
It's important for us to ensure that Diablo III remains balanced and fun for years after launch. To that end, it may be necessary to change stats or alter abilities of items from time to time. It’s very important to note that Blizzard will not be providing refunds or making other accommodations if a purchased item is later altered in a patch. Given this, it's up to players to determine whether they're comfortable purchasing items in the currency-based auction house.

Someone bought an item on my account without my permission. Can I get a refund?
Please note that account sharing will be forbidden in Diablo III's Terms of Use. In cases of compromise, our customer service team will look into the situation and determine the appropriate course of action.

I accidentally lost or dropped an item I just purchased -- can I get a refund?
No. After a purchase is made, players will be responsible for what they do with the item.

How will you address bots or cheaters?
We take cheating very seriously, and we've designed Diablo III and Battle.net to include measures to detect and prevent unfair play. In addition, we will have anti-cheating policies in place and will take action to address any issues as they arise.
This article was originally published in forum thread: Diablo 3 Auction House Announced - Spend and Earn Real Life Money! started by Boubouille View original post
Comments 1869 Comments
  1. Gorock's Avatar
    I have been a huge fan of Blizzard Entertainment for a long time, and I think this is a bad move, I know this is most likely a way to curb the gold/item farm and power leveling market and I understand that this is a good business practice on their part. I am not saying that it will ruin the economy, however, my concern is will Blizz implement a "Cap" on the real money side of the AH? I know someone will say if you do not want to pay $xx.xx amount for an item then don’t, but price gouging will definitely be a concern. I honestly see some unscrupulous player posting an item on the AH for two to three digit prices. Before you start getting to the whole people buy items from Blizz all the time, I will say yes they do but, those items are purely cosmetic and do not offer any type of in game advantage.
  1. viper1884's Avatar
    ill admit that i never really got into diablo much so i don't really know what affect it will have on game play if there's pvp its a terrible idea. otherwise it makes a lot on financial sense to cut out the middle men and scammers and gold sellers this way it makes it safer for the players and blizz gets a cut. another difference would be if diablo is subscription based or just the initial cost. hopefully if there taking a cut they'll then provide patches with new content regularly and keep the game fresh. i just hope they keep it out of WoW
  1. ReaverGX's Avatar
    WHAT no more SoJ currency?!?!?!!
  1. mmoc0635589ad4's Avatar
    Quote Originally Posted by Sangrael View Post
    IMO, I only dislike the RMAH because it's going to completely destroy the in game currency AH. If you can sell item A for 500000 gold, or $1.00, which is the average person going to choose? The money, because it has real value, unlike the gold, which is an infinite resource. There is no way to balance an economy around an infinite and very finite payment system. The only way people are going to be willing to part with high value items (ie WF, SoJ, etc) will be through the direct cash AH. No one is going to say "I think I'd rather have 50k more gold, which is inherently useless, and I could farm for whenever I want, instead of this $5.00, which could buy me lunch, a movie ticket, or 33% of my gamefly sub." The best items will always go up for cash, leaving those who don't want to blow additional money SOL. To assume the two markets won't interact is incredibly naive.
    Apparently the Artisans are going to be a massive gold sink, and (possibly) most of the items worth selling for cash will be crafted by them, along with rares. So yes gold will be valued.
  1. Llunai's Avatar
    Quote Originally Posted by NomadicGod View Post
    I hope hope hope they leave the WoW universe alone.
    If this works, not only will Blizzard put it in every one of their multi-player RPG's, but tons of other companies will follow suit.
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Naix View Post
    Can I use the money to pay for my wow account?
    I believe so, yes. The money is added to some sort of b.net wallet that can be used on any game services. Which, is pretty cool.

    ---------- Post added 2011-08-02 at 12:30 AM ----------

    Quote Originally Posted by Dairystyle View Post
    Now it's over 70 pages long so I'm sure someone's already said it: It's only a matter of time until we see this in WOW. No matter how Blizzard or supporters spin it, this is going down that slope of selling beneficial items for real world money. Diablo III is only the test ground. I'll expect this or a similar "feature" in the next WOW expac.
    It won't happen. WoW is too dependent on gear as a gating system for raid progression that RMT item sales will break it.

    This was stated by Jay Wilson, himself so calm down, it won't ever happen.
  1. Lokholar's Avatar
    This may have been said before but it seems a lot of people have either been playing WoW or other MMOs too long to understand how this game is fundamentally different.

    First off, the RMAH isn't going to create bad 'groups' because you don't need groups to begin with. If you wanna group up, have at it. Feel like going solo? Thats valid too. Diablo has been about random loot farming not cutting edge challenging end game content.

    The in game currency in Diablo II never actually held any value. I remember maxing out my characters gold each night and then gambling it all away with Gheed on rings. Chances are the in game gold will follow suit anyways unless they actually added some kind of money sink like WoW has with mounts and riding but seeing as how an open beta hasn't even begun yet its still too early to tell how it will be affected if at all.

    Finally for those complaining about arena, blizzard already said they're not going to be pushing for perfect balance anyways, it's meant to be something for fun rather than a competitive place to show who really holds the higher skill. If your so concerned about Esports go play a game that actually caters to it rather than trying to form D3 into something it wasn't originally intended for.

    Personally I'm not worried about this one way or the other. Will it bother me if people have better gear? Not really, after all I played for the loot the dropped anyways. I honestly can't say I remember thinking to myself "Hey my gear is awesome, now I can just sit in town on my mount and let other players ogle me." I went back out and farmed Hell Andariel and Mephisto til I needed a break because you never knew what was gonna drop. If you dont like this system, don't use it. If this is really keeping you from enjoying the actual core of the game then your missing the point entirely and better off doing something else.
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Hylndur101 View Post
    i'm not sure if its been said already, but im honestly too lazy to read the 67 pages or what ever its at now.

    The idea sounds good to me, but i've only one concern...that is the abuse of the system. It only takes one person dedicated to getting a -TON- of gold, go and buy up everything posted on the Gold AH and then post it on the Cash AH....leaving the Gold AH barren.

    If there would be some way to regulate this (flagging items posted on certain AH's maybe, keeping them only able to be re-posted on that specific AH) it would but my concern to rest.
    Why regulate it? Aside from being totally impossible for any one player to do (seriously, buying out a whole AH in WoW is hard enough and that's what? 10,000 players for that realm? These auction houses are going to represent the player base of a whole country...each!), even if it could be done you're just going to have one idiot that just spent a LOT of in-game gold and a fair bit of real world cash just to create these $AH auctions, some very inflated prices on the GAH and dropped prices on the $AH as new auctions undercut their new, rather stupid competition.

    That's the wonderful thing about open markets, they often regulate themselves. Some idiot posting tons of stuff way off the margins? Other players will simply exploit them until they've got no money (in game or RL) left.
  1. Duster505's Avatar
    Quote Originally Posted by mster50 View Post
    Show me a document that proves what they are implementing to be illegal.

    Oh and, by the way, if you agree to the terms of the services provided, then you are agreeing to the terms of the sale, meaning anyone can sell anything they fucking want, virtual or no, and if you say "sure, that's a good deal, I'll buy that and absolve you of any legal blame and hereby sign that I know the terms of your service, and so long as it falls within legal thresholds, cannot legally charge you with any blame if I am to experience misfortune while using your service or purchasing your product."

    Tell me I'm wrong, I'm waiting.
    Again you are wrong. EULA does not change what is legal or not in or out of game. For example the fact that signing a EULA for a 12 year old kid to accept Real ID was in no way legally binding cause in most countries 12 year olds are not responsible for their actions... and that includes reading few pages of EULA text. So Blizzard had to change WOW to a Pegi 16 game to make the real ID leagally binding in terms of Eula. Just one of the many reasons Real ID was not implemented.

    EULA does not change this fact. No person - no company and no Website ANYWHERE in the world is allowed to take part in direct 3rd party trading. Sony has never done it - Eve has never done it - No F2P game has ever done it. No company AT ALL (gaming or not) is allowed to.

    In case of both Sony and Eve and ALL F2P games the amount of money NEVER goes to 3rd party. It always goes from the gaming company to the buyer. In the cases where virtual money is allowed to be transfered out of the game as real life cash, the total amount is always taken from the gaming company. 3rd party dealing is NEVER direcly involved. Thats is illegal.

    One reason for that is called Money laundering. That is ilegal in any country in the world.
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Tang View Post
    You're right that it won't come to WoW, but if it works in D3, it will definitely be a part of Titan.

    That's how it starts. At first it's "just the tip."
    That would depend on how Titan is built. If the gear is part of the gating system like in WoW then RMT will never be legitimate like in WoW. If gear is less important or works like it does in Diablo then yeah, there's a good chance it'll make it in.

    It wouldn't surprise me if these $AH's start to see more widespread usage in the future.
  1. Pancaspe's Avatar
    Quote Originally Posted by FreezerBurntmeat View Post
    Poor Diablo 3. I will just try and get you pirated I guess as I no longer care for the online aspect of this game. The competitive part of this game is now gone with you being able to purchase whatever items you want. WHOOOP THERE IT IS!
    Online only through BattleNet, oopsy, no Pirate Version for you!
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by corel5 View Post
    How about they make some servers with real money AH and some not if it possible. Players can choose what to play. I dont want to be in a group with grinders that will want to take all items just to sell them.
    Hardcore mode won't have $AH. In addition, when playing in MP games other people can't steal your loots because you're the only one able to see it and pick it up - ergo, no loot ninjas.
  1. Fenixhart's Avatar
    . . . So I gather this summary: This is officially supporting behaviour which has alteady been occuring with Diablo 2. Only instead of a 3rd party black market scam site, it's sanctioned and controlled and moderated by Blizzard. Everything being sold is sold by Other players, not Blizzard. Therefore, Blizzard is not making more money, other players are. Prices will be player controlled and with their stricter stance on Outside modification, less shenanigans will result. ...So a player run item shop which other players get money. ...How is Blizzard getting money from this again? Someone point to me where it says this in the article, I can't find it.
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Deimas View Post
    Canceled my preorder as well, bow down the casual complainers yet again. Bye bye blizzard
    Because another player you never have and never will meet gets a shinier sword quicker than you do.

    Grow up, stop being a spoilt brat.
  1. Ishu's Avatar
    Quote Originally Posted by omegatrigun View Post
    Too bad they're both group games, so it is valid.

    Whatever guys, apparently you're all happy with the idea of being lazy and not having to actually try. Let's just keep going with the "hey guys, you can suck balls, but this game is so retarded easy, we give you everything anyway" mentality.
    Your argument that you might get grouped up with bad players is irrelevant because you're using the dungeon finder as a part of your argument, yet there won't be a dungeon finder in Diablo 3. You create a password protected game and only give the password to people you know won't suck, problem solved.
  1. Coolhwhip's Avatar
    People, People! This is not Wow... Is Diablo. If you haven't played Diablo then you have no right complaining about this new AH system seeing how it was pretty much the same thing back with D2 through Ebay. This is just another way for Blizz to get some extra Cash and frankly also making it less troublesome for those of you who don't mind using real currency. If your new to Diablo and are not considering buying the game or even trying it because of this announcement, then your dumb. Again... This is Diablo not World Of Warcraft... And trust me, this won't happen with Wow due to the fact that it's a totally different game. kthxbai Pie taste better with coolhwhip.
  1. Bsod's Avatar
    nobody will buy and anyone will want to sell
    so its useless
  1. Limmy's Avatar
    Quote Originally Posted by Trispec View Post
    No one gives a shit if blizzard is making money over it, they care about giving an advantage in game to people that are willing to blow 10 extra (insert currency).
    Don't tell me you really think people don't use real-life money in Diablo 2 for items, and also other games where items can be transferred from one player to another? You really think that people will just trade for in game gold or another item(s) of the same value?
  1. mmocbc51475b7c's Avatar
    Quote Originally Posted by Suikoden View Post
    I have a feeling D3 is going to go through a downward spiral due to this AH thing.
    An interesting conclusion preceded by a well thought out and presented logical assessment of the effects of RMT on a game that hasn't been released yet.

    ---------- Post added 2011-08-02 at 12:45 AM ----------

    Quote Originally Posted by quras View Post
    I'll just buy a character that meets the requirements. I'll buy an account with nightmare level toons ready to go. Why play the boring parts of the game and actually having to level up.

    why play the boring part of the game in actually attempt to gear up when I can just buy that too.

    Buy a nightmare account rdy toon, buy plenty of nightmare ready gear, see the end game nightmare level without having to do all the other stuff. Turn around and sell off the entire account to recoup the cash plus whatever gear you got running that one nightmare level. After all, why would you want to run it twice.

    It's making a once great game trivial.
    Because the game has a story and Blizzard are making a big deal out of making it interesting and fun to experience.

    Blizzard have even been quoted that they're thinking of allowing character sales so your scenario isn't exactly otherworldly. If you want to skip everything in the game and stomp right into whatever end-game content Blizzard will be presenting go ahead, but a big part of the fun in Diablo 3 is almost certainly going to be the journey, and not the destination.
  1. Cubano's Avatar
    Quote Originally Posted by omegatrigun View Post
    It facilitates the idea that you don't need to actually try to be better. Which is dumb.
    In both the gaming world AND reality.

Site Navigation