Patch 6.2 PTR - Build 19906
A new build went onto the PTR tonight.

  • Two new crafted gear stages have been added, Stage 5 and Stage 6
  • Items to go with the new armor crafted gear stages have been added. Mighty (685 to 700) and Savage (700 to to 715).
  • Items to go with the new weapon crafted gear stages have been added. Mighty (675 to 690) and Savage (690 to 705)
  • The new Savage Blood style crafted reagent was added: Felblood
  • New +75 epic gems were added. (For example: Immaculate Multistrike Taladite)

Raid Testing Schedule - April 17
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Friday, April 17, we will begin our Hellfire Citadel raid testing with one Heroic encounter: the Iron Reaver. As this is the very first raid test of this PTR cycle, it is quite possible that there will be technical or gameplay issues that disrupt the testing. Thank you in advance for your patience and understanding.

Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Our general plan is to test every encounter on Heroic difficulty first, and then test sections of the raid on Normal and Raid Finder, alongside targeted Mythic tests.

Each encounter should be available at approximately the listed times below on all PTR servers.

Friday, April 17
Iron Reaver - Heroic Hellfire Citadel
14:00 PDT (17:00 EDT, 23:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Important Testing Notes

Q: How do I get into the raid zone?

A: In Stormwind, Orgrimmar, and your garrison, you may speak to Nexus-Lord Donjon Rade in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.) You can also teleport to Tanaan and just walk in the standard entrance.

Legendary Ring Updates
Updates were made to the legendary rings in this build, but the most current version is still what was announced yesterday.

Level Type Name
735Finger Sanctus, Sigil of the Unbroken
735Finger Thorasus, the Stone Heart of Draenor
735Finger Etheralus, the Eternal Reward
735Finger Maalus, the Blood Drinker
735Finger Nithramus, the All-Seer


New Items
Many new items were added, most notably crafting upgrade items for stage 5 and stage 6. The full list of items can be found here.

Level Type Name
1Companion Pets Cinder Pup
1Companion Pets Corrupted Nest Guardian
1Companion Pets Nightmare Bell
1Companion Pets Periwinkle Calf
715Other Savage Burnished Essence
705Other Savage Steelforged Essence
715Other Savage Truesteel Essence
715Other Savage Hexweave Essence
715Other Savage Taladite Amplifier
700Other Mighty Burnished Essence
690Other Mighty Steelforged Essence
700Other Mighty Truesteel Essence
700Other Mighty Hexweave Essence
700Other Mighty Taladite Amplifier
100Other Felblood
690Item Enchantment Mighty Weapon Crystal
700Item Enchantment Mighty Ensorcelled Tarot
705Item Enchantment Savage Weapon Crystal
715Item Enchantment Savage Ensorcelled Tarot
705None Taladite Firing Pin
715None Infrablue-Blocker Lenses
690None Advanced Muzzlesprocket
700None Bi-Directional Fizzle Reducer
100Prismatic Gem Immaculate Critical Strike Taladite
100Prismatic Gem Immaculate Haste Taladite
100Prismatic Gem Immaculate Mastery Taladite
100Prismatic Gem Immaculate Multistrike Taladite
100Prismatic Gem Immaculate Versatility Taladite
100Prismatic Gem Immaculate Stamina Taladite
100Consumable The Perfect Blossom
100Consumable Fel Petal
100Consumable Brazier of Awakening
1Consumable Fel-Touched Battle-Training Stone
100Other Fel-Touched Pet Supplies


New Icon



New/Updated Garrison Images



New Item Set Bonuses
Originally Posted by MMO-Champion
Item Set Bonuses

Item Set Bonuses


Achievement Changes
Originally Posted by MMO-Champion
Draenor Raid
Dungeons & Raids
  • Ariok and Roll Name Changed from Between Ariok and a Hard Place to Ariok and Roll

Feats of Strength

Mists of Pandaria
Scenarios

Professions



Spell Changes
Originally Posted by MMO-Champion
Companions

Druid (Forums, Talent Calculator)
Talents
  • Force of Nature: Healing done by the Treant's Healing Touch decreased to 27.2% of SP, down from 54.5% of SP.

Minor Glyphs

Mage (Forums, Talent Calculator)
Arcane
  • Arcane Missiles: Damage increased to 28.5% of SP per missile, up from 23.31% of SP.

Monk (Forums, Talent Calculator)

Talents
  • Chi Explosion: Base damage increased to 47.5% of AP, up from 35% of AP. Extra damage per Chi increased to 47.5% of AP, up from 35% of AP.
  • Hurricane Strike: Damage dealt increased by approximately 35.7%.

Brewmaster

Windwalker
  • Fists of Fury: Damage dealt decreased by 5%.
  • Tigereye Brew: Charges of brew now only grant you 6% increased damage and healing, down from 10%.

Windwalker & Mistweaver

Paladin (Forums, Talent Calculator)
Holy
  • Devotion Aura: Now reduces all damage taken by 20% instead of only reducing magic damage taken by 20%.

Priest (Forums, Talent Calculator)
Shadow

Rogue (Forums, Talent Calculator)
Combat
  • Killing Spree: You are now immune to roots and snares while Killing Spree is active.

Warrior (Forums, Talent Calculator)
  • Defensive Stance: Decreases damage taken by 20%, down from 25%. (See perk change below)

Perks

Professions
Jewelcrafting



Strings Changes
Originally Posted by MMO-Champion
  • GARRISON_NO_SELECTED_SHIP_FOLLOWER - Select a ship from the list
  • GARRISON_SHIPYARD_CONFIRM_EQUIPMENT - Are you sure you want to equip your ship with %s? You will not be able to make changes to this equipment slot.
  • GARRISON_SHIPYARD_EQUIPMENT_EMPTY_SLOT_TOOLTIP - Add equipment to your boat here
  • GARRISON_SHIPYARD_EQUIPMENT_EPIC_SLOT_TOOLTIP - Unlocked when your boat reaches epic status
  • GARRISON_SHIPYARD_EQUIPMENT_RARE_SLOT_TOOLTIP - Unlocked when your boat reaches rare status
  • GARRISON_SHIPYARD_EQUIPMENT_UPGRADE_SLOT - Equipment Upgrade Slot
  • GARRISON_SHIPYARD_FOLLOWER_ADDED_TOAST - Ship added to your fleet
  • GARRISON_SHIPYARD_FOLLOWER_ADDED_UPGRADED_TOAST - Upgraded ship added to your fleet
  • GARRISON_SHIPYARD_FOLLOWER_COUNT - Fleet: %s%d/%d%s
  • GARRISON_SHIPYARD_FOLLOWER_CREW - Crew
  • GARRISON_SHIPYARD_FOLLOWER_EQUIPMENT_SLOTS - Equipment Slots
  • GARRISON_SHIPYARD_FOLLOWER_TYPE - Type
  • GARRISON_SHIPYARD_MISSION_TOOLTIP_NUM_REQUIRED_FOLLOWERS - %d Boat mission
  • GARRISON_SHIPYARD_THREAT_COUNTER_TOOLTIP - %d |4ship:ships; can counter %s.



Garrison Building Changes
Originally Posted by MMO-Champion



Garrison Spell Changes
Originally Posted by MMO-Champion
Abilities
  • Bilge Pump Name Changed from Stabilizer Fins to Bilge Pump. Ability Adds extra stability to the ship, allowing full mobility in Stormy Weather.. Ability Gets rid of all that pesky water, allowing the ship to stay on the top of the water during Stormy Weather..
  • Felsmoke Launcher Name Changed from Shieldtronic Ship Shielding to Felsmoke Launcher. Ability Creates a barrier smoke screen around your ship, blocking any first attacks..
  • High Intensity Fog Lights Name Changed from Navigational Charts to High Intensity Fog Lights. Ability A set of charts that allows a ship to navigate without vision.. Ability Burn through the fog (and maybe some retinas) with these super illuminating fog lights..
  • Unsinkable Ability On a devestating hit, this fallback mechanism breaks apart, saving the ship from certain destruction.. devastating hit, casts an impenetrable shield around the ship, saving it. One charge..

Traits
  • Armor Piercing Ammo Trait Fires armor piercing rounds that cleanly cut through additional armor.. armor..
  • Boarding Party Trait Allows Troop Transports to run missions that require boots on the ground..
  • Demonic Knowledge (New) Trait Grants a large bonus to mission success chance..
  • Master Assassin Trait Greatly increases success chance against all targets.. Trait Grants a very large bonus to mission success chance..



Garrison Mission Changes
Originally Posted by MMO-Champion
Ship-Combat
  • [PH] Test Mission 2 Level 0. Item Level 0. 3 Followers. Cost: 10 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP [ph] description. Rewards: 500 XP. 5000 XP
  • [PH] Test Mission 3 Level 0. Item Level 0. 3 Followers. Cost: 50 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP [ph] description. Rewards: 500 XP. 5000 XP
  • The Search for Red Dawn Name Changed from The Search for Red Orc-tober to The Search for Red Dawn. Level 0. Item Level 0. 3 Followers. Cost: 10 Resources. Duration: 22.7 hrs 10 sec. An Iron Horde submarine is making a break for our shipyard. Take it out.. Rewards: 500 XP. 5000 XP

Ship-SiegeA
  • Blockade: Evanescent Sea Name Changed from [PH] Siege Alliance to Blockade: Evanescent Sea. Level 0. Item Level 0. 3 Followers. Cost: 100 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP The Alliance have set up a blockade around their garrison. Break through to raid and plunder.. Rewards: 500 XP. 5000 XP

Ship-SiegeH
  • Blockade: Barrier Sea Name Changed from [PH] Siege Iron Horde to Blockade: Barrier Sea. Level 0. Item Level 0. 3 Followers. Cost: 100 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP Assault the Iron Horde defense in the Barrier Sea to unlock access to the waters around Tanaan. Success grants access to Hellfire Citadel naval missions.. Rewards: 500 XP. 5000 XP
  • Blockade: South Sea Name Changed from [PH] Siege Open Waters to Blockade: South Sea. Level 0. Item Level 0. 3 Followers. Cost: 100 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.. Rewards: 500 XP. 5000 XP
  • Blockade: Zangar Sea Name Changed from [PH] Siege Horde to Blockade: Zangar Sea. Level 0. Item Level 0. 3 Followers. Cost: 100 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5000 XP The Horde have set up a blockade around their garrison. Break through and you can raid the Horde navy.. Rewards: 500 XP. 5000 XP

Ship-Training
  • [ph] (New) Level 0. Item Level 0. 1 Followers. Cost: 5 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP
  • [ph] (New) Level 0. Item Level 0. 1 Followers. Cost: 10 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP
  • [ph] (New) Level 0. Item Level 0. 1 Followers. Cost: 10 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP
  • [ph] (New) Level 0. Item Level 0. 1 Followers. Cost: 10 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP
  • [ph] (New) Level 0. Item Level 0. 1 Followers. Cost: 10 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XPCost: 5 10 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP
  • A Training Exercise Level 0. Item Level 0. 1 Followers. Cost: 5 Resources. Duration: 30 min. Let's see how that ship handles out on the open sea. We have an old captured ship for you to shoot at.. Rewards: 500 XP. 100 XP See if you can take out this captured ship.. Rewards: 500 XP. 100 XP

Ship-Treasure
  • [PH] Test Mission 4 Level 0. Item Level 0. 3 Followers. Cost: 75 Resources. Duration: 22.7 hrs. This a test.. Rewards: 500 XP. 5 Silver [ph] description. Rewards: 500 XP. 5 Silver
This article was originally published in forum thread: Patch 6.2 PTR - Build 19906 started by Simca View original post
Comments 48 Comments
  1. shoooter's Avatar
    Quote Originally Posted by Arvandor View Post
    "no tank you" for max level!

    thank you..
    Just a description change, they already fixed it for level 100 in 6.1.
  1. huldu's Avatar
    Where will the "new" ilevels be around with the new raid gear? I'd think around 680 for lfr and 690 normal 700 heroic 710 mythic? Seems a little weak to me tho, but was just by looking at the legendary rings. Hopefully higher so it actually feels like you're progressing.
  1. Gadzooks's Avatar
    Quote Originally Posted by Paladzins View Post
    And why not?
    why should last 2 upgrades cost nothing because people have 3+ months to farm savage bloods?

    I am happy about new upgrade item! i was expecting that.
    A small note about the old upgrades - I wasn't playing so I'm not sure if this is already true on the live servers, but savage blood at the trader is now 25 primal spirits, down from 50, and the essences, like the Truesteel essence, instead of saying "Will upgrade from level 640 to 655, is now a flat "Will raise weapon ilvl up 15 levels, up to 685". Which makes alts and catch up easier. So now you don't need different levels of essences, just the one. Same for the armor, too.

    It's stuff like that, that trigger interest for me.
  1. Aelric70's Avatar
    Quote Originally Posted by Gadzooks View Post
    Different mechanic. They've never added a new crafting reagent like this, mid expansion, that I can recall. Bonus roll currency is a completely different issue.


    You just aren't recalling. Other posts have provided several examples of changed in tier crafting reagents in wotlk, cata, and mop
  1. Beahmscream's Avatar
    Quote Originally Posted by Luccas View Post
    Still no word on flying?
    My man. If flying was coming back it'd be announced by now.
  1. mmoceeceb76e25's Avatar
    Safe to say they ain't got a clue what to do with WW Monks.
  1. mmoc2df76aa0bf's Avatar
    So far looks like the new bosses will be hard, from PTR testing.
  1. Chickat's Avatar
    Quote Originally Posted by s0rel View Post
    so basically the melee dps and the ranged dps share the CD?
    Every dps share the same cd.

    - - - Updated - - -

    Quote Originally Posted by huldu View Post
    Where will the "new" ilevels be around with the new raid gear? I'd think around 680 for lfr and 690 normal 700 heroic 710 mythic? Seems a little weak to me tho, but was just by looking at the legendary rings. Hopefully higher so it actually feels like you're progressing.
    We don't know lfr yet for sure, but we do know its 695 for normal, 710 for heroic, and 725 for mythic. Seems to reason that lfr is 680, though id prefer it being 675.

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