Patch 7.1.5 PTR - Build 23194
Build 23194 will be deployed to the PTR realms soon.

Originally Posted by Blizzard Entertainment
[Feedback] Shadow Priest Changes
Wanted to drop a note in here based on the other post I just made: https://us.battle.net/forums/en/wow/topic/20752555112#1

As I mentioned earlier in this thread, this build has some fairly substantial buffs for Shadow in it. As of this moment, it looks like all that's been discovered so far (aside from the Void Bolt DoT extension going to 3 seconds) is a 10% reduction to Voidform's damage bonus. Which is probably not what you were expecting.

So, here's what's missing: a 25% flat damage increase to Mind Blast, Mind Flay, Void Bolt, Shadow Word: Pain, Vampiric Touch, Shadow Word: Death, Shadow Word: Void, Shadow Crash, Void Eruption, Mind Spike, Mind Sear, Shadowy Apparitions, and Void Torrent.

End result should be a pretty substantial across-the-board damage increase in this build, with the effects being slightly more noticeable outside of Voidform.

As I mentioned in the thread I linked above, we're planning to iterate on these numbers pretty rapidly, but I wanted to make sure you guys were aware of the less-apparent changes. (Blue Tracker / Official Forums)

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Many class tuning changes for this build (and subsequent builds) are not likely to appear directly via datamining. Tooltip values for spells should still show their new amounts properly in-game, but many of these changes are being done in a way that's less apparent through datamining.

For more clarity on why: we're getting to the point of the PTR development cycle where we're starting to make heavy changes intended for overall performance balance between classes. In the past, this would have been done by changing each affected spell individually, which can be a slow process. To allow for more rapid iteration during the PTR process, we're instead those putting changes into a passive aura for each spec. That means only 1 "spell" needs to be modified, instead of several, which allows us to make more adjustments in total per build.

Once the PTR cycle is concluded, these adjustments will most likely be moved from that passive aura into the baseline spells, but in the meantime, please be aware that what's seen via datamining may not immediately show all of the actual changes that have taken place.

Just to clarify: the buffs being mentioned here are visible both on PTR and also in client data. The very reason for this post was to help point players toward them, because they are not in the usual place. Knowledgeable players/sites can see and analyze the changes just as much as ever, and we wanted to make sure they would notice and disseminate this information just as much as always. So the purpose of this post the opposite of a "lack of transparency."

The current state of the patch is open and visible at all times on the PTR for players to see and compare against live. But we recognize that players won't (or can't) individually test every spell in every build to see if its damage changed. So we're going further by trying to make sure important changes are noticed, to facilitate informed feedback in advance of full notes on the final patch.

Further to the point of transparency: one other change that is visible both on PTR and in client data, but may not be obvious, is a reduction to the rage provided by autoattacks in Bear Form. This is an intentional change for the purpose of spec balance across tanks, which we will continue to monitor on PTR.

Legendary Item Changes
Originally Posted by MMO-Champion
Shared
  • Archimonde's Hatred Reborn - When the shield is consumed or expires, 75% of the damage absorbed is dealt to nearby enemies, down from 100%.

Demon Hunter

Druid
  • The Emerald Dreamcatcher - Reduces the Astral Power cost of your Starsurges by 7 for 3 sec, down from 10 for 3 sec.
  • Impeccable Fel Essence - The remaining cooldown on Celestial Alignment is reduced by 1 sec for every 12 Astral Power you expend, up from 8.

Hunter

Rogue



PvP Talent Changes
Originally Posted by MMO-Champion
Warrior
Protection



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses

Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Chaos Strike Slice your target for (715% 790% of weapon damage) Chaos damage. Critical strikes refund 20 Fury. Passive.
  • Chaos Strike Slice your target for (715% 790% of weapon damage) Chaos damage. Critical strikes refund 20 Fury. 40 Fury. Melee range. Instant.

Talents
  • Demonic Appetite Chaos Strike has a 25% chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment grants 30 35 Fury. Havoc Demon Hunter - Level 100 Talent.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Displacer Beast Teleports you up to 20 yards forward, activating Cat Form and increasing your movement speed by 50% for 2 sec. Druid - Level 30 Talent. Instant. 40 sec cooldown. 30 sec cooldown.
  • Galactic Guardian Your damage has a 10% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 10 8 Rage, and deals 300% increased direct damage. Guardian Druid - Level 75 Talent.
  • Soul of the Forest Mangle generates 7 6 more Rage and deals 25% more damage. Guardian Druid - Level 75 Talent.

Balance
  • Mastery: Starlight Increases Starfall and Starsurge damage, and the effect of Lunar, Solar, and Stellar Empowerments by an additional 16%. Druid - Balance Spec. 18%. Druid - Balance Spec.

Guardian

Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Ray of Frost For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing [ 194.3% [ 205% of Spell Power ] Frost damage every 1 sec. Each time Ray of Frost deals damage, its damage increases by 20%. Frost Mage - Level 15 Talent. 40 yd range. 10 sec cast (Channeled). 60 sec cooldown.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Mystic Vitality Stagger is now fully 40% more effective against magical attacks. Brewmaster Monk - Level 75 Talent.

Brewmaster
  • Stagger You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at half effectiveness. Monk - Brewmaster Spec. 50% effectiveness. Monk - Brewmaster Spec.

Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Shadow
  • Mind Sear When Mind Flay deals damage, if the target is afflicted by your Shadow Word: Pain, it deals 0 [ 40% of Spell Power damage to all nearby targets. Generates 1 Insanity per target hit. Priest - Shadow Spec.
  • Void Bolt Void Bolt extends the duration of your Shadow Word: Pain and Vampiric Touch on all nearby targets by $@switch[2][2.0] sec. Priest - Shadow Spec. $@switch[3][3.0] sec. Priest - Shadow Spec.
  • Voidform (Discipline, Holy) Twists your Shadowform with the powers of the Void, increasing Shadow damage you deal by 30% 20% and granting an additional 1% Haste every 1 sec.
  • Voidform (Shadow) Twists your Shadowform with the powers of the Void, increasing Shadow damage you deal by 30% 20%, reducing the cooldown on Mind Blast by 3 sec, and granting an additional 1% Haste every 1 sec.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Goremaw's Bite Lashes out at the target, inflicting (1,000% 2,000% of weapon damage) Shadow damage and reducing movement speed by 60% for 8 sec. Grants 30 Energy over 6 sec. Awards 3 combo points. 8 yd range. Instant.
  • Goremaw's Bite Lashes out at the target, inflicting (1,000% 2,000% of weapon damage) Shadow damage and reducing movement speed by 60% for 8 sec. Grants 30 Energy over 6 sec. Awards 3 combo points. 8 yd range. Instant.
  • Goremaw's Bite Lashes out at the target, inflicting (1,000% 2,000% of weapon damage) Shadow damage and reducing movement speed by 60% for 8 sec. Grants 30 Energy over 6 sec. Awards 3 combo points. Artifact. 8 yd range. Instant. 60 sec cooldown.

Talents
  • Exsanguinate Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 80% 100% faster. Rogue - Level 90 Talent. Melee range. Instant. 45 sec cooldown.

Subtlety, Assassination, Outlaw
  • Pick Pocket Pick the target's pocket. Requires Stealth. Rogue - Subtlety, Assassination, Outlaw Spec. Melee 10 yd range. Instant. 0.5 sec cooldown.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Crashing Storm Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for [ 6 + 84% 96% of AP ] Nature damage over 6 sec. Enhancement Shaman - Level 90 Talent.
  • Fury of Air Creates a vortex of wind 8 yards around you, dealing [ 52% [ 40% of AP ] Nature damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec. Enhancement Shaman - Level 90 Talent. 3 Maelstrom, plus 3 per sec. Instant.
  • Hailstorm Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal (25% 28% of weapon damage) Frost damage. Enhancement Shaman - Level 60 Talent.

Enhancement
  • Crash Lightning Electrocutes all enemies in front of you, dealing (100% of weapon damage) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal (100% 110% of weapon damage) Nature damage to all targets in front of you. Shaman - Enhancement Spec. 20 Maelstrom. Melee range. Instant. 6 sec cooldown.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Demonic Circle Summons a Demonic Circle for 6 15 min, allowing you to cast it again to teleport to its location and remove all movement slowing effects. Limit 1. Warlock - Level 45 Talent. 5% of Base Mana. 0.5 sec cast.

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
  • Ready for Battle Arms, Fury: Rage gained from Charge increased by 15. Honor Talent. Protection: Rage gained from Intercept increased by 15. Protection Warrior - Tier 3 PvP Talent.

Item Effects
  • Anger of the Half-Giants Demon's Bite generates an additional 1 to 12 Fury. 20 Fury.
  • Archimonde's Hatred Reborn Gain an absorb shield for 50% of your maximum health for 10 sec. When the shield is consumed or expires, 100% 75% of the damage absorbed is dealt to nearby enemies, split evenly. Instant. 1.2 min cooldown.
  • Butcher's Bone Apron Mongoose Bite increases the damage of your next Carve by 15% 10%. Stacks up to 10 times.
  • Greenskin's Waterlogged Wristcuffs Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 700%. 400%.
  • Manipulated Fel Energy The remaining cooldown on Celestial Alignment is reduced by 1 sec for every 8 Astral Power you expend. 12 Astral Power you expend.
  • Nesingwary's Trapping Treads Gain 15 Gain 25 Focus when one of your traps is triggered.
  • The Emerald Dreamcatcher Starsurge reduces the Astral Power cost of your Starsurges by 10 for 2 7 for 3 sec. Stacks up to 2 times.



Artifact Powers
Originally Posted by MMO-Champion
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Guardian
  • Gory Fur (Rank 1) Mangle has a 15% chance to reduce the Rage cost of your next Ironfur or Mark of Ursol by 50%. 25%.



Strings Changes
Originally Posted by MMO-Champion
This article was originally published in forum thread: Patch 7.1.5 PTR - Build 23194 started by chaud View original post
Comments 36 Comments
  1. poti's Avatar
    Nice Changes, and 1st.
  1. Trmp's Avatar
    Fury warriors? Where?! oh yeah not prio list
  1. Lolsteak's Avatar
    Is that an Anger of the Half-Giants nerf reverted i see?
  1. coblade14's Avatar
    Quote Originally Posted by Lolsteak View Post
    Is that an Anger of the Half-Giants nerf reverted i see?
    Pretty sure it already gives 1-12 on live.
  1. mmoca1a19b2ba2's Avatar
    Quote Originally Posted by coblade14 View Post
    Pretty sure it already gives 1-12 on live.
    Yes and it was nerfed to 1-6 on the last PTR Build
  1. mmoc523d862164's Avatar
    Item - Hunter T19 Survival 4P Bonus When Mongoose Fury reaches 6 applications, you gain 50% 20% increased damage to all abilities for 6 sec. 10 sec.

    Yeah, nerf Survival damage, you only see 6+ Survival Hunters in every High End guild with Helya mythic Kills.
  1. Silverhustle's Avatar
    Quote Originally Posted by Wakka2k View Post
    Yes and it was nerfed to 1-6 on the last PTR Build
    You're incorrect. It's 0 to 20 Fury on live right now.
  1. mmoc674be9c0a4's Avatar
    Quote Originally Posted by Silverhustle View Post
    You're incorrect. It's 0 to 20 Fury on live right now.
    No it s not. It was 1-20 (bugged) instead of 1-12 (for demon's blade) since launch of Legion then stealth bugfixed to actual 1-12 on live (2 weeks ago) and then destroyed on PTR To 1-6.
  1. majesta's Avatar
    I am getting increasingly concerned with what they are doing to shadow priests.
  1. mikklas's Avatar
    I usually don't express my dissatisfaction with PTR changes (for several reasons), but... Why nerf the guardian trait? 15% chance to trigger a 50% reduction in rage cost, now 25%. You cut the trait in half, while it is on a 15% proc chance. I would love this change if it had 30% chance to proc since our max rage limits how much we can save up... 25% makes for a smoother rotation without having to throw in a defensive ability without the mangle +2 seconds proc, which is really nice! But at least give us 20-25% chance to proc it now. 15% is something that happens regularily, but can also hit a dryspot, which makes our static defenses spiky like cds (the difference between 1, 2 or 3 stacks of Ironfur overlapping is huge for physical dmg). If the chance got increased we would also be able to rotate the magic dmg reduction in a lot smoother without fear of dropping our armor buff.

    If it is simply too strong, fair, nerf it... but 10 rage on a 15% proc chance on an ability with a cd (low cd of course, but it isn't sinister strike) is not a gold trait worth in comparison to what you get as a dps.
  1. mmoc2469da80bf's Avatar
    Any news on ret ?? Buffs , nerf's anything ?
  1. furydeath's Avatar
    just like everey patch/update them mage changes man
  1. Jaigar's Avatar
    What does 40% more on mystic vitality mean? Is it going from 50% of your stagger to 70% or 90%?
  1. pvb32978's Avatar
    I just can't get behind what they are doing on the PTR. Especially with what they have done with AP and Artifact Weapons. I guess if these changes came with an account wide AP and AK refund you could respend on any class/character, great. But that won't happen. As it is, a lot of people maybe stuck rerolling just to keep enjoying the game. I personally don't see me doing that, but I am not really getting changed (Frost DK) so it doesn't affect me. But people should be angry on behalf of those it DOES affect. Because this impacts the game as a whole, not just individual players.
  1. Railander's Avatar
    only took them, what.. 8 years? to buff demonic circle duration.
  1. ImpTaimer's Avatar
    Did they just nerf a Enhance talent nobody uses?
  1. Drathmar's Avatar
    Quote Originally Posted by ImpTaimer View Post
    Did they just nerf a Enhance talent nobody uses?
    No, they nerfed it compared to last PTR build, which is still a buff compared to live.
  1. ImpTaimer's Avatar
    Quote Originally Posted by Drathmar View Post
    No, they nerfed it compared to last PTR build, which is still useless.
    They nerfed it twice on 7.1.5 PTR already.

    They even buffed Crashing Lightning instead of bringing the talents in-line which each other.

    Again, why are they nerfing a talent nobody uses, even on PTR? Where are they pulling these magical numbers from? Some unrealistic, unobtainable niche point in the game where it might be "super OP"?
  1. Eace's Avatar
    Displacer Beast nerf reverted?

    Oh, and not a word has been said about Ele shamans.
  1. Gadzooks's Avatar
    A build that requires a 25% buff across the board should never have reached the live servers. That's just unacceptable.

    I think it's time to start thinking about replacing some devs...

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