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by Published on 2014-08-12 05:03 PM

Update: It looks like Gaze of the Black Prince is going live today instead of Thursday.

Warlords of Draenor Cinematic Teaser
Blizzard shared yet another cinematic teaser today.



Don’t Forget: Watch the Warlords of Draenor Live Stream Here This Thursday!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Don’t forget: this Thursday, August 14, you can witness the world premiere of the Warlords of Draenor cinematic live! Join Blizzard’s Mike Morhaime, Chris Metzen, and World of Warcraft designers Ion Hazzikostas and Brian Holinka for the grand unveiling, streamed live from the Ace Theatre in Los Angeles. But that’s not all—we’ll also host a live interview with the WoW developers, announce the Warlords of Draenor launch date, and debut the first episode of a new animated lore miniseries: Lords of War. You won’t want to miss it!

When: Thursday, August 14 at 9:30 a.m. PDT

Where: Join us here on WorldofWarcraft.com to watch the live stream, or attend* the event live at the Theatre at Ace Hotel, located at 929 South Broadway in Los Angeles. (Doors open at 8:30 a.m.)

Live Attendee Bonus: Anyone who joins us live and in person in L.A. will also receive a beta key for Warlords of Draenor.**

*Please note: World of Warcraft is rated T for Teen; some content on display at the event may not be suitable for children ages of 12 or younger. Anyone 12 years of age or under must be accompanied by an adult.

**Doors open at 8:30 a.m. Seating is limited and will be available on a first-come, first-served basis, so be sure to get there early! Beta keys will be given out to everyone who comes down for the live event.
by Published on 2014-08-12 12:26 AM

Warlords of Draenor Beta - Build 18716
Build 18716 will be deployed to the Beta realms soon.



New Music



Mount Changes
Jonathan LeCraft shared the 250 mounts achievement on Twitter, the Emerald Drake. Based on feedback, a change was made! You can vote for a new source here.



New Models
A new HD version of the Bulwark of Azzinoth model has been added.




New Icons





New Weapon Enchant Transmogs

Level Type Slot Name
100Item Enhancement Enchanter's Illusion - Flames of Ragnaros
100Item Enhancement Enchanter's Illusion - Jade Spirit
100Item Enhancement Enchanter's Illusion - Frostbrand
100Item Enhancement Enchanter's Illusion - Flametongue
100Item Enhancement Enchanter's Illusion - Windfury
100Item Enhancement Enchanter's Illusion - Earthliving
100Item Enhancement Enchanter's Illusion - Rockbiter
100Item Enhancement Enchanter's Illusion - Mending
100Item Enhancement Enchanter's Illusion - River's Song
100Item Enhancement Enchanter's Illusion - Blood Draining


New Items
Lots of new items were added in this build. For the full list, see the WoWDB Beta site!

Level Type Slot Name
25Druid Glyph Glyph of the Flapping Owl
1Companion Pets Hatespark the Tiny
1Companion Pets Stormwing
1Companion Pets Firewing
1Companion Pets Pygmy Cow (BSG)
1Companion Pets Pygmy Cow (G4BC)
1Companion Pets Pygmy Cow (GG)
100Other Cache of Highmaul Treasures
100Other Cache of Highmaul Treasures
100Other Cache of Highmaul Treasures
40Mount Pygmy Cow (RAF)
750NeckNeck 6.0 QA Combat Test Tank Neck 4
750NeckNeck 6.0 QA Combat Test Tank Neck 5
655NeckNeck Choker of Violent Displacement
655NeckNeck Collar of Wailing Mouths
655FingerFinger Eye of Tectus
655FingerFinger Seal of Unbound Frost
655FingerFinger Shockwave Signet
655TrinketTrinket Evergaze Arcane Eidolon
655TrinketTrinket Pol's Blinded Eye
655TrinketTrinket Petrified Flesh-Eating Spore
655TrinketTrinket Pillar of the Earth
655NeckNeck Ko'ragh's Family Locket
655FingerFinger Earthfury Band
655FingerFinger Grunt's Solid Signet
655TrinketTrinket Tectus' Beating Heart
655TrinketTrinket Bottle of Infesting Spores
655NeckNeck Champion's Medallion
655FingerFinger Ring of Infinite Accretion
655FingerFinger Golden-Tongued Seal
655TrinketTrinket Emblem of Caustic Healing
655TrinketTrinket Mark of Rapid Replication
655NeckNeck Reaver's Nose Ring
655NeckNeck Flechette-Riddled Chain
655FingerFinger Spell-Sink Signet
655TrinketTrinket Captive Micro-Aberration
655NeckNeck Odyssian Choker
655FingerFinger Kargath's Last Link
655FingerFinger Signet of Crystalline Barrage
655TrinketTrinket Shards of Nothing
655TrinketTrinket Quiescent Runestone
655Off HandOff Hand Bileslinger's Censer
655BackBack Fireproof Greatcloak
655BackBack Cloak of Ruminant Deception
655BackBack Force Nova Cloak
655BackBack Cloak of Creeping Necrosis
655ClothHead Vilebreath Mask
655ClothChest Robes of Necrotic Whispers
655ClothChest Robes of the Arcane Ultimatum
655ClothWaist Girdle of the Infected Mind
655ClothLegs Sea-Cursed Leggings
655ClothFeet Destablized Sandals
655ClothWrists Crystal-Woven Bracers
655BackBack Cloak of Searing Shadows
655LeatherHead Rune-Enscribed Hood
655LeatherShoulders Deep Walker Paulders
655LeatherChest Robes of the Roaring Crowd
2LeatherWaist Runner's Belt
655LeatherLegs Nether Blast Kilt
655LeatherFeet Mountainwalker's Boots
655LeatherFeet Sandals of Mycoid Musing
655LeatherHands Throat-Ripper Gauntlets
655LeatherHands Treacherous Palms
655MailShoulders Living Mountain Shoulderguards
655MailChest Moss-Woven Mailshirt
655MailWaist Belt of Imminent Lies
655MailLegs Leggings of Broken Magic
655MailFeet Face Kickers
655MailFeet Treads of Sand and Blood
655MailWrists Bracers of the Crying Chorus
655MailHands Grips of Vicious Mauling
655PlateHead Casque of the Iron Bomber
655PlateShoulders Uncrushable Shoulderplates
655PlateChest Chestplate of Arcane Volatility
655PlateWaist Fleshchewer Greatbelt
655PlateLegs Legplates of Fractured Crystal
655PlateFeet Mosscrusher Sabatons
655PlateWrists Bracers of Mirrored Flame
655ShieldOff Hand Absalom's Bloody Bulwark
655ShieldOff Hand Maw of Souls
655One-handed AxeOne Hand Phemos' Double Slasher
655BowRanged Crystalline Branch of the Brackenspore
1One-handed MaceOne Hand Garden Sickle
1One-handed MaceOne Hand Garden Hoe
655Two-handed MaceTwo Hand Gar'tash, Hammer of the Breakers
655Two-handed SwordTwo Hand Gor'gah, High Blade of the Gorians
1StaffTwo Hand Garden Shovel
1StaffTwo Hand Garden Pitchfork
1StaffTwo Hand Garden Scythe
655StaffTwo Hand Earthwarped Bladestaff
655StaffTwo Hand Spire of Tectus
655StaffTwo Hand Staff of the Grand Imperator
655Fist WeaponOne Hand The Bladefist
655DaggerOne Hand Ko'ragh's Boot Knife
655WandRanged Rod of Fel Nullification
100Food & Drink Savage Feast


Misc Changes
Originally Posted by MMO-Champion
New Strings
  • FROM_ASHRAN - Ashran Bonus:
  • FROM_TOTAL - Total:
  • GARRISON_CONFIRM_RECRUIT_FOLLOWER - Are you sure you want to recruit %s?
  • SPELL_FAILED_CUSTOM_ERROR_239 - You are already Well Fed.
  • SPELL_FAILED_NOT_SOULBOUND - Item must be soulbound.
  • TOYBOX_FAVORITE_HELP - Right-click to favorite a toy. Favorite toys are pinned to the first page.
  • TOYBOX_MOUSEWHEEL_PAGING_HELP - Tip: You can use your mouse wheel to quickly page through the Toy Box.

Game Text
  • Game Text #86969 - ...there! It is done. Now to find Gul'dan.
  • Game Text #87098 - Come with me. Gul'dan will not give up control of his pet without a fight.
  • Game Text #87099 -
  • Game Text #87100 - I'm not here to kill you, assassin.
  • Game Text #87101 -
  • Game Text #87102 - Where is your master? Tell me!
  • Game Text #87103 -
  • Game Text #87104 - You first. Where is Gul'dan!?
  • Game Text #87105 -
  • Game Text #87106 - Where is he hiding?
  • Game Text #87107 -
  • Game Text #87108 - TELL ME!
  • Game Text #87109 -
  • Game Text #87110 -
  • Game Text #87111 - But she knows...
  • Game Text #87112 -
  • Game Text #87113 - You - you're right. Gul'dan has butchered her mind already.
  • Game Text #87114 - I am sorry, Garona. We will find another way.

Taxi
  • Taxi #1562 - Quest Path 4665: Ashran - Lane - Warspear to Stormshield
  • Taxi #1563 - Quest Path 4666: Ashran - Lane - Stormshield to Warspear



Achievement Changes
Originally Posted by MMO-Champion
Buildings
Garrisons
  • Master Trapper (New) Start 25 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide.
  • Trapper's Delight Start 50 Work Orders at the Barn by trapping creatures in the world. Reward: Unlocks Barn, Level 3 Blueprint. 5 points. Account Wide. 5 points. Account Wide.

Quests

Draenor Dungeon
Dungeons & Raids
  • Demon's Souls (New) Defeat Azzakel on Heroic Difficulty without killing any other demons summoned during his encounter. 10 points.
  • No Tag-backs! (New) Defeat Teron'gor on Heroic Difficulty while under the effects of Curtain of Flame. 10 points.

Draenor Raid
Dungeons & Raids
  • More Like Wrecked-us Name Changed from More Like Wrecked-us [NYI] to More Like Wrecked-us. Defeat all Motes of Tectus within X seconds of each other, after defeating both Shards of Tectus within Y 10 seconds of each other. 10 points.

Feats of Strength

General



Spell Changes
Celestalon commented on the flask changes:


Originally Posted by MMO-Champion
Mounts
  • Goblin Lawn Mower Name Changed from Hellscream's Hog to Goblin Lawn Mower. Summons and dismisses your Hellscream's Hog Goblin Lawn Mower. Account wide. 1.5 sec cast.
  • Pygmy Cow Name Changed from Mount Template 46 to Pygmy Cow. Summons and dismisses your Mount Template 46 Pygmy Cow. Account wide. 1.5 sec cast.

Companions
  • Firewing Name Changed from PetTemplate to Firewing. Instant. Battle Pet. Instant.
  • Hatespark the Tiny Name Changed from PetTemplate to Hatespark the Tiny. Instant. Battle Pet. Instant.
  • Pygmy Cow (BSG) Name Changed from Pet Template to Pygmy Cow (BSG)
  • Pygmy Cow (G4BC) Name Changed from PetTemplate to Pygmy Cow (G4BC)
  • Stormwing Name Changed from PetTemplate to Stormwing. Instant. Battle Pet. Instant.

Item Set Bonuses
  • Sudden Eclipse While not in an Eclipse state critical attacks done to you restore 20 Solar or 20 Lunar energy whichever is more beneficial to you. This effect can only occur once every 6 sec. Haste increased by 5%.

Unknown Class
Major Glyphs
  • Glyph of Holy Nova Teaches you the ability Holy Nova. Causes an explosion of holy light around the caster, causing [ 28.6% [ 42.9% of Spell Power ] Holy damage to all enemy targets within 12 yards and healing up to 5 targets within 12 yards for [ 92.4% [ 138.6% of Spell Power ]. Healing is divided among the number of targets healed. These effects cause no threat. Major Glyph.

Death Knight (Forums, Talent Calculator)
Unholy

Major Glyphs
  • Blood Boil Name Changed from Pestilence to Blood Boil. Increases the radius of your Pestilence effect Blood Boil by 5 yards. Major Glyph. Instant.
  • Glyph of Blood Boil Name Changed from Glyph of Pestilence to Glyph of Blood Boil. Increases the radius of your Pestilence effect Blood Boil by 5 yards. Major Glyph.
  • Glyph of Rune Tap Instead of granting an absorb, Rune Tap heals you for 10% more than it would have absorbed. Major Glyph. Reduces the cooldown of Rune Tap by 10 sec but Rune Tap reduces damage taken by 20% less. Major Glyph.

Druid (Forums, Talent Calculator)
  • Starfall no longer mentions mounting cancelling the effect in the tooltip.
  • Travel Form tooltip has been updated to reflect the combined forms for one spell.

Talents
  • Bristling Fur You bristle your fur, reducing all damage taken by 50% for 3 sec. Requires Bear Form. Druid - LvL 0 Talent. Instant. 60 sec cooldown.
  • Euphoria had a typo fixed.
  • Force of Nature now does 19% of AP damage, up from 17.1%.
  • Soul of the Forest now causes Mangle to generate 5 more rage, down from 10.

Balance
  • Starfall A Lunar spell that strikes all enemies within 40 yards. Deals [ 22.32% of Spell Power ] Arcane damage every 1 sec for 10 sec. Max 3 charges. Charges shared with Starsurge. Shapeshifting into an animal form, mounting, or losing of control of your character will cancel the effect. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 15% of Base Mana. Instant. 10 sec cooldown.
  • Wild Mushroom Grow a magical mushroom with 5 health at the target location that lasts 20 sec. After 6 sec, the mushroom will become invisible. The mushroom emits a fungal cloud that slows all enemies within 5 yards by 50%. Only 3 mushrooms can be placed at one time. Can be cast in Tree of Life Form, Moonkin Form. Druid - Balance Spec. 40 yd range. Instant.

Guardian
  • Mastery: Primal Tenacity When you are hit by a physical attack, you gain a physical absorb shield equal to 16% 12% of that hit's damage. Attacks which this effect fully or partially absorbs cannot trigger Primal Tenacity. Also increases your attack power by 8%. Druid - Guardian Spec.
  • Mastery: Primal Tenacity When you are hit by a physical attack, you gain a physical absorb shield equal to 16% 12% of that hit's damage. Attacks which this effect fully or partially absorbs cannot trigger Primal Tenacity. Also increases your attack power by 8%. Druid - Guardian Spec.
  • Might of Ursoc Increases current and maximum health by 30% for 20 sec. Requires Bear Form. Druid - Guardian Spec. Instant. 3 min cooldown.
  • Ursa Major Your auto attack multistrikes, Mangle multistrikes, and Lacerate periodic multistrikes grant you Ursa Major. Ursa Major increases your maximum health by 2% for 30 sec. When this effect is refreshed, the remaining portion is added to the new effect. Requires Cat Form, Bear Form. Druid - Guardian Spec. Druid - Guardian Spec.

Restoration
  • Wild Mushroom Grow a magical mushroom with 5 health at the target ally's location, restoring [ 51.4% of Spell Power ] health to three injured allies within 10 yards of its location every 2 sec for 30 sec. After 6 sec, the mushroom will become invisible. Only 1 mushroom can be placed at a time. Can be cast in Tree of Life Form. Druid - Restoration Spec. 21.6% of Base Mana. 40 yd range. Instant.

Minor Glyphs

Hunter (Forums, Talent Calculator)
Pets
  • Speed of the Swarm The wasp enhances its allies, increasing the haste of all party and raid members within 100 yards by 5% for until cancelled. Special Ability. 100 yd range. Instant. 1.5 min cooldown.

Mage (Forums, Talent Calculator)
Talents
  • Arcane Orb Launches an Arcane Orb forward from the Mage's position, traveling up to 40 yards, dealing [ 67.5% of Spell Power ] Arcane damage to enemies it passes through. Grants the Mage an Arcane Charge when cast and every time it deals damage. Mage - LvL 0 Talent. 1% of Base Mana. 40 yd range. Instant. 15 sec cooldown.

Monk (Forums, Talent Calculator)
  • Chi Burst Brewmaster, Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and AP healing to the Monk and all allies in its path. Casting Chi Burst does not prevent avoiding attacks. Mistweaver: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and [ 120% of AP ] healing to the Monk and all allies in its path. 100 yd range. Instant. Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and AP healing to the Monk and all allies in its path. 100 yd range. Instant.
  • Spinning Crane Kick Brewmaster, Windwalker: You spin while kicking in the air, dealing [ 438.7% of Mainhand Min DPS + 219.3% of Offhand Min DPS + 69.7% of AP + 438.7% of Mainhand Max DPS + 219.3% of Offhand Max DPS ] damage over 2.2 sec to enemies within 8 yards. Generates 1 Chi. Channeling Spinning Crane Kick does not prevent avoiding attacks. Mistweaver: You spin while kicking in the air, dealing [ 658% of Mainhand Min DPS + 69.7% of AP + 658% of Mainhand Max DPS ] damage over 2.2 sec to enemies within 8 yards and [ 197.5% of Spell Power ] healing over 2.2 sec to allies within 10 yards. Generates 1 Chi. Windwalker: You spin while kicking in the air, dealing [ 438.7% of Mainhand Min DPS + 219.3% of Offhand Min DPS + 69.7% of AP + 438.7% of Mainhand Max DPS + 219.3% of Offhand Max DPS ] damage over 2.2 sec to enemies within 8 yards. Generates 1 Chi. Requires Crane Stance, Serpent Stance, Ox Stance, Tiger Stance. 8.8% of Base Mana / 40 Energy / 40 Energy / 8.8% of Base Mana. Instant.
  • Spinning Crane Kick Brewmaster, Windwalker: You spin while kicking in the air, dealing [ 438.7% of Mainhand Min DPS + 219.3% of Offhand Min DPS + 69.7% of AP + 438.7% of Mainhand Max DPS + 219.3% of Offhand Max DPS ] damage over 2.2 sec to enemies within 8 yards. Generates 1 Chi. Channeling Spinning Crane Kick does not prevent avoiding attacks. Mistweaver: You spin while kicking in the air, dealing [ 658% of Mainhand Min DPS + 69.7% of AP + 658% of Mainhand Max DPS ] damage over 2.2 sec to enemies within 8 yards and [ 197.5% of Spell Power ] healing over 2.2 sec to allies within 10 yards. Generates 1 Chi. Instant. Windwalker: You spin while kicking in the air, dealing [ 438.7% of Mainhand Min DPS + 219.3% of Offhand Min DPS + 69.7% of AP + 438.7% of Mainhand Max DPS + 219.3% of Offhand Max DPS ] damage over 2.2 sec to enemies within 8 yards. Generates 1 Chi. Instant.

Talents
  • Chi Burst Brewmaster, Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and AP healing to the Monk and all allies in its path. Casting Chi Burst does not prevent avoiding attacks. Mistweaver: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and [ 120% of AP ] healing to the Monk and all allies in its path. Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 203.6% of AP ] Nature damage to all enemies, and AP healing to the Monk and all allies in its path. Monk - LvL 30 Talent. 40 yd range. 1 sec cast. 30 sec cooldown.

Brewmaster
  • Elusive Brew Consumes all stacks of Elusive Brew to increase your chance to dodge melee and ranged attacks by 35% 45% for 1 sec per stack. Your autoattack critical strikes grant up to 35 45 stacks of Elusive Brew. Requires Ox Stance. Monk - Brewmaster Spec. Instant. 6 sec cooldown.

Feral, Beast Mastery, Marksmanship, Survival, Assassination, Combat, Subtlety, Enhancement, Windwalker
  • Stat Negation Aura - Agility DPS Monk - Feral, Enhancement, Windwalker Spec. , Beast Mastery, Marksmanship, Survival, Assassination, Combat, Subtlety, Enhancement, Windwalker Spec.

Major Glyphs
  • Glyph of Leer of the Ox Your Black Ox Statue now passively generates a small amount of threat toward all enemies within 30 yards. Additionally, teaches you the spell Leer of the Ox. Leer of the Ox Your Ox Statue stirs hatred in the target, reducing their movement speed by 50% and causing them to attack your Black Ox Statue for 8 sec. The statue must be within 40 yards of the target. Requires Black Ox Statue to be active. Major Glyph.
  • Glyph of Soothing Mist When you stop channeling Soothing Mist, you gain 1% 60% movement speed for 1 sec for every sec you spent channeling Soothing Mist. Major Glyph.

Paladin (Forums, Talent Calculator)
Talents
  • Empowered Seals Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals: Judgment of Justice Increases your movement speed by 20% for 20 sec. Judgment of Insight Heals you for 1% of your maximum health every 2 sec for 20 sec. Judgment of Righteousness Increases your attack speed by 30% haste by 10% for 20 sec. Judgment of Truth Increases your attack power by 15% for 20 sec. Paladin - LvL 0 Talent.
  • Seraphim The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, Multistrike, Versatility, and Bonus Armor from gear by 50% by 1,500 for 15 sec. Paladin - LvL 0 Talent. 5 Holy Power. Instant. 30 sec cooldown.

Priest (Forums, Talent Calculator)
  • Holy Nova Causes an explosion of holy light around the caster, causing [ 28.6% [ 42.9% of Spell Power ] Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for [ 92.4% [ 138.6% of Spell Power ]. Can't be cast in Shadowform. Instant.

Discipline
  • Holy Nova Causes an explosion of holy light around the caster, causing [ 28.6% [ 42.9% of Spell Power ] Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for [ 92.4% [ 138.6% of Spell Power ]. Can't be cast in Shadowform. Priest - Discipline Spec. 1.6% of Base Mana. Instant.

Holy
  • Divine Hymn Heals all party or raid members within 40 yards for [ 743% [ 4 + 560% of Spell Power ] over 8 sec, and increases healing done to them by 10% for 8 sec. The Priest must channel to maintain the spell. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 4.4% of Base Mana. 40 yd range. 8 sec cast (Channeled). 3 min cooldown.

Rogue (Forums, Talent Calculator)
Talents
  • Venom Rush Name Changed from Venom Zest to Venom Rush

Subtlety
  • Premeditation Adds 2 combo points to your target. You must add to or use those combo points within 18 sec or the combo points are lost. Requires Stealth. Rogue - Subtlety Spec. 30 yd range. Instant. 20 sec cooldown. Instant. 20 sec cooldown.

Shaman (Forums, Talent Calculator)
Perks
  • Enhanced Chain Lightning Name Changed from Improved Chain Lightning to Enhanced Chain Lightning. Each target struck by your Chain Lightning or Lava Beam increases the damage done by your next Earthquake by 25%. 40%.

Talents
  • Cloudburst Totem Summons a Water Totem with 5 health at the feet of the caster for 15 sec that collects power from all healing spells and their multistrikes. When the Cloudburst Totem is destroyed, replaced, or expires, the stored power is released, healing all injured allies for a total of 20% of all healing done while it was active, split evenly between them. Shaman - LvL 0 Talent. 9.5% 8.6% of Base Mana. Instant. 30 sec cooldown.

Elemental
  • Earthquake You cause the earth at the target location to tremble and break, dealing [ 150% of Nature Spell Power Nature Spell Power;] Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. Shaman - Elemental Spec. 3% of Base Mana. 35 yd range. 2.5 sec cast. 10 sec cooldown.

Restoration
  • Resurgence Your direct heal criticals refund you mana: 3,162 mana from Healing Wave, 1,897 1,351 mana from Healing Wave, 811 mana from Healing Surge, Riptide, or Unleash Life, and 1,053 450 mana from Chain Heal. Shaman - Restoration Spec.

Warlock (Forums, Talent Calculator)
Talents

Arcane, Fire, Frost, Balance, Shadow, Elemental, Affliction, Demonology, Destruction
  • Stat Negation Aura - Intellect DPS Shaman - Balance, Shadow, Elemental Spec. Warlock - Arcane, Fire, Frost, Balance, Shadow, Elemental, Affliction, Demonology, Destruction Spec.

Warrior (Forums, Talent Calculator)
  • Defensive Stance Arms: A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Activating Defensive Stance triggers a 6 sec cooldown on Mortal Strike, Whirlwind, and Slam. Fury: A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Activating Defensive Stance triggers a 6 sec cooldown on Bloodthirst, Raging Blow, Wild Strike, and Whirlwind. Protection: A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Instant. 1.5 sec cooldown.
  • Devastate Deals (200% of weapon damage) Physical damage, and has a 30% chance to reset the cooldown on Shield Slam and cause it to generate 5 more Rage. Requires Shields. Warrior - Protection Spec. Melee range. Instant. Melee range. Instant.
  • Devastate (New) Deals (100% of weapon damage) Physical damage with main hand weapon and (100% of weapon damage) Physical damage with off hand weapon, and has a 30% chance to reset the cooldown on Bloodthirst. Requires Melee Weapon. Melee range. Instant.
  • Shield Barrier Raise your shield, absorbing[ 275% absorbing [ 275% of AP ] damage for the next 6 sec. Consumes up to 40 additional Rage to increase the amount absorbed. Requires Shields. Warrior - Protection Spec. 20 Rage. Instant. 1.5 sec cooldown.
  • Taunt Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Using this ability while in Battle Stance activates Defensive Stance. Requires Defensive Stance. 30 yd range. Instant. 8 sec cooldown.

Talents
  • Bladestorm Arms, Protection: Become an unstoppable storm of destructive force, striking all targets within 8 yards for (120% of weapon damage) Physical damage every 1 sec for 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities. Channeling Bladestorm does not prevent avoiding attacks. Fury: Become an unstoppable storm of destructive force, striking all targets within 8 yards for (60% of weapon damage) Physical damage with your main-hand and (60% of weapon damage) Physical damage with your off-hand every 1 sec for 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities. Protection: Become an unstoppable storm of destructive force, striking all targets within 8 yards for (120% of weapon damage) Physical damage every 1 sec for 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities. Warrior - LvL 90 Talent. Instant. 60 sec cooldown.

Arms
  • Colossus Smash Smashes a target for (400% of weapon damage) Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players. Requires Melee Weapon Using this ability in Defensive Stance activates Battle Stance. Requires Melee Weapon. Requires Battle Stance. Warrior - Arms Spec. 10 Rage. Melee range. Instant. 20 sec cooldown.
  • Devastate (New) Deals (150% of weapon damage) Physical damage, and has a 30% chance to reset the cooldown on Revenge. Requires Defensive Stance. Warrior - Arms Spec. Melee range. Instant.
  • Sweeping Strikes Your melee attacks strike an additional nearby opponent for 50% damage. Lasts 10 sec. Using this ability in Defensive Stance activates Battle Stance. Requires Battle Stance. Warrior - Arms Spec. 10 Rage. Instant. 10 sec cooldown.

Arms & Fury
  • Recklessness Grants your special attacks an additional 15% chance to critically strike, and increases critical strike damage by 10%. Lasts 10 sec. Using this ability in Defensive Stance activates Battle Stance. Requires Battle Stance. Warrior - Arms & Fury Spec. Instant. 3 min cooldown.
  • Shield Barrier (New) Improve your defenses, absorbing [ 275% of AP ] damage for the next 6 sec. Consumes up to 40 additional Rage to increase the amount absorbed. Requires Defensive Stance. Warrior - Arms & Fury Spec. 20 Rage. Instant. 1.5 sec cooldown.

Arms, Fury, Protection
  • Revenge Instantly attack an enemy and two additional enemies, dealing [ 1 + 222% of AP ] damage to the primary target and 50% damage to the secondary targets, and generating 20 Rage. Your successful dodges and parries reset the cooldown on Revenge. Requires Melee Weapon. Requires Defensive Stance. Warrior - Arms, Fury, Protection Spec. Melee range. Instant. 9 sec cooldown.

Fury
  • Colossus Smash Smashes a target for (140% of weapon damage) Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players. Requires Melee Weapon Using this ability in Defensive Stance activates Battle Stance. Requires Melee Weapon. Requires Battle Stance. Warrior - Fury Spec. Melee range. Instant. 20 sec cooldown.
  • Devastate (New) Deals (100% of weapon damage) Physical damage with main hand weapon and (100% of weapon damage) Physical damage with off hand weapon, and has a 30% chance to reset the cooldown on Revenge. Requires Melee Weapon. Requires Defensive Stance. Warrior - Fury Spec. Melee range. Instant.

Protection
  • Deep Wounds Arms: Your Mortal Strike and Thunder Clap cause the target to bleed for [ 5 + 60% of AP ] Physical damage over 15 sec. This effect is cancelled if the target reaches full health. Fury: Your Bloodthirst causes the target to bleed for [ 5 + 60% of AP ] Physical damage over 15 sec. This effect is cancelled if the target reaches full health. Protection: Your Devastate and Thunder Clap cause the target to bleed for [ 5 + 60% of AP ] Physical damage over 15 sec. This effect is cancelled if the target reaches full health. Warrior - Protection Spec.

Professions
Alchemy
  • Draenic Agility Flask Name Changed from Draenic Critical Strike Flask to Draenic Agility Flask
  • Draenic Intellect Flask Name Changed from Draenic Mastery Flask to Draenic Intellect Flask
  • Draenic Mana Potion Alchemy. 1.5 sec cast. Reagents: Crescent Oil, Jawless Skulker Flesh (3). Blackwater Whiptail Flesh (3).
  • Draenic Strength Flask Name Changed from Draenic Multistrike Flask to Draenic Strength Flask
  • Greater Draenic Agility Flask Name Changed from Greater Draenic Critical Strike Flask to Greater Draenic Agility Flask. Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Sorcerous Fire, Draenic Critical Strike Flask, Boiling Blood. Agility Flask, Boiling Blood.
  • Greater Draenic Intellect Flask Name Changed from Greater Draenic Mastery Flask to Greater Draenic Intellect Flask. Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Sorcerous Fire, Draenic Mastery Flask, Brightwater Lily. Intellect Flask, Brightwater Lily.
  • Greater Draenic Strength Flask Name Changed from Greater Draenic Multistrike Flask to Greater Draenic Strength Flask. Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Sorcerous Fire, Draenic Multistrike Flask, Twin-Yolked Egg. Strength Flask, Twin-Yolked Egg.
  • UNUSED Name Changed from Draenic Haste Flask to UNUSED
  • UNUSED Name Changed from Greater Draenic Versatility Flask to UNUSED. Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Sorcerous Fire, Draenic Versatility Flask, Starspeckle Mushroom. Starspeckle Mushroom.
  • UNUSED Name Changed from Draenic Versatility Flask to UNUSED
  • UNUSED Name Changed from Greater Draenic Haste Flask to UNUSED. Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Sorcerous Fire, Draenic Haste Flask, Shadow Dew. Shadow Dew.

Blacksmithing
  • Greater Steelforged Essence Name Changed from Greater Spirits of the Forge to Greater Steelforged Essence. Blacksmithing. 2 sec cast. Reagents: Truesteel Ingot (10), Sorcerous Fire (10). Tools: Blacksmith Hammer. Savage Blood (10). Tools: Blacksmith Hammer.
  • Greater Truesteel Essence Name Changed from Greater Spirits of the Anvil to Greater Truesteel Essence. Blacksmithing. 2 sec cast. Reagents: Truesteel Ingot (10), Sorcerous Fire (10). Tools: Blacksmith Hammer. Savage Blood (10). Tools: Blacksmith Hammer.
  • Steelforged Dagger Name Changed from Truesteel Dagger to Steelforged Dagger
  • Steelforged Essence Name Changed from Spirits of the Forge to Steelforged Essence. Blacksmithing. 2 sec cast. Reagents: Truesteel Ingot (10), Sorcerous Earth (10). Tools: Blacksmith Hammer. Savage Blood (10). Tools: Blacksmith Hammer.
  • Steelforged Greataxe Name Changed from Truesteel Greataxe to Steelforged Greataxe
  • Steelforged Hammer Name Changed from Truesteel Hammer to Steelforged Hammer
  • Steelforged Saber Name Changed from Truesteel Saber to Steelforged Saber
  • Steelforged Shield Name Changed from Truesteel Shield to Steelforged Shield
  • Truesteel Essence Name Changed from Spirits of the Anvil to Truesteel Essence. Blacksmithing. 2 sec cast. Reagents: Truesteel Ingot (10), Sorcerous Earth (10). Tools: Blacksmith Hammer. Savage Blood (10). Tools: Blacksmith Hammer.

Cooking
  • Grilled Saberfish Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking. Cooking. 2 sec cast. Reagents: Crescent Saberfish Flesh (10). 5).
  • Saberfish Broth Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking. Cooking. 2 sec cast. Reagents: Crescent Saberfish Flesh (10). 5).

Enchanting
  • Breath of Critical Strike Permanently enchant a ring to increase critical strike by 94 30. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Critical Strike Permanently enchant a neck to increase critical strike by 131 40. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Critical Strike Permanently enchant a cloak to increase critical strike by 250 100. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Haste Permanently enchant a cloak to increase haste by 250 100. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Haste Permanently enchant a neck to increase haste by 131 40. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Haste Permanently enchant a ring to increase haste by 94 30. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Mastery Permanently enchant a cloak to increase mastery by 250 100. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Mastery Permanently enchant a neck to increase mastery by 131 40. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Mastery Permanently enchant a ring to increase mastery by 94 30. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Multistrike Permanently enchant a cloak to increase multistrike by 250 100. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Multistrike Permanently enchant a ring to increase multistrike by 94 30. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Multistrike Permanently enchant a neck to increase multistrike by 131 40. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Versatility Permanently enchant a neck to increase versatility by 131 40. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Versatility Permanently enchant a ring to increase versatility by 94 30. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Breath of Versatility Permanently enchant a cloak to increase versatility by 250 100. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Critical Strike Permanently enchant a neck to increase critical strike by 175 75. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Critical Strike Permanently enchant a cloak to increase critical strike by 250 100 and movement speed by 10%. Enchanting. 1.5 sec cast Instant. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Critical Strike Permanently enchant a ring to increase critical strike by 125 50. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Haste Permanently enchant a cloak to increase haste by 250 100 and movement speed by 10%. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Haste Permanently enchant a ring to increase haste by 125 50. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Haste Permanently enchant a neck to increase haste by 175 75. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Mastery Permanently enchant a ring to increase mastery by 125 50. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Mastery Permanently enchant a cloak to increase mastery by 250 100 and movement speed by 10%. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Mastery Permanently enchant a neck to increase mastery by 175 75. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Multistrike Permanently enchant a ring to increase multistrike by 125 50. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Multistrike Permanently enchant a cloak to increase multistrike by 250 100 and movement speed by 10%. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Multistrike Permanently enchant a neck to increase multistrike by 175 75. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Versatility Permanently enchant a cloak to increase versatility by 250 100 and movement speed by 10%. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Versatility Permanently enchant a ring to increase versatility by 125 50. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
  • Gift of Versatility Permanently enchant a neck to increase versatility by 175 75. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.

Fishing
  • Fishing No fishing pole needed. Click this button while facing a body of water, then click on the bobber when it splashes. You can drag this button to your action bar. Can't be cast in Tree of Life Form. Fishing. Melee range. Instant (Channeled). 0.2 sec cooldown.

Inscription

Leatherworking
  • Burnished Essence Name Changed from Expert Leatherworking Dye to Burnished Essence. Leatherworking. 2 sec cast. Reagents: Burnished Leather (10), Sorcerous Water (10), Shadow Dew. Savage Blood (10), Shadow Dew.
  • Greater Burnished Essence Name Changed from Master Leatherworking Dye to Greater Burnished Essence. Leatherworking. 2 sec cast. Reagents: Burnished Leather (10), Sorcerous Water (10), Ancient Moonwillow Leaf. Savage Blood (10), Ancient Moonwillow Leaf.

Tailoring
  • Greater Hexweave Essence Name Changed from Master Hexweave Dye to Greater Hexweave Essence. Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Water (10), Ancient Moonwillow Leaf. Savage Blood (10), Ancient Moonwillow Leaf.
  • Hexweave Essence Name Changed from Expert Hexweave Dye to Hexweave Essence. Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Water (10), Shadow Dew. Savage Blood (10), Shadow Dew.



Raid Testing Schedule - August 12-13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Tuesday, August 12, and Wednesday, August 13, we will continue Warlords raid testing. As always given the nature of beta, it is quite possible that there will be technical or gameplay issues that disrupt the testing. Thank you in advance for your patience and understanding.

Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Our general plan is to test every encounter on Heroic difficulty first, and then test sections of the raid on Normal and Raid Finder, alongside targeted Mythic tests.

Each encounter should be available at approximately the listed times below on all Beta servers.

Tuesday, August 12
  • Hans'gar & Franzok - Heroic Foundry - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Blast Furnace - Heroic Foundry - 16:00 PDT (19:00 EDT, 01:00 CEST)

Wednesday, August 13
  • Kargath Bladefist - Heroic Highmaul - 10:30 PDT (13:30 EDT, 19:30 CEST)
  • Operator Thogar - Heroic Foundry - 13:30 PDT (16:30 EDT, 22:30 CEST)
  • Blackhand - Heroic Foundry - 16:00 PDT (19:00 EDT, 01:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, fire, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Warlords of Draenor - Dungeon Difficulty
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Our dungeons are currently overtuned, yes, with a few exceptions. We'll be dialing in the tuning significantly in the weeks to come.

I do want to note, though, that "having mechanics" isn't a problem. That's gameplay. It's certainly possible to have too many mechanics, but that's more of a clarity issue where complexity prevents an encounter from being readily understood or processed. But making content accessible shouldn't and doesn't mean removing interesting gameplay.

In a sense, difficulty is measured by how many mistakes we allow you to make and still succeed. The problem is that we are currently punishing mistakes too harshly.
by Published on 2014-08-11 05:01 PM

Warlords of Draenor Cinematic Teaser
Blizzard shared a little teaser of the cinematic that we will see on Thursday.



The Gaze of the Black Prince Returns
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Beginning Thursday, August 14 at 10:00 a.m. PDT, through Tuesday, August 26 at 9:00 a.m. PDT, we’ll be applying the Gaze of the Black Prince buff which will increase the reputation gained with the Black Prince by 100%. It will also increase the chance of obtaining items from his foes needed as a part of the Legendary Cloak quest line including: the Secrets of the Empire, Sigil of Wisdom, Sigil of Power, or Titan Runestones.

Beta Realm Maintenance - 8/11/14
It looks like we may get a new beta build today!
Originally Posted by Zorbrix (Blue Tracker / Official Forums)
Greetings All!

The Beta realms will be coming down for maintenance today order to deploy a new build. I'll be updating this thread with information and time estimates as I receive them. I don't have an ETA at this time, but I will update this post if I receive one.

I'll be leaving this thread open for general discussion as long as people remain civil and follow forum rules.
by Published on 2014-08-10 09:14 PM

Follow Up on Retroactive Changes, Blizzard Career Website, Monk's Spirit Generators APS

Weekly News Recap - News, Popular Decks, Videos; Funny and Lucky Moments #58

Warlords of Draenor - The Everbloom
Today we are taking a look at The Everbloom, a dungeon located mostly in Gorgrond with the final boss near Stormwind. You can see the Stormwind area in the outside world as well.





Warlords of Draenor - Dwarf Male Faces
The latest beta build also added some more variation to Dwarf Male faces. It appears we got a snapshot of work in progress, as the faces in this build are somewhere between the old and new faces from the Artcraft example.



Warlords of Draenor - Troll Artcraft
We might see the Troll Artcraft this week, as this is the week after referenced in the tweet.



Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Right now resolve seems to be a lot weaker than vengeance in terms of healing, is that cause of the gear or is it intentional?
Intentional. Tanks were way too self-sustainable in Mists. (Celestalon)

Ok cool, I'm a fan of changes. On another note, will we see icon update to old abilities? Some seem outdated compared to new one
Unlikely. Changing icons on people can be really jarring. Example: The icon for Presence of Mind (mage spell to make your next... (Celestalon)
...spell instant cast) has been an icon of a plate helmet, since launch. That makes *no* sense whatesoever. We tried changing it... (Celestalon)
...to this in Mists beta, and everyone was furious, despite being objectively more sensical. http://t.co/SBX5wWmkx2 (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
Breath of Sindragosa should not have a 1min cd. It should be like Conversion (toggled on/off as desired for RP dump). #WoD
Do you want to lose the pooling gameplay that it creates? Is that just too much complication? It's supposed to be complicated one (Celestalon)
And does that not just devolve it into being your sole RP dump? (Celestalon)
i guess it could be considered a 'big CD', but the dmg output needs to be much higher.
Dmg output is intended that it's a single target gain. (Celestalon)

"Dual-Wielders favor blasting their foes with frost damage". Does this mean that DW is gonna use HB outside Rime too?
Absolutely. (Celestalon)

I thought Rune of Cinderglacier was going to be the new thing in WoD. Why was it removed? Just sticking to boring RFC again?
Yeah, we tried it out and found that it wasn't compelling at all, just added complication. FC did what we wanted it to do. (Celestalon)

With cinderglacier out of the picture, is the intent still for frost to use different runeforges? Ie 2x razorice vs FC+RI
FC+RI. (Celestalon)

Wouldn't you agree that it'd be better to put Obliterate on Frost's Mastery instead of buffing it's damage outright?
No, that would not achieve the intended rotations. (Celestalon)
I just want to make sure I got this right. So as 2H we want to stall KM to use it on Obliterate? Make us care about KM again?
Yes. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Just wondering, is Sunfall and Insect swarm still coming for moonkins or are the current abilities set in stone?
Sunfall is available via a glyph. Insect Swarm is not coming. (Celestalon)

Does Astral Communion work with haste? Cast time gets lower and the bar moves quicker? Or is it considered a channel spell?
It does get shorted with haste (consistent with all channels), but that doesn't matter since it's spammable. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
Have you thought about let Hunter pet Birds fly while the Huinter is flying liek flyable companions can already?
This would involve some tech work, not likely for WoD launch but it's on my wishlist. (Muffinus)

how will the SV rotation work? Will we want to pool focus above a certain number? Is there still an ICD on lock and load?
No ICD on LnL. You may want to pool in order to burst. (Celestalon)

Quick MM question. Any chance Sniper Training will have a quicker activation while the ticking buff is active?
Nope. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
multistrike doesn't proc of icicle intended or bug?
That's not true. Multistrikes can Icicle, but Icicles cannot Multistrike. It fully benefits once, but doesn't get to double-dip. (Celestalon)

Will Mirror Image snapshot the mage's SP in WoD or change dynamically over duration?
Dynamic. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
Any plans to make seal swapping feel less punishing (forsaking a gcd for each buff)? Making a swap generate 1HP maybe?
The talent is meant to be more difficult to use but offer added benefits. It's a talent built around seal-swapping. (holinka)

But you are fine with Paladin Seal dancing?
For a talent that specifically does that, and just that? Yes. Or for AoE vs single target? Yes. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
With the recent change to tremor, could we see an increase to totem health made baseline to offset? Even a critter could kill em
That's what the glyph is for. (Celestalon)

Why did you make Flame Shock spreads only do base damage? Defeats the purpose of Fusion talent and Unleash Flame snapshoting.
It definitely does not defeat the purpose of either of those things. It's a limit on their power. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
Any Sudden Death tweaks inc? Eg: double proc chance but executes only deal half the damage of a regular execute?
Executes from Sudden Death won't use additional rage. (holinka)

Art
How are things looking for the quivers etc that were in the customization artcraft?
awesome, we've built some of the models. No eta for seeing them in-game but we'll probably update in Artcraft periodically (artofcgrobinson)

Character / Items
i find it awkward after leveling to 100 that im still wearing legendary cloak and a few pieces of raid gear from SoO
The alternative is "I replaced my hard-earned legendary with a quest green, thanks Bliz." Dungeon gear should beat all of that. (WatcherDev)

Do tier pieces change from spec to spec with repecs (including set bonuses) similar to other head/shoulders/chest/gloves/legs?
Set bonuses change between specs. (Celestalon)

PvE
Since heroic and mythic don't share lockout, does this mean you can do mythic same week as heroic highmaul becomes available?
Mythic will be locked for an additional week, so you cannot. (WatcherDev)

I didn't care for that design, personally, but oh, well.
Curious - what about it? Worth noting that in retrospect we feel HoF came too soon; most weren't done with MSV. (WatcherDev)
wouldn't a simple attunement(IE kill end boss) to enter the next raid instance solve these issues?
But also psychology of "aaaaa I'm behind, there's another raid? I'm not even done with the last one!" (WatcherDev)

Curious, Why aren't you planning to give us the old raid soloable buff for MoP raids/dungeons? Wont they be impossible at 100?
No, your damage and damage reduction are much stronger against significantly lower level opponents in Warlords. (Celestalon)

PvP
Are there still new BG's planned for warlords? We haven't heard anything about them since Blizzcon.
For expansion release, our efforts are focused on Ashran. (holinka)

IIRC there was talk about making new "War" category for BGs with Wingergrasp, AV, etc. (or new BGs like them). Still on table?
We like the idea but not a high priority right now. (holinka)

Will unobtainable Wotlk pvp gear be available for transmog in WoD?
.All previous seasons should be available on beta. If you find something is missing, let us know. (holinka)
which vendors would I find them at? And does that include the old weapons too?
Includes weapons. Should be Netherstorm/Tanaris right ? (holinka)

Vehicles yes. But why not destructible buildings (using dynamite, etc)? Destroy a bridge, force a change of assault approach e.g.
We didn't want Ashran to be about siege and fortress warfare. We wanted it to be about exploration and world pvp. (holinka)

have you guys ever considered allowing players to transfer CP to alts? i have 22.6k on my main, and my alt has a 22k cap
No, we greatly dislike the idea of simply transferring Honor/Conquest from one character to another. (holinka)

Why is rated arena being disabled for twinks?I know we are the minority,but how does taking rated from us benefit lvl100s
Without a good sized population the rating system is easily exploited. It was never intended for low levels. (holinka)
Getting rid of arenas for levels under 100 = Lots of twinks will quit wow = less people paying for wow = dead game
Low level players can still do arenas using skirmishes, but they will not receive a rating or achievements. (holinka)
But low levels do it for the ratings so they can boast about it Why not give us rating but no chievements?
At that population level, ratings are easily exploited and pretty much meaningless. (holinka)
It means something to the people that like to brag about rating
They can do it at max level. (holinka)
Well you've just made a lot of twinkers angry, lots of them are quitting so rip subscribers in WoD.
Definitely willing to hear complaints, but unsub threats are not effective feedback. (holinka)
We're still providing the ability to do arenas, but a rating system at that level with so few people is broken (holinka)

Reputation / Questing
If my friend and I build different buildings at our outposts in each zone, can we still quest together
Yes, it will only cause minor changes in most zones (1 quest line maybe). Gorgrond is an exception. (_DonAdams)
However, in Gorgrond, you'll get bonus objectives in the areas for which you don't have quests. (_DonAdams)

Race to World First
With the next race coming this fall, the Race to World First documentary is once again free to watch for a limited time.

by Published on 2014-08-09 12:35 AM

Furnace and Rimeheart Changes, New Crusader Set, Amazonian Parma Affix, PTR Disabled Mechanics, D3 and Reaper of Souls Sales

Deck Spotlight: Zeto's Ragelock, Versus Series: Crispy vs Moonstar, Plague Quarter Issues Update

Three New Heroes Playable at PAX Prime, Matchmaking Design in Heroes of the Storm, Into the Nexus #15

Warlords of Draenor - Garrison Stables
One of the buildings you can put on a large plot in your garrison is the Stables. The stables will show off mounts that you have set as favorite mounts, allowing them to wander around to different stacks of hay.

There are five other buildings that can go in large plots, with a total of two plots available at garrison level 3. As with every other building, there are three building tiers, which give these bonuses:

  • Tier 1 - Enables the capture and training of special mounts on Draenor.
  • Tier 2 - You may remain mounted while interacting with objects in outdoor Draenor zones.
  • Tier 3 - Increases mount speed in Draenor by 20%.



Warlords of Draenor - Orc Male Faces
The latest beta build added some more variation to faces. You can see the full plans for facial customization in the related Artcraft.



Warlords of Draenor Beta Patch Notes Update - August 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raid Utility Balance
  • Mage
    • Amplify Magic is a new spell available to Mages.
      • Amplify Magic amplifies the effects of helpful magic, increasing all healing received by 10% 12% for all party and raid members within 100 yards, and lasts 6 seconds with a 2-minute cooldown.

Self-Sustainability

Class Changes

Death Knight
Ability Consolidation and Refinement
  • Death Coil now costs 30 Runic Power (down from 40 Runic Power), and has a 40 yard range for both hostiles and allies.

Blood Changes
  • Rune Tap has been redesigned. It now reduces all damage taken by 50% for 3 seconds. It also now has 2 charges, with a 40-second recharge time.
    • Will of the Necropolis has been redesigned. It now automatically triggers an immediate, free Rune Tap when you take damage that reduces you below 30% health. This effect cannot occur more often than once every 30 45 seconds.
  • Veteran of the Third War now increases your critical strike chance, Multistrike chance, haste, and Stamina by 10% (up from 9% to Stamina only), reduces the chance for attacks to be parried by 3%, increases the damage of Death Strike by 100%, and grants 1 Runic Power per second while in combat.

Druid
Ability Consolidation and Refinement
  • Cat Form now increases movement speed by 30% (up from 25%).
  • Infected Wounds has been removed and its effects have been incorporated into Mangle and Shred for Feral and Guardian Druids.
  • Shred no longer requires the Druid to be behind the target (See also: Facing Requirements.) and is now available to all specializations. Shred now deals 35% more damage in addition to having double the normal chance to critically strike while stealthed. Additionally, Shred now naturally applies the Infected Wounds snare effect for Feral and Guardian Druids.
  • Thick Hide has been removed and its effects have been incorporated into Bear Form.
    • Bear Form now increases armor by 330% 600% for all Druid specializations, and no longer increases Haste and Critical Strike from items by 50%, but instead causes Haste to reduce the global cooldown
  • Tiger’s Fury now lasts 8 seconds (up from 6 seconds) and is usable during Berserk.

Guardian Changes
  • Maul now costs 20 Rage (down from 30 Rage).
  • Mangle now generates 10 Rage (down from 15 Rage).
  • Lacerate now generates 2 5 Rage, has no cooldown (down from a 3-second cooldown), and the periodic bleed effect triggers every 1 second (down from 3 seconds).
  • Thrash now generates 1 2 Rage every time it deals direct or periodic damage, has no cooldown (down from a 6-second cooldown), but no longer has a chance to reset Mangle cooldown.

Restoration Changes
  • Living Seed now heals for 50% of the critical heal (up from 30%).

Talents
  • Nature’s Vigil, while active, increases single-target damage and healing caused by healing spells by 30% 16% (up down from 25%), and all single-target damage spells also heal a nearby friendly target for 40% 35% of the damage done (up from 25%).

Hunter
Marksmanship Changes
  • Bombardment now reduces the cost of Multi-Shot by 25 Focus (up from 20 Focus).
  • Chimera Shot has been renamed Chimaera Shot. It is now a two-headed shot that hits two targets, costs 35 Focus (down from 45 Focus), and deals Frost or Nature damage, but no longer heals the Hunter.

Mage
Arcane Changes

Monk
Brewmaster Changes

Paladin
Ability Consolidation and Refinement

Priest
Ability Consolidation and Refinement
  • Holy Fire now lasts 9 seconds (up from 7 seconds).

Rogue
Ability Consolidation and Refinement
  • Burst of Speed now costs 25 20 Energy (up from 15 Energy).
  • Envenom now increases poison chance by 30% (up from 15%).
  • Venomous Wounds’s effects have been merged into baseline Rupture for Assassination Rogues. It no longer triggers from Garrote and now always triggers when Rupture deals damage (up from a 75% chance).

Shaman
Ability Consolidation and Refinement

Elemental and Enhancement Changes

Warlock
Ability Pruning
  • Flames of Xoroth has been removed.
  • Drain Life is no longer available to Destruction Warlocks.
    • Harvest Life has been replaced with a new talent called Searing Flames for Destruction Warlocks.
      • Searing Flames reduces Ember Tap's Burning Ember cost by 50%, and increases its healing by 50%.

Demonology Changes
  • Demon pets controlled by Demonology Warlocks now deal 20% more damage.

Warrior
Talent Changes
  • Piercing Howl has been removed and replaced with a new talent, Sudden Death.
    • Sudden Death causes auto-attack hits to have a 10% chance to make the next Execute free and useable on any target, regardless of health level. These Execute do not consume additional Rage to deal additional damage.
    • Piercing Howl is now available to all Fury Warriors as a baseline ability.

P.S. Congratulations to @Celestalon's recent hairstyle upgrade to 4/4.

Blizzard Invades PAX Prime Aug. 29-Sept. 1 2014!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Blizzard community is getting ready to storm PAX Prime once again, and we’d love for you to come and check out all the action.


PAX attendees should prepare themselves for 4 epic days of portal storming, card slinging, and Hero playing awesomeness as this year’s booth will feature all-new builds for our most recent and upcoming games, hands-on time at demo stations, and awesome giveaways.

What: Hosted annually in Seattle, PAX Prime is a celebration of gaming culture and community

Where: The Washington State Convention Center booth #352 of the Expo Hall

When: August 29- September 1

As an attendee, here’s a taste of what you can expect at this year’s Blizzard booth:
  • Warlords of Draenor hands-on with the live beta featuring updated character models and the intro experience for the upcoming expansion.
  • A chance to find out what’s in the cards for Hearthstone: Heroes of Warcraft, and experience all of the fun of epic card-slinging duels on the PC.
  • Attendees will have the opportunity to play a brand-new demo for Heroes of the Storm, and be among the first to try out three exciting new heroes! New to the game or eager for some clutch tips? The Heroes Community Team will be on-hand to help get you up to speed and ready to brawl!
  • Blizzard developers will be on-hand to chat about your favorite games.
  • And did we mention there will be giveaways, prizes, and more? If not . . . there will be giveaways, prizes, and more!

Be sure to check the prime.paxsite.com for the schedule, hotel and travel information, forums, and more. If you have an iPhone, Android, BlackBerry, or Windows 7 smart phone, you can also download the official PAX Prime 2014 app from Guidebook for free.

We’re looking forward to a great PAX Prime 2014 and can’t wait to see everyone there!

Heart of the Valorous Buff This Weekend
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Friday, August 8 at 10:00 a.m. PDT, through Monday, August 11 at 9:00 a.m. PDT, we’ll be applying the Heart of the Valorous buff which will increase the rate of Valor Point gains an additional 100%. Don’t wait to get in on the action!


US Connected Realms - Update 8/08
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As previously announced, we’ve been working toward connecting realms to increase the number of players on low-population realms. Here's a continuously updated list that contains currently planned connections, future plans, and completed realm connections, all in one convenient location.

*Please note this list does not encompass all potential future connections. Please check back for further updates.

Next Connections
We will be connecting the realms listed below on Thursday, August 14 during a scheduled maintenance beginning at 5 a.m. PDT through approximately 1:00 p.m. PDT. Once maintenance is finished, these realm connections will be complete.

  • Burning Legion and Agamaggan, Archimonde, Jaedenar, and The Underbog

We will be connecting the realms listed below on Thursday, August 21 during a scheduled maintenance beginning at 5 a.m. PDT through approximately 1:00 p.m. PDT. Once maintenance is finished, these realm connections will be complete.
  • Lightninghoof and Maelstrom, The Venture Co
  • Shattered Hand and Coilfang, Dark Iron, Dalvengyr, and Demon Soul
  • Sisters of Elune and Cenarion Circle

*Plans for these connections may change at any time, but we’ll provide additional updates on specific dates for future connections here as we can. Please note that as a part of the connection process realm times may change to match each other.

Dark Legacy Comics #451 - Fan Mail
DLC #451 has been released.


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