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Warlords of Draenor - PvP Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Warlords of Draenor will introduce tons of new features and updates to improve and expand upon many aspects of World of Warcraft, including the PvP experience. We gave you a first look at some of our PvP plans BlizzCon, and as with any development process, plans can sometimes change as they—well—develop. We’d like to share a few of those changes with you today.

The Tale of Trial of the Gladiator
At BlizzCon, we unveiled plans for a new form of ranked Arena competition called the Trial of the Gladiator, a mode of play that would available during certain hours and which would require players to use a special Trial-only set of gear. The goal was to concentrate high-level competition to specific times, to better match players against competitive opponents, and to make exploitation more difficult.

While there were a lot of potential benefits to that system, ultimately we agree with some of the concerns community has raised about the way it worked. Ultimately, players who couldn’t play during the pre-set times for Trial of the Gladiator might feel like they’re missing out, and it was possible that normal Arena games would lose a lot of their replay value without rating to push for. Because of these issues, we’ve decided not to continue development of Trial of the Gladiator and to focus our efforts on giving players more ways to find PvP that suits them—so here’s what we’re doing instead:

Arena for Everyone: Skirmishes
You might recall the Skirmish feature that went alongside ranked Arena play when that feature was first introduced. It was virtually identical to ranked play, with the exception that there was no ladder or rating involved. However, Skirmishes felt very redundant at the time, and few players took advantage of them, so they were removed with the release of Cataclysm. However, as more and more players get involved in PvP, a higher demand for a form of “lower-pressure” Arena gameplay made us think it was time to revisit the Skirmish idea . . . and make a few important improvements along the way.

In Warlords of Draenor, Skirmishes will return as a form of unranked Arena play that will allow you to queue for 2v2 or 3v3 battles with friends or by yourself. Winning a Skirmish will reward you with Honor and a random bonus, which could be gold, more Honor, a small amount of Conquest Points, or possibly something entirely different. We think this will be a great way for players who haven’t tried Arenas before to get their feet wet, and will allow experienced players to experiment with alternate specs or builds without worrying about tanking their rating.

But Wait, There’s More: Spectator Invite System
While Skirmishes should provide a great opportunity for some more laid-back PvP gameplay, we also wanted to address top-end competition as well. Tournament organizers, often with the use of various third-party add-ons, have been able to piece together a “spectator mode” of sorts and run online tournaments, but they’ve been required to jump through several hoops to actually make that work. We’d like to simplify that process and put more power in the hands of add-on developers so that community-run tournaments will be easier to organize, manage, and broadcast.

Our new Spectator Invite system will allow a match organizer to invite two teams to play against each other in a PvP spectacle called a War Game. Then, when the match begins, everyone in the match organizer’s party will be able to watch those two teams duke it out. We’ll also be opening this feature up to add-on developers so they can come up with tools for tournament organizers to customize how the match is presented on the screen. Finally, we’ll be providing Tournament Mode gear—a special set of gear that can only be used in War Games—to help tournament runners ensure that all players are on equal footing.

We’re excited for these new features, and we feel they’ll allow a much broader spectrum of players to be able to find a type of PvP gameplay they enjoy. Whether you’re looking to compete against the best of the best in a tournament or just want to hang out and relax with a little bloodshed, we hope these updates provide something for the PvPer in you.
This article was originally published in forum thread: Warlords of Draenor - Trial of the Gladiator Gone, Skirmishes and Spectator Mode started by chaud View original post
Comments 86 Comments
  1. Wayne25uk's Avatar
    Quote Originally Posted by Fayenoor View Post
    Aah. So this feature also goes the "Path of the Titans" route. Wonder what else will get axed from this "expansion".

    Already without any new class or race, this expansion is looking a bit lukewarm and rushed.
    Also they are scrapping the whole back in time thing and Garrosh is going to just flip Outland like a table and theres going to be a whole new world under there!
  1. Fayenoor's Avatar
    Quote Originally Posted by Pwellzor View Post
    While I agree the new features list might not be at an all time high, maybe the features they do implement will be more polished? I know I sound like a total fanboy saying this, but the features they are still planning to implement have me the most excited since arena was implemented in BC.
    I am a fanboy too. Been playing WoW non stop since Molten Core.

    There are things that I like about the expansion. Like the lore and as a Horde player the chance to meet some of the greatest Orc heroes. I like the garrison system as well, though I am skeptical about it and don't want to turn into another HalfHill Farm like feature.

    What I don't like about this expac are-

    • Lack of many new features
    • Lack of new classes/races (specially no new races)
    • Shifting of gear customization from player control (gems, reforge, enchanting) to game controlled (pure RNG)

    Specially the last feature. So what if people uses AMR to reforge/gem their gear. But it at least gives us a chance to "fix" a poorly itemized loot drop to something more meaningful.

    The PvP changes is yet another feature they are removing because they couldn't solve the issues that player feedback listed. This is very poor architecture and program management. And shows general lack of experience of Blizzard as a whole in the software dev process. And ironically enough, this has happened before -- recall the "Path of the Titans" fiasco with Cataclysm.

    As a software developer, when I market a feature and can't deliver on it because of architectural holes, the marketing team quickly loses faith on you. As does upper management. Every software dev company has its own versions of feature wishlists - things it would love to do if time permits. But they never advertise them unless they can deliver it. Since this is very bad PR and loses both customer as well as Investor faith. If I do what Blizzard did in my line of business, my customers would happily tear me apart and either demand a massive cut in cost or go to another vendor.

    Blizzard being a monopoly gets away with it. They will still charge the $39 for the expansion and people (including myself) will still pay it happily. This is a problem. And as long as Blizz holds the monopoly in the MMO market, there's no way around it. We can whine as much as we like; but they will do damn well what they please, with little to no ramifications.
  1. Velshin's Avatar
    I'm so glad Skirmishes are back. Funny thing that it might be even more popular than the rating arena system haha.
  1. Pwellzor's Avatar
    Quote Originally Posted by Velshin View Post
    I'm so glad Skirmishes are back. Funny thing that it might be even more popular than the rating arena system haha.
    I'm psyched. I made a lot of friends and potential arena partners through skirmishing.
  1. scoobysnacks's Avatar
    Why couldn't they just remove the time period restriction of TotG? Something doesn't add up there.
  1. mmocaefec169f9's Avatar
    Thank you so much for this. Trail was such a bad idea, we pvpers dont want a time-based gameplay if we did we would probably pve more oftern.
  1. Buck-Shot's Avatar
    Quote Originally Posted by scoobysnacks View Post
    Why couldn't they just remove the time period restriction of TotG? Something doesn't add up there.
    then it would just be arena with rented gear lol.. and thats what war games basically is (with tad extra stuff).. So they scrap ToTG and gave us a re-vamp skir and War games... I'm loving it
  1. ElDoorO's Avatar
    That's disappointing. That was one of the key things I was hoping for. I dislike how gear can matter more than skill in pvp, in some instances.
    I REALLY enjoy how Guild Wars 2 handled pvp with Structured PvP. You have ZERO excuse -- it's pure skill.
    I'm curious why Blizzard is so adament against that...
  1. Eats Compost's Avatar
    I'm disappointed to say the least. Rewarding, ranked gear-neutral PvP was a big selling point for me. Gearing systems have never done Arena ANY favors.

    I think they should just apply gear rent to the entirety of ranked arena and fix PvP gear to be a BG/WPvP (Ashran) centric reward.
  1. Pwellzor's Avatar
    Quote Originally Posted by Eats Compost View Post
    I'm disappointed to say the least. Rewarding, ranked gear-neutral PvP was a big selling point for me. Gearing systems have never done Arena ANY favors.

    I think they should just apply gear rent to the entirety of ranked arena and fix PvP gear to be a BG/WPvP (Ashran) centric reward.
    From Lore "It's an ongoing discussion and definitely something we want to try to solve, we just came to the decision that TotG was not the right way to solve it."

    Regarding not giving up on gear neutral pvp.
  1. Mormolyce's Avatar
    I hope they do eventually do something like trial of the gladiator, it sounded really cool.

    But PVP QQers can rejoice that they finally get those Skirmishes back that all of 3 people ever used :P

    Quote Originally Posted by Fayenoor View Post
    Aah. So this feature also goes the "Path of the Titans" route. Wonder what else will get axed from this "expansion".
    Path of the Titans was going to be a terrible feature, it was axed for a reason.

    It would've just been more of the old prime glyphs, but not even class-specific. Mandatory and boring, impossible to balance and therefore cookie-cutter. And you discovered them via archaeology. Awful idea. Check it out, here's some of them:

    Some examples for ancient glyphs available through the Path of Golganneth include:

    Rank I
    Earth's Embrace - Physical damage taken reduced by 4%.
    Battle Hardened - Reduces the duration of Bleed and Stun effects by 20%.
    Rank II
    Medic - Bandages heal targets by an additional 30%.
    Fortification - instant - 5 min cooldown - Nearby allies take 10% less damage for 6 sec.
    Rank III
    Breakthrough - instant - 5 min cooldown - Increases damage dealt by 10% for 10 sec. Only usable after you deal a critical strike.
    http://wowpedia.org/Path_of_the_Titans_%28feature%29

    They can reuse the name if they want but I hope they never attempt to implement anything like this.
  1. Eats Compost's Avatar
    Quote Originally Posted by Pwellzor View Post
    From Lore "It's an ongoing discussion and definitely something we want to try to solve, we just came to the decision that TotG was not the right way to solve it."

    Regarding not giving up on gear neutral pvp.
    That's good news. I do want to see that implemented at launch though, and I regard it as a higher priority than skirmishes. I don't like that their announcement implies that this is where their focus has shifted.
  1. Pwellzor's Avatar
    Quote Originally Posted by Mormolyce View Post
    I hope they do eventually do something like trial of the gladiator, it sounded really cool.

    But PVP QQers can rejoice that they finally get those Skirmishes back that all of 3 people ever used :P
    Yeah, which is more than the raid browser ever utilized. Oh, and Scenarios, all that development time, completely void of activity post pandaria.

    A. More than 3 people used skirmishes. I remember 10 second queues and never seeing the same person for days.
    B. The thing about pvp features like skirmishes is, you never really have to update them. Use the same arenas that have always been around and theyre good forever. PvP has the advantage that players change, so you dont constantly have to skinner box them.
  1. walexia's Avatar
    Quote Originally Posted by SugarRush View Post
    ...and here I was looking forward to skill based pvp with no gear advantage thrown around all over the place. Disappointing to say the least :/
    PVP gear is the BEST pvp gear around for pvp, if you are using some pve pieces your just hurting yourself(and your healer) I mean you may be able to lol with it is Bg's but now with the increased item level,there is no reason to go with pve gear.

    Just max out your pvp gear, and let the rest worry about the "gear disadvantage"

    - - - Updated - - -

    I hope they do eventually do something like trial of the gladiator, it sounded really cool.
    except it was offered only at a fixed time, a mjority of pvp'rs are pvprs coz we could not survive the harsh strict schedules of raiding, we definately don't want that coming to pvp.Focusign pvp at a specific time will also dry up pvp at other non-trial times.

    - - - Updated - - -

    That's disappointing. That was one of the key things I was hoping for. I dislike how gear can matter more than skill in pvp, in some instances.
    this problem was also caused by the stupidly horrendous super-scalling of pve gear this xpac.They have tried to fix pve gear issues by buffing pvp set bonusses and raising item levels to compete with pve gear.
  1. Fuhok's Avatar
    Quote Originally Posted by Fayenoor View Post
    Blizzard being a monopoly gets away with it. They will still charge the $39 for the expansion and people (including myself) will still pay it happily. This is a problem. And as long as Blizz holds the monopoly in the MMO market, there's no way around it. We can whine as much as we like; but they will do damn well what they please, with little to no ramifications.
    You keep using that word. I do not think it means what you think it means.
  1. walexia's Avatar
    Quote Originally Posted by Bromium View Post
    Meh. What are they doing with Alterac Valley?
    apparently fixing the fence is goign to drastically increase the chances of horde winning in AV now huraa!
  1. Scavern's Avatar
    Quote Originally Posted by Schmilblick View Post
    Yeah, i hope they will bring back flying on PvE servers and remove it COMPLETELY on PvP servers.

    - - - Updated - - -



    Use you brain please, they could just remove the time limitation instead....
    LOL, if they removed the time limitation why would people even do regular arenas? anyone who pushes normal arena rating would just stick to that since its meant to be the higher level of play, it would kill normal arenas completely. Sorry but if you think taking the time restrictions off would make everything great you're wrong.
  1. Velshin's Avatar
    Quote Originally Posted by Buck-Shot View Post
    then it would just be arena with rented gear lol.. and thats what war games basically is (with tad extra stuff).. So they scrap ToTG and gave us a re-vamp skir and War games... I'm loving it
    The thing is the difference between war games and skirmish is that skirmish you can que arena randomly alone while war games you have to invite someone you can't que alone.
  1. mmoce04c7adffb's Avatar
    i like the idea of the New Skirmish would be much better when i lvl-up a new charater and i don't need then to do normal bg's with idiots and bots.

    - - - Updated - - -

    Quote Originally Posted by ElDoorO View Post
    That's disappointing. That was one of the key things I was hoping for. I dislike how gear can matter more than skill in pvp, in some instances.
    I REALLY enjoy how Guild Wars 2 handled pvp with Structured PvP. You have ZERO excuse -- it's pure skill.
    I'm curious why Blizzard is so adament against that...
    if you have skill you can beat a full grevious player with only blue item been there done that
  1. truckboattruck's Avatar
    "free gear in arena" made me sick to my stomach
    ithat isnt fairness...its instant gratification

    trial of the gladiator would be great if not for that part of it....
    but good riddance otherwise

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