MMO-Champion - New Fiery Mechanical Mount Coming Soon, Flying in Warlords of Draenor
New Fiery Mechanical Mount - Coming Soon
Blizzard posted a preview of an upcoming mount on their social media accounts this afternoon.

"Fiery mechanical steeds are best when they can be used with friends."



Warlords of Draenor Alpha - Build 18179 Sword
There was one weapon model which didn't make it into the notes yesterday. Unlike many of the weapons we have previewed so far, this one is not from quests or crafting!





Flying in Warlords of Draenor
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This probably should have been kept to the original thread, but caution to thee, wind, I say! (I say that.)

So everyone has seen various posts and comments around the World Wide Web about flying not being allowed in Draenor, why, and what that means. It’d probably be helpful to try to sum up some of those things, and potentially help build a foundation for anyone’s discussions on the topic going forward. If everyone has the same info then it just helps conversations glide along, as you can expect everyone else knows what you know! Knowledge Parity! (Knarity?)

Anyway, it’s important to first dissuade concerns that we’re looking to slow down the game (I’ve recently posted about this in another thread, but it bears repeating). We’re going to be making sure flight paths and other forms of travel are quick and efficient, with a goal of getting you to the places you want to go. The flight paths in Draenor are not going to be loop-de-loop sightseeing tours, and we’re going to be looking to our beta testers to let us know if any are less than tip-top.

Our goal is not to make travel time consuming or painful, and with players on ground mounts we know we'll have to do more to try to ensure people can get to where they want to go quickly… BUT being able to lift off and fly over content compromises many of our goals in how the game world is approached, how it's played, how it's consumed, and how the content is designed to account for those factors.

As an example, let us consider a quest to assassinate an enemy leader. From the ground you approach a fort with guards at the gate. You charge and are able to dispatch them and sneak in a side hallway. You methodically take out packs of roaming sentries, and some of them shout at you as they run toward you. You notice they’re in the middle of practicing dark and forbidden magics, and you take a moment to disrupt their ritual. Dashing into the main courtyard you spot your target, sneaking and fighting your way to him--and with a forceful slash--the fort’s captain is vanquished, and as guards are alerted you fight your way out, glorious and triumphant in your success.

Alternatively, from a flying mount, you fly over the gate, see some guy whose name is highlighted, land on top of him, kill him, and then fly away.

Being efficient is great, being clever is great, and using your cleverness to be efficient is great, but how many of us have done the Tillers dailies up on the cliffside where the Hozen are, and waited for packs to pass by before setting down right where you’re supposed to, use whatever thingamabob you’re supposed to, and then lift off ASAP hoping-hoping-hoping nothing aggros? How many of us have become furious when we actually have to fight something!? Is that clever gameplay? Is that being good at playing the game, or is it using a mechanic to avoid having to play it? Is that what the game should be, and what our expectations should be as gamers playing it?

I hope everyone can agree, regardless of personal opinion toward flight vs. non-flight, that flying fundamentally alters how content is approached in a world where the gameplay exists wholly on the ground.

In Draenor we’re designing max-level content, portions of zones or zones in their entirety that will be dedicated to max-level gameplay—and not just the top of a cliffside, or some dailies in the Vale. There’s a harsh change in how the game plays between leveling, and when you hit max level. Hitting 100 and instantly switching everything you do to raiding or Arenas is pretty abrupt, and we want to try to keep that questing experience available at max level with something more robust than daily quests. We don’t think having all of that content inside buildings, or constantly challenged by sky cannons, or with magical no-flying smoke, or within some kind of dismount bubble is the most straightforward or best solution to the ultimate issue in that World of Warcraft is not a flight sim, and that's just not what the content of the game is about. Even at level 100 there will be no small portions of the game world intended to provide relevant content even to max-level players. These zones may even unlock over the course of the expansion, or the content in them will progress in story and scope throughout content patches. Content has to be designed with the expectation that there either is or is not flight, and approaching ground-level content from the ground offers more compelling gameplay. Raids, dungeons, and PvP continue to disallow flying for this same reason.

It's also important to think about not just what the content is, but how it's experienced. Not everyone that plays the game cares how quests and outdoor content are experienced, of course. Some may find it unnecessary; they don't feel it adds anything to their experience. Others play through it fairly quickly, enjoy it, but don’t particularly want to put much thought into why. Some may begrudgingly trudge through the content just so they can get to the part of the game they do want to play, and any other number of situations and preferences.

I’m sure some of you see the fortress example with the flying mount and see nothing wrong, if that’s how someone wants to play the game they should be allowed to. But a game is largely defined by its limitations, and the rules within which you must find or create a solution. We’re not trying to create a slow and laborious game (hopefully people actually enjoy the content!), or expect people will be yelling “YIIIPPPEEEEE!” while fighting a mob that aggroed when they tried to pick an herb, but there’s a big difference between a slow and laborious game and the expectation of instant gratification—not to mention the somewhat nebulous intention of creating and maintaining an engaging and immersive game world. World of Warcraft is a persistent online roleplaying game, and as much as we let players choose how they improve their characters within the world; leveling through dungeons, or PvP, or questing; choosing to do Arenas, or raids, or both; we’re still always wanting to create a holistic experience that supports all of these things. That doesn’t mean we think it’s a good idea to force people to read all their quest text, or stare at and appreciate the pretty new models, or anything like that, but it’s not unreasonable to see that combat and content exist on the ground, understand that, embrace that, and make decisions to support it.

In summary: It’s important to us that we integrate max-level questing into the expansion more thoroughly than designated daily locations on mountain tops, or only have the option of releasing new max level content in magically appearing islands where flight has different rules because reasons. We also know that being able to approach content that’s on the ground from up in the air compromises much of what creates the game world, how it's played, and how it's consumed. The game experience is fundamentally altered when you can lift off and set down wherever you want. And lastly, that we’re not intending to slow anyone down, and we’re going to make sure that players can get where they want to go efficiently through more direct flight points, and potentially alternate travel methods.

None of this is new philosophy; it's something we've maintained since Burning Crusade when flight was introduced, but it has evolved over the years, and I expect it to continue to be—like everything we do—an iterative process. And hopefully this has been at least marginally informative.

yet, we have yet to receive an answer as to when flying will be implemented, if at all. sounds to me like not at all.
We don't know. We don't purport to have definitive answers for anything, especially before we've even begun external testing.

Everything in this game is about time consumption. Hands down. I see no problem with that because after all the business model dictates it (meaning the goal is to acquire another monthly payment from the customer).

I guess what im saying is that there are adults in the room and we know that no flying at drop of xpacs is purely a business decision (again, one thaty I do not have a problem with).

Try shooting us straight from time to time...were not all kids.

Making a fun game makes people want to play the game, not nickle and diming their time. Was the game an insulting disservice to you as an adult before flying existed?

The dishonest are want to identify dishonesty, even where it doesn't exist.
This article was originally published in forum thread: New Fiery Mechanical Mount Coming Soon, Flying in Warlords of Draenor started by chaud View original post
Comments 436 Comments
  1. billielecter's Avatar
    No-fly design will shine a light to outdoor PVP content which I personally think will bring back some popularity and participation for the whole player-base. As flying in some way. has trivialized quest content and PVP content so if Blizzard wants to revive brutality of WoD, they probably will ban flight until the end-game patch. Somehow, for players who want to sky-explore WoD world, I suggest that each player will have one-hour flight time every day. This buff will reset in middle-night.
  1. Vegas82's Avatar
    I like how they acknowledge no flying in areas like Timeless Isle is very arbitrary and has no logical explanation. Much like having no flying at max level is arbitrary, they just refuse to admit it right now. Give them some time, they'll come around and realize no flying had no purpose in WoD aside from slowing us down(regardless of what they say).
  1. Bizarre Monkey's Avatar
    Quote Originally Posted by Rorcanna View Post
    People acting like no flying will bring another level to the game need to wake up from their daydreaming.

    They're doing this rather than adding more complex AI, more dangers to the skies, more aerial defenses etc etc. We have been leveling on the ground in all expansions apart from Cataclysm, pretending it'll be new and amazing = being optimistic to the point of being naive.

    It won't bring back the feeling you had in Vanilla, no matter how rabidly you try to defend their decision and make yourself believe it will. Mounted combat, monsters patrolling the skies, mobs actually taking notice of you flying and acting upon it and so on would be innovative. Removing a feature that made the game unique for a long time and calling it doing what's best for the game = the easier way out. They could minimize sub losses from alienating pro-flying players by actually putting their backs into content being more appealing WITH flying included rather than putting their hopes in people being addicted enough to stick with them even as they backtrack.

    And before some genius comes along saying that the pro-flying players quitting isn't bad for the game...of course it's bloody bad for the game, ALL sub losses are bad. The people being anti-flying enough to unsub, did so 7-8 years ago, and this game peaked at a whopping 12 million players despite flying being around.

    The issue is not in flying being available at max level. The issue is Blizzard losing their innovative streak and ability to renew themselves by moving forward rather than backwards. And guess what, the people not giving a single shit about content and just rushing to max level and instanced content, will keep doing just that. With or without flying. As someone that cares about immersing myself and experiencing content, I have never been stumped by flying. On the contrary.
    To be fair, I originally assumed the wipe to flying was Universal, which would have meant I may have seen more than one person in the Barrens and World PVP might have had a bit more of a kick to it. You're probably right, about the no grande-awesome feeling. Also I never really developed an extreme passion for vanilla because I reached 60 and didn't get into a decent raiding guild until BC, BC was an experience I really enjoyed, and i didn't have flying for the majority of it because I suck at raising the money.

    Enjoyment is easy for me to have, flight or no flight. So for me I now could care less.

    "And guess what, the people not giving a single shit about content and just rushing to max level and instanced content, will keep doing just that. With or without flying." Yes, so I don't see the big deal either way, also some people do actually play the game without giving no shits about content or questing, so don't presumptiously assume that your method is the global method. It heavily contradicts the goody-two-shoes copy-pasta in your signature.
    You know nothing about the other person, so don't act like you do.
  1. Rorcanna's Avatar
    Quote Originally Posted by MasterHamster View Post
    Such original.
    Very cleverness.

    I'm amazed that Blizzard needs to remind people that content gets overlooked if they allow people to skip it entirely, just because they chant "choice!".
    Oh yeah, allow flying in Battlegrounds and see how many people choose to stay on ground mounts, since that's how the entire battleground is supposed to be played.

    And that's why games needs to put healthy limits to improve gameplay.
    Content gets overlooked by people not giving a single fuck about it to begin with. This won't change just because they can't fly past it even at max level. People caring enough to not overlook content, won't force themselves to do so just because they know that there's flying at max level.

    They are trying to fix a problem they won't be able to fix no matter how hard they try.
  1. Rocheku's Avatar
    Hey look, another mount! RAF or Shop, either way the sheep will continue throwing money at Blizzard.
    Amazing how people still dont see whats going on.

    Oh well.
  1. Rorcanna's Avatar
    Quote Originally Posted by Bizarre Monkey View Post
    To be fair, I originally assumed the wipe to flying was Universal, which would have meant I may have seen more than one person in the Barrens and World PVP might have had a bit more of a kick to it. You're probably right, about the no grande-awesome feeling. Also I never really developed an extreme passion for vanilla because I reached 60 and didn't get into a decent raiding guild until BC, BC was an experience I really enjoyed, and i didn't have flying for the majority of it because I suck at raising the money.

    Enjoyment is easy for me to have, flight or no flight. So for me I now could care less.

    "And guess what, the people not giving a single shit about content and just rushing to max level and instanced content, will keep doing just that. With or without flying." Yes, so I don't see the big deal either way, also some people do actually play the game without giving no shits about content or questing, so don't presumptiously assume that your method is the global method. It heavily contradicts the goody-two-shoes copy-pasta in your signature.
    I know that there are people not caring about content beyond instances at max level, I have a few friends with that attitude and they are completely neutral when it comes to flying or no flying at max level since guess what, they don't spend much time outside of cities and instances anyway. My sig applies to attacking individuals, in case that fact eluded you. Actually, you have been making a lot of attacks on individuals in this thread for them being against the removal of flight and you being for it.
  1. War30's Avatar
    Quote Originally Posted by LlionDS View Post
    I think the real answer was, you wanted to just make an expansion. Nothing of particular note, just something with the same kind of framework as the last, easy to develop, low cost, and whats easier than designing the same content you have for the last 4 expansions. =/
    Not just another expansion..AN ORC Expansion. That does not make any sense at all to the lore.
    Same world just a different coat of paint. Just like Assassins Creed and GTA...
  1. Rorcanna's Avatar
    Quote Originally Posted by Rocheku View Post
    Hey look, another mount! RAF or Shop, either way the sheep will continue throwing money at Blizzard.
    Amazing how people still dont see whats going on.

    Oh well.
    I wonder if it'll be a flying mount.
  1. Fathr's Avatar
    Quote Originally Posted by thebdc View Post
    So Blizz is removing stealth from rogues and druids? Otherwise they could still skip all the trash in the fortress example.
    Now that is a core feature of those classes, having the ability to choose when to attack and when not to. This is not the same as removing flight, a druid or rogue might still want to attack. Hell playing a rogue and ambushing things is what makes a rogue in essence!
  1. Click911's Avatar
    WTB Audio for the walls of text. Title seems interesting but I imagine 90% of the people here Don't even bother reading all that.
  1. Die Hard's Avatar
    I am glad Blizzard is sticking to their philosophy for a change with no flying in WoD, instead of pleasing the whiners. Flying should never have been implemented in WoW, like good old vanilla, no one complained back then, the world felt alive and it was fun to level.
  1. Brewhan's Avatar
    My sub ends in 13 days cy@ wow like stated above me they should be looking into aerial combat mobs and quests at max level maybe even aerial combat raids would be amazing and innovative. Instead they just are like fuark that too much work lets just take out flying so we can stretch the lifespan of patches/raids /content.
  1. Bizarre Monkey's Avatar
    Quote Originally Posted by Rorcanna View Post
    I know that there are people not caring about content beyond instances at max level, I have a few friends with that attitude and they are completely neutral when it comes to flying or no flying at max level since guess what, they don't spend much time outside of cities and instances anyway. My sig applies to attacking individuals, in case that fact eluded you. Actually, you have been making a lot of attacks on individuals in this thread for them being against the removal of flight and you being for it.
    I'm not the one with a signature stating moral values. I realized it was meant about person to person, but the basis of it still applies to our scenario.

    I don't give myself gaudy moral expectations because in most scenarios I'm a fairly ornery dude. I mean someone called me a psychopath and I've had a fair few people refer to me as 'sick' or something. Mostly religious fanatics who really are fun to play around with but I've made no effort to preserve my reputation because I find the concepts of morals entirely useless in a Universe where the value of right and wrong are subjective when it comes to human judgement. I was pointing out that you were stepping out of your moral turf as an addendum to what I had said already and it just sort of fit well.

    I could have not mentioned it entirely, but I did anyway because I felt like it. It's also a rather baseless signature for me, since i don't often encounter people outside of my family. it also has a very 'internet tough guy' sort of vibe to it with the whole 'YOU ARE NOT ANONYMOUS' clause. There's no laws that prevent you from telling someone they are an idiot, I don't make threats on the internet because I have been here long enough to understand that playing the 'internet tough guy' is idiotic and will only get you laughed at.

    Anyway, back on topic sort of. I'm done here, gonna go play Starbound, later fegits.
  1. Carighan's Avatar
    Quote Originally Posted by Teetster View Post
    Huge wall of text from the blues that says nothing. Nice work guys.

    So basically, we went from "you will get flying in 6.1" to - "we're not sure now". Sounds like never to me. I am so glad I am unsubbed right now. I'm not paying to run the same raid and content for a year plus, and then paying again for an expansion that is removing more shit than it adds.
    Removal of flying is one of the best things which could happen, though. And should have been done 4 weeks after flying was added, before it got as entrenched as it is now. :s
  1. Rorcanna's Avatar
    Quote Originally Posted by Bizarre Monkey View Post
    I'm not the one with a signature stating moral values. I realized it was meant about person to person, but the basis of it still applies to our scenario.

    I don't give myself gaudy moral expectations because in most scenarios I'm a fairly ornery dude. I mean someone called me a psychopath and I've had a fair few people refer to me as 'sick' or something. Mostly religious fanatics who really are fun to play around with but I've made no effort to preserve my reputation because I find the concepts of morals entirely useless in a Universe where the value of right and wrong are subjective when it comes to human judgement. I was pointing out that you were stepping out of your moral turf as an addendum to what I had said already and it just sort of fit well.

    I could have not mentioned it entirely, but I did anyway because I felt like it. It's also a rather baseless signature for me, since i don't often encounter people outside of my family. it also has a very 'internet tough guy' sort of vibe to it with the whole 'YOU ARE NOT ANONYMOUS' clause. There's no laws that prevent you from telling someone they are an idiot, I don't make threats on the internet because I have been here long enough to understand that playing the 'internet tough guy' is idiotic and will only get you laughed at.

    Anyway, back on topic sort of. I'm done here, gonna go play Starbound, later fegits.
    The sig has nothing to do with being a internet "tough guy" (you might know what that means, I don't), it has to do with laws and people being under the impression that they are anonymous and can't be touched just because they have a screen in front of them.

    You have been throwing a bit too many insults around to lecture someone else on morals, especially as you interpreted my sig as a threat to people which speaks volumes. Being called psychopath or sick = not something I'd be comfortable with.
  1. War30's Avatar
    Quote Originally Posted by Rocheku View Post
    Hey look, another mount! RAF or Shop, either way the sheep will continue throwing money at Blizzard.
    Amazing how people still dont see whats going on.

    Oh well.
    Yep...But you know what I see...Now its ground mounts. They will add another 3 or 4 to there shop before the next expansion is released which will probably involve "Argus" planet of the Eredar/Dranaei. This time they will remove ground mounts. So the the same pattern persists. Buy mounts next expansion you wont use them. This time they probably sell you a backpack where you carry your friend this time.
  1. Rorcanna's Avatar
    Quote Originally Posted by Carighan View Post
    Removal of flying is one of the best things which could happen, though. And should have been done 4 weeks after flying was added, before it got as entrenched as it is now. :s
    One of the best things to you. But in what way? How will it be the best thing that could happen over say...improvements to mobs? Mounted combat? Danger in the skies etc etc?

    How has the game been ruined from flying for these past 8 years? I have yet to see anyone give a proper answer to that question other than "I loved vanilla!!". WPVP? It's dead, has been ever since instanced pvp appeared. More people out and about? LFR/LFD keeps people only caring about instanced content in cities anyway. People caring about being in the world keep playing that way with flyers. I see people flying back and forth all the time on my busy server. More immersive content? We have been grounded for content so many times now that I fail to see how it can still hold mystery beyond the first time either way. That's where them making AI better, changing how mobs work, adding more danger to both air and ground and so on comes in. Hell, check out what Archeage does with their flying and mounts overall.
  1. Maklor's Avatar
    Quote Originally Posted by Vegas82 View Post
    I like how they acknowledge no flying in areas like Timeless Isle is very arbitrary and has no logical explanation. Much like having no flying at max level is arbitrary, they just refuse to admit it right now. Give them some time, they'll come around and realize no flying had no purpose in WoD aside from slowing us down(regardless of what they say).
    Did you even read what they said?

    Basically if they could they would take flying out of the game since it shouldn't have been introduced in the first place.
  1. rejer13's Avatar
    Let ppl in a pve server use flying mounts. Playing on pve for a fucking reason.....
  1. Rorcanna's Avatar
    Quote Originally Posted by Maklor View Post
    Did you even read what they said?

    Basically if they could they would take flying out of the game since it shouldn't have been introduced in the first place.
    Some person saying it shouldn't have been introduced in the first place is basically saying that the past 8 years shouldn't have been.

    It's not that simple. Flying has been around for way longer than not, and the game flourished either way. It's here, people have grown to expect and enjoy it, but rather than taking it to the next level they backtrack and say "It shouldn't have been here in the first place, lol".

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