Update (5:45 PM EST): Added the latest beta patch notes update

The Alliance Chopper Is Riding into Azeroth!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Due to popular demand (and a few shady back-alley deals in Stormwind’s Old Town), the Alliance bike built for Azeroth Choppers will be rumbling its way to a vendor in Azeroth sometime after the launch of Warlords of Draenor. This mount will cost a pretty hefty sum of gold, however, so you might want to start saving up now if you want to ride around in style on this masterful machine. As a reminder, once the winning Horde Chopper is added to the game, it will be available for free to players who log in between now and September 30, 2014.


Remember, only characters of the associated faction will be able to ride each bike, so buyer beware!

Warlords of Draenor Beta Patch Notes Update - August 1
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Crowd Control and Diminishing Returns
  • Paladin
  • Shaman
    • Tremor Totem is no longer usable while under the effects of Fear, Charm, or Sleep, but its duration has been increased to 10 seconds (up from 6 seconds).

Class Changes

Death Knight
Ability Pruning

Frost Changes
In Mists of Pandaria, Frost Death Knights suffered from rotations that were designed to allow flexibility in ability usage, so that you could pool some resources in order to make decisions about which ones you spent and in which order. Dual Wield vs Two-Handed had different rotational priorities, with different strengths and weaknesses. However, tuning ended up such that you reached a point where you just had to spend all of your resources as fast as possible to avoid wasting any, and all of that depth went out the window. For Warlords, we’ve adjusted the tuning of several abilities and passives, to ensure that that doesn’t happen again, and the rotational decisions and skill are maintained.

The goal is that Two-Handed Frost Death Knights favor their physical damage, slicing through their enemies with heavy Obliterate, whereas Dual-Wielders favor blasting their foes with frost damage, but both overlap considerably to maintain a cohesive specialization.

  • Frost Strike’s damage has been increased by 100%, but its Runic Power cost has been increased by 5 (up to 25 Runic Power in Frost Presence, and 40 Runic Power in other Presences).
  • Might of the Frozen Wastes now increases the damage of Obliterate by 50% (up from 40%) while wielding a two-handed weapon, and increases the damage of Frost Strike by 50% (up from 35%) while dual-wielding.
  • Razorice now deals 4% additional weapon damage (up from 2%), and increases Frost damage by 4% per stack (up from 3%).
  • Obliterate damage has been increased by 30%.

Miscellaneous
  • Level-60 rune regeneration talents can now be triggered by all Runic Power spenders. the following abilities at a rate proportional to their Runic Power costs: Breath of Sindragosa, Conversion, Dark Simulacrum, Mind Freeze (glyphed), Outbreak (glyphed), and Raise Ally (unglyphed).
    • Blood Tap now generates one charge for every 15 Runic Power spent.
    • Runic Empowerment now has a 1.5% chance to trigger per Runic Power spent.
    • Runic Corruption now has a 1.5% chance to trigger per Runic Power spent.

Hunter
Hunter Pet Abilities
  • Rylak (Exotic) replaced Hook Wasp (Exotic)
  • Updraft (Rylak) replaced Flutter (Hook Wasp)

Monk
Ability Consolidation and Refinement
  • Uplift now follows standard area-of-effect capping rules, diminishing in effectiveness beyond 6 targets.

Rogue
Ability Consolidation and Refinement

Shaman
Elemental Overload and Molten Earth
Chain Lightning and Earthquake were also improved significantly to offset the fact that Elemental Overload was a massive buff to it, but Molten Earth is not.

Warrior
Ability Pruning

Stance Changes

Arms Changes
  • Battle Stance for Arms Warriors now generates 115% 67% more Rage from auto-attacks and Critical Strikes now generate double Rage.
  • Arms Warriors now generate Rage from taking auto-attack damage. Each 1% of health taken as damage will generate 1 Rage, up to 5 Rage per hit.
  • Rend is a new ability for Arms Warriors.
    • Rend causes bleed damage over 18 seconds, and a final burst of bleed damage when the effect expires. Costs 5 Rage.
This article was originally published in forum thread: The Alliance Chopper Is Riding into Azeroth! started by chaud View original post
Comments 553 Comments
  1. Khraine's Avatar
    So what was the point of the competition again? oh right the community totally ignored it and acted pretty entitled.
  1. Pwellzor's Avatar
    Quote Originally Posted by karazanic View Post
    I knew they will add it anyway... When did blizzard last kept his words
    Holy fuck you can complain about literally anything.
  1. Krekko's Avatar
    Totally cool and totally fair. IMO.

    Really, there should have been no doubt that they would release a faction specific mount without eventually releasing the other.

    Remember when Worgen didn't have a "mount" and it threw off the numbers for collectors?
  1. FelipeFack's Avatar
    Called it... too... also everyone did! haha
  1. mmocf9825ee83e's Avatar
    Quote Originally Posted by Devorawn View Post
    Yeah, no way were they gonna put only one in.

    Although, hats off to Blizzard. I said they were gonna give us the horde bike and then put the Alliance one in the cash shop - seems I was wrong! Hurrah!
    what made you think so?
  1. Eon Drache's Avatar
    Alliance favoritism all over the place.
  1. Pwellzor's Avatar
    Quote Originally Posted by Pebrocks The Warlock View Post
    Wow and I thought they were going to put it in the shop.
    So can we put to bed this kneejerk cash shop reaction now?
  1. Demec's Avatar
    Weeeee never saw this coming... what was the point.
  1. Doomaz's Avatar
    yea, not even surprised
  1. Huntaer's Avatar
    Let the rage begin!
  1. BaneDraegonfire's Avatar
    Shoulda put wheels on that dumb ski sled.
  1. mmoc0271eb72b7's Avatar
    Quote Originally Posted by Bathory View Post
    There, can alliance stop crying now? Ugh, it looks so ugly with that front tread.
    The crying will still continue as Alliance will need to pay for it in gold.
  1. mmocd8f86ed6f0's Avatar
    And it's fair that the Alliance character have to pay for it, even after we / They got thrashed in the votes. Horde Bias all over. /end Sarcasam.
  1. ruga's Avatar
    Love how everyone thinks that the horde mount would have been horde exclusive.
  1. Jackelyn's Avatar
    Quote Originally Posted by karazanic View Post
    I knew they will add it anyway... When did blizzard last kept his words
    Technically they never said only one bike would be in the game... just had to vote for which bike to get for free
  1. Azutael's Avatar
    And no-one where surprised.
  1. Pwellzor's Avatar
    Quote Originally Posted by ruga View Post
    Love how everyone thinks that the horde mount would have been horde exclusive.
    Who's everyone.
  1. Daws001's Avatar
    Lord that's a sick bike. Love the pop of blue of the piping. /excited

    I kind of like that it's going to cost a bunch. Every Horde and their grandma will be riding their animal carcass chopper around in Noflynor.

    Not every Ally will be on this beauty.
  1. Dnusha's Avatar
    ibn4 alliance bias
  1. mmocedbebba583's Avatar
    Quote Originally Posted by Dragore View Post
    And note how the hell does MMO-C post this before blizzard does?!
    Originally Posted by Blizzard (Blue Tracker / Official Forums)

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