MMO-Champion - World of Warcraft News and Raiding Strategies

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by Published on 2015-07-16 12:45 AM

Patch 6.2.1 PTR - Build 20271
Many of these changes are just tooltip updates to reflect hotfixes.



Spell Changes
Originally Posted by MMO-Champion
Companions

Item Set Bonuses
  • Item - LFR T17 Mail Caster 4P Bonus Your damaging spells have a 10% chance to summon an electric orb at the target's location for 8 sec, causing 1 [ 1 + 25% of Spell Power Nature damage to all enemies within 6 yards every 2 sec.
  • Item - LFR T18 Mail Agility 4P Bonus Your special attacks have a 10% chance to cause a Fel Explosion, dealing [ 15,000 + AP 14,250;] Damage to all nearby enemies within 0 yards.
  • Item - Warrior T18 Fury 2P Bonus While Bloodsurge is active, your Wild Strike critical strike chance is increased by 50% 100% and Wild Strike critical strike damage is increased by 12%.
  • Item - Warrior T18 Fury 4P Bonus Your Wild Strike critical strikes reduce the cooldown of Recklessness by 20 sec. 25 sec.
  • Item - Warrior T18 Protection 4P Bonus Shield Barrier's effect is increased by 200% 100% when used during Last Stand. Your Shield Charge also causes you to Enrage.

Rogue (Forums, Talent Calculator)
Subtlety
  • Sanguinary Vein Increases the damage of your Rupture ability by 30% and causes you to deal 25% 30% additional damage to targets afflicted by your Rupture, Garrote, or Crimson Tempest. Rogue - Subtlety Spec.

Major Glyphs

Professions
Riding



Garrison Mission Changes
Most of these changes are just updates to reflect the hotfixes made on live.
Originally Posted by MMO-Champion
Spoiler: 
Ship-Bonus
  • Many missions now reward 2000 XP, up from 1200.

Ship-Combat
  • Back in My Day... Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 100 Resources. Duration: 8 hrs. A true warrior would only hunt a sub in bad weather. Barefoot. In arctic waters. Against the current. Both ways.. Rewards: 6000 XP. 2000 XP 3000 XP. 5000 XP
  • Bring Home the Bacon Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 100 Resources. Duration: 8 hrs. Frostboar Point is tactically worthless; it hardly merits a carrier patrol. Somehow the Horde has discovered our plans to export the area's boars.. Rewards: 6000 XP. 2000 XP 3000 XP. 5000 XP
  • Broken Horn Village Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 8 hrs. These destroyers plan to shell a Laughing Skull village near the Iron Docks. It's our closest foothold against the Iron Horde. We can't lose it.. Rewards: 4500 XP. 12000 XP 3000 XP. 5000 XP
  • Felblazer Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. These ships were loaded with containers of raw fel before they left Ironhold Harbor. Wherever they're headed, we must destroy them and their deathly cargo.. Rewards: 2000 XP. 12000 XP 3000 XP. 10000 XP
  • Hoard Overboard Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 100 Resources. Duration: 8 hrs. Rumor has it a cargo fleet recently sank out here, far from land. Unfortunately we're not the only ones who've heard this rumor.. Rewards: 1200 XP. 950 XP 3000 XP. 10000 XP
  • Luck Is Also a Skill Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. In short, luck will decide this fight.. Rewards: 2000 XP. 15000 XP 3000 XP. 10000 XP
  • One, Two... Plenty Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Outmanned thirty to one. Alliance weaklings would call this a risky fight. In the Horde, we call it a target-rich environment.. Rewards: 2000 XP. 4000 XP 3000 XP. 10000 XP
  • Oops, We Hit Them Again Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. The Iron Horde keeps sending fresh workers and supplies to the Dark Portal. Should we take pity and let their ships through so they can rebuild it? No.. Rewards: 5000 XP. 3000 XP 15000 XP
  • Riders on the Storm Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. These two vessels are heading south in a hurricane. Even Hellscream wouldn't have sent them out unless their mission was dire. We must intercept them.. Rewards: 2000 XP. 850 XP 3000 XP. 10000 XP
  • Shattered Light Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 8 hrs. Demons and Shadow Council agents have overrun much of Shattrath. Even so, we will keep fighting. We shall not yield while the Alliance still stands.. Rewards: 4500 XP. 3500 XP 3000 XP. 5000 XP
  • Sink or Swim Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. You've never lived until you've taken down an enemy vessel while you're both flirting with watery disaster.. Rewards: 1000 XP. 500 XP 2000 XP. 5000 XP
  • Skeleton Crew Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. This sub just limped back home for repairs, only to find the harbor nearly deserted. Finish off the sub while we keep the enemy busy elsewhere.. Rewards: 1000 XP. 1300 XP 2000 XP. 5000 XP
  • Spoiling for a Fight Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. So what if they're nowhere near Horde or Alliance waters? Sooner or later, they will be.. Rewards: 2000 XP. 11500 XP 3000 XP. 10000 XP
  • Spring Is Never Coming Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. The orcs who named the Coldsnap Coast didn't mean that its weather was a temporary cold spell. They meant the cold would snap most people in two.. Rewards: 2000 XP. 4000 XP 3000 XP. 10000 XP
  • Strait and Narrow Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 100 Resources. Duration: 8 hrs. An enemy carrier has seized control of the Darktide Strait. Losing that waterway would hurt Horde shipping concerns worldwide. Our course is clear.. Rewards: 6000 XP. 8000 XP 3000 XP. 5000 XP
  • Subtle Plans Are Here Again Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 100 Resources. Duration: 8 hrs. Subtlety isn't really Hellscream's strong suit. Probably these ships thought the mountains would hide their approach.. Rewards: 6000 XP. 6000 XP 3000 XP. 5000 XP
  • The Cerulean Lagoon Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 100 Resources. Duration: 8 hrs. The name sounds peaceful, but your crew should bring gas masks. The atmosphere here tends to be toxic, which is doubtless why the Horde sent a sub.. Rewards: 6000 XP. 8000 XP 3000 XP. 5000 XP
  • The Stonefury Cliffs Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Bloodmaul ogres live here alongside their ogron masters, who constantly hammer the ground with boulders. All in all, it's a fun getaway spot.. Rewards: 2000 XP. 15000 XP 3000 XP. 10000 XP
  • Toxic Behavior Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Iron Horde forces have been harvesting potent toxins in the Writhing Mire and using them in combat. Now they're shipping a batch of toxins north.. Rewards: 1000 XP. 1300 XP 2000 XP. 5000 XP
  • Try Evading This Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. These bastards have been playing tag with our forces, landing hits on our forces, only to evade our counterattacks. It's hurting our troops and their morale.. Rewards: 5000 XP. 12000 XP 15000 XP
  • While the Iron Is Hot Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 8 hrs. Although goren infest the Molten Quarry, iron ore is plentiful there. So are Alliance scum. Don't let that destroyer secure their grip on the area.. Rewards: 4500 XP. 3500 XP 3000 XP. 5000 XP
  • Windroc Bay Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Surely these vessels are just ferrying bird enthusiasts to the bay. Not beast tamers who plan to enslave its massive hydras for the Iron Horde. Surely.. Rewards: 5000 XP. 950 XP 15000 XP

Ship-Legendary
  • A Kind of Magic Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Several magi and their schooner have been taken into the Iron Horde's "protection". Rescue the magi. Their gratitude could pay well.. Rewards: 4750 XP. 12x Abrogator Stone 5000 XP. 12x Abrogator Stone
  • Abracadabra Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. A shipment of abrogator stones is on its way to Grommashar. We must intercept it. The Iron Horde is trouble enough without a bunch of magical gems.. Rewards: 1000 XP. 8x Abrogator Stone 2000 XP. 8x Abrogator Stone
  • Ambush on the High Seas Level 100. Item Level 0. 2 Followers. Cost: 125 150 Resources. Duration: 2 days. Gul'dan has sent submarine hunter-killers to thwart your mission. Lure them into a trap!. Rewards: 6000 XP. 5000 XP 8000 XP. 15000 XP
  • Boarding the Master's Call Level 100. Item Level 0. 3 Followers. Cost: 125 150 Resources. Duration: 2 days. You've run Gul'dan's flagship aground, but now all her guns are trained toward the sea. Prepare for the worst.. Rewards: 6000 XP. 1x Draenic Sea Chart 8000 XP. 1x Draenic Sea Chart
  • Fury of the Elements Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Storms have broken out around the Ancestral Grounds. The enemy vessel off the coast may be to blame. Also the fact that most shaman loathe the Iron Horde.. Rewards: 1000 XP. 23x Elemental Rune 2000 XP. 23x Elemental Rune
  • Giving Chase Level 100. Item Level 0. 2 Followers. Cost: 125 150 Resources. Duration: 2 days. Captured prisoners indicated that Gul'dan's flagship was last seen in this area of dangerous shoals.. Rewards: 6000 XP. 5000 XP 8000 XP. 15000 XP
  • In Hot Pursuit Level 100. Item Level 0. 3 Followers. Cost: 125 150 Resources. Duration: 2 days. You've located Gul'dan's flagship! Maneuver with the wind to take out her carrier escort.... Rewards: 6000 XP. 5000 XP 8000 XP. 15000 XP
  • Magical Mystery Cruise Level 100. Item Level 0. 2 Followers. Cost: 0 Resources. Duration: 24 150 Resources. Duration: 18 hrs. An enemy carrier has veered off course, and it's emanating powerful magic. Something odd is afoot. Find out what. More importantly, claim that magic.. Rewards: 4750 XP. 15x Abrogator Stone 5000 XP. 15x Abrogator Stone
  • One Way or Another Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Lately the Iron Horde has been gathering magical items. They've learned brute force can't solve everything. Remind them it still has its uses.. Rewards: 1000 XP. 10x Abrogator Stone 2000 XP. 10x Abrogator Stone
  • Stalking the Master Level 100. Item Level 0. 2 Followers. Cost: 125 150 Resources. Duration: 2 days. Capture Ironfist Harbor and interrogate prisoners as to the whereabouts of Gul'dan's flagship.. Rewards: 6000 XP. 5000 XP 8000 XP. 15000 XP
  • Turn! Turn! Turn! Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Hellscream should realize by now that the elements won't willingly serve the Iron Horde. And trying to compel their obedience is unwise.. Rewards: 2500 XP. 32x Elemental Rune 3000 XP. 32x Elemental Rune
  • Un-sub-tle Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Evidently Hellscream thought subs might be a safer way to transport elemental runes. Safer, yes. Sneaky, no.. Rewards: 2000 XP. 35x Elemental Rune 3000 XP. 35x Elemental Rune
  • Wrack and Rune Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Enemy subs have taken a sudden interest in this area. They may be tracking down an elemental rune. In the wrong hands, it could prove devastating.. Rewards: 1000 XP. 20x Elemental Rune 2000 XP. 20x Elemental Rune

Ship-Oil (Unused)

Ship-SiegeA
  • Many missions now reward 3000 XP, down from 9500.

Ship-SiegeH
  • Many missions now reward 3000 XP, down from 9500.

Ship-SiegeIHA
  • Many missions now reward 1500 or 3000 XP, down from 9500.

Ship-SiegeIHH
  • Many missions now reward 1500 or 3000 XP, down from 9500.
  • Some missions now have a 4 hour duration, down from 24 hours.

Ship-Training
  • A Little Combat Level 100. Item Level 0. 2 Followers. Cost: 10 Resources. Duration: 60 sec. An Alliance sub has been spotted spying around our base. Take your new destroyer out and end it.. Rewards: 500 XP. 500 XP 5 XP. 5 XP
  • A Little Combat Level 100. Item Level 0. 2 Followers. Cost: 10 Resources. Duration: 60 sec. A Horde sub has been spotted spying around our base. Take your new destroyer out and end it.. Rewards: 500 XP. 500 XP 5 XP. 5 XP
  • A Supply Pickup Level 100. Item Level 0. 1 Followers. Cost: 5 Resources. Duration: 60 sec. Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.. Rewards: 200 XP. 100 XP 5 XP. 5 XP
  • A Supply Pickup Level 100. Item Level 0. 1 Followers. Cost: 5 Resources. Duration: 60 sec. Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.. Rewards: 200 XP. 100 XP 5 XP. 5 XP
  • Bomber Target Practice Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Bomber Target Practice Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Fine Tuning Depth Charges Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Fine Tuning Depth Charges Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • How to Pierce Thick Armor Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • How to Pierce Thick Armor Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Sneaking. Sea Style. Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Sneaking. Sea Style. Level 100. Item Level 0. 1 Followers. Cost: 50 Resources. Duration: 4 hrs. We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • The Second Time is the Charm Level 100. Item Level 0. 2 Followers. Cost: 5 Resources. Duration: 60 sec. Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.. Rewards: 500 XP. 500 XP 5 XP. 5 XP
  • The Second Time is the Charm Level 100. Item Level 0. 2 Followers. Cost: 5 Resources. Duration: 60 sec. Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.. Rewards: 500 XP. 500 XP 5 XP. 5 XP
  • Transport Escort Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.. Rewards: 400 XP. 500 XP 500 XP. 500 XP
  • Transport Escort Level 100. Item Level 0. 2 Followers. Cost: 50 Resources. Duration: 4 hrs. Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.. Rewards: 400 XP. 500 XP 500 XP. 500 XP

Ship-Treasure
  • A Journey, Not a Destination Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. This Alliance carrier is heading for Stormshield with fresh troops and supplies. But it's a long journey between Shadowmoon Valley and Ashran.. Rewards: 8500 XP. 1x Baleful Plate Spaulders 5000 XP. 1x Baleful Plate Spaulders
  • A Ship in Harbor Is Safe, But... Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. These ships are about to leave Ironhold Harbor. They're probably still hung over from last-minute partying. They're certainly not expecting a fight.. Rewards: 5000 XP. 100 Gold 700 Gold
  • A Sunless Sea Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. In this poor weather, Hellscream has sent subs to harry our fleet. Act decisively so that they never again see the light of day.. Rewards: 2000 XP. 20x Sorcerous Water 3000 XP. 20x Sorcerous Water
  • Alakazam Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. With Archmage Khadgar elsewhere on business, an enemy vessel has secured the eastern passage into Zangarra. They expect a fight. Let's not disappoint them.. Rewards: 1000 XP. 1x Baleful Cloth Girdle 2000 XP. 1x Baleful Cloth Girdle
  • All Fel Breaks Loose Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • All Fel Breaks Loose Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • All Fel Breaks Loose Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • All Fel Breaks Loose Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • All Fel Breaks Loose Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Keeping the Iron Reaver in good repair is a full-time job, and it requires a steady supply of parts from Blackrock Foundry. Disrupt that supply.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Black Market Journal Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. A waterlogged crate has washed up on shore. Break through the Iron Horde and pick it up.. Rewards: 5000 XP. 1x Waterlogged Manifest
  • Blood in the Water Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Enemy destroyers are terrorizing the waters west of the Spires of Arak. Crushing them won't restore the lives that've been lost, but it'd be a good start.. Rewards: 2000 XP. 20x Sorcerous Fire 3000 XP. 20x Sorcerous Fire
  • Blood, Gold, and Regret Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 3 150 Resources. Duration: 2 days. Seizing a fortune proved this destroyer's undoing. Its crew turned on each other, only to become cursed ghosts, unable to spend the gold they gave their lives for.. Rewards: 8500 XP. 325 Gold 8000 XP. 2,000 Gold
  • By Our Bootstraps Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. Alliance forces in Shadowmoon have an easy life. Lush forests, mild weather, supply shipments... maybe even fresh bacon. Make those bastards pay.. Rewards: 4300 XP. 1x Baleful Leather Treads 3000 XP. 1x Baleful Leather Treads
  • Circle of Life Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Another day, another Alliance shipment to Ashran. Are they trying to be stealthy, heading so far east before circling back to Stormshield? Pathetic.. Rewards: 4750 XP. 1x Baleful Leather Gauntlets 5000 XP. 1x Baleful Leather Gauntlets
  • Cold Shoulder Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. This far north, Horde forces seem to think themselves safe from our ships. But then thinking never was their strong suit.. Rewards: 8500 XP. 1x Baleful Leather Spaulders 5000 XP. 1x Baleful Leather Spaulders
  • Come Fel or High Water Level 100. Item Level 0. 2 Followers. Cost: 75 150 Resources. Duration: 8 hrs. Horde forces plan to attack the Icescar Boneyard. If they fail, their deaths will only fuel the Shadow Council's foul sorcery. Stop the Horde, whatever it takes.. Rewards: 2000 XP. 100 Gold 3000 XP. 180 Gold
  • Dead Calm Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. With no wind and a ripped mainsail, an enemy carrier has slowed to a crawl, along with its escorts. Make sure their troops and cargo never make landfall.. Rewards: 2500 XP. 20x Sorcerous Earth 3000 XP. 20x Sorcerous Earth
  • Dead Orcs Don't Need Boots Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. Stop complaining. You never know: they might not smell that bad.. Rewards: 4300 XP. 1x Baleful Mail Treads 3000 XP. 1x Baleful Mail Treads
  • Death Metal Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Shipments for Wor'gol must first pass through the Pale Cove's treacherous currents and jagged rocks. That will be the perfect time for us to strike.. Rewards: 1000 XP. 1x Baleful Plate Girdle 2000 XP. 1x Baleful Plate Girdle
  • Do You Feel Lucky? Level 100. Item Level 0. 2 Followers. Cost: 75 150 Resources. Duration: 8 hrs. When Alliance forces sailed to Shadowmoon, their ship arrived intact. Maybe draenei aren't as cursed as we thought. Maybe they even brought gold with them.. Rewards: 2000 XP. 100 Gold 3000 XP. 225 Gold
  • False Economy Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. A damaged engine has crippled a destroyer far from shore. That's what happens when you only value warriors and plunder. Not that the gold should go waste.. Rewards: 8000 XP. 100 Gold 5000 XP. 750 Gold
  • Far From Home Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. Cowardly Alliance dogs have begun targeting our carriers even when they are far from Shadowmoon waters. Show them what a true threat looks like.. Rewards: 8500 XP. 1x Baleful Cloth Spaulders 5000 XP. 1x Baleful Cloth Spaulders
  • Far Too Many Notes Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. Our spies have noted regular supply shipments to Wor'gol via the Southwind Cliffs. The Horde hasn't noted our noting them. We've noted that, too.. Rewards: 4300 XP. 1x Baleful Cloth Treads 3000 XP. 1x Baleful Cloth Treads
  • Finders, Keepers Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. A Horde warrior bound for Frostfire Ridge clumsily dropped a magic necklace overboard. Put him and his vessel out of their misery.. Rewards: 2000 XP 3000 XP. 1x Baleful Pendant
  • Fools and Their Gold Level 100. Item Level 0. 2 Followers. Cost: 50 150 Resources. Duration: 4 hrs. The city of Elodor houses the draenei's leaders, who are allied with the Alliance. Teach both groups a lesson: seize one of their gold shipments.. Rewards: 1200 XP. 100 Gold 2000 XP. 125 Gold
  • For Hate's Sake Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 200 Resources. Duration: 2 days. Vhaka the Vile and her crew once terrorized Draenor's seas, killing and plundering without remorse. Cursed for their evil deeds, they lash out at the living.. Rewards: 8000 XP. 1x Captain Sander's Returned Band
  • Glacier Bay Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. When Horde forces sailed to Frostfire, their ship arrived mostly intact. Perhaps orcs aren't witless brutes. Unless they left behind valuable cargo.. Rewards: 4300 XP. 1x Baleful Leather Treads 3000 XP. 1x Baleful Leather Treads
  • Glittering Prize Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. This enemy sub is loaded with gold, so it can't outrun us. Instead, it's been hiding out between a rocky shoal and a whirlpool, hoping to lure us to our doom.. Rewards: 8500 XP. 100 Gold 5000 XP. 500 Gold
  • Gold in Their Holds Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Uncharted waters proved deadly to these sailors, who still roam the area as murderous ghosts. That said, they were well paid before their deaths.. Rewards: 5000 XP. 250 Gold 750 Gold
  • Hand-Me-Downs Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Pretend you're getting them from a big brother or sister. But give them a thorough scrubbing before you put them on. Just in case.. Rewards: 4750 XP. 1x Baleful Mail Gauntlets 5000 XP. 1x Baleful Mail Gauntlets
  • Heart of the Sea Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. These radiant and perilous waters absorbed their magical properties from precious stones lining the sea floor. Such a gem would make a powerful necklace.. Rewards: 2000 XP 3000 XP. 1x Baleful Pendant
  • Heavy Metal Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. These battleships are so overburdened with cargo, their sailors hardly need to swab the decks. Teach them the value of caution, and lighten their load.. Rewards: 4750 XP. 1x Baleful Plate Gauntlets 5000 XP. 1x Baleful Plate Gauntlets
  • Hotter Than Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Hotter Than Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Hotter Than Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Hotter Than Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Hotter Than Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Countless munitions are created in Blackrock Foundry, then infused with fel energies in Hellfire Citadel. It's vital that we intercept or destroy whatever we can.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • If a Tree Falls in the Forest Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Iron Horde forces have landed in Tangleheart, endangering its rich soil and plentiful timber. Also its powerful ancients. Who were already pretty angry.. Rewards: 5000 XP. 100 Gold 700 Gold
  • If It Shines, It's Mine Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. This vessel is carrying plenty of plate armor; Alliance soldiers just happen to be wearing it. Why are you letting Alliance scum wear your armor?. Rewards: 1000 XP. 1x Baleful Plate Girdle 2000 XP. 1x Baleful Plate Girdle
  • It's a Boat, It's a Plane, It's... Just a Riverbeast. Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. The Iron Horde swooped in when they identified a rogue submarine closing in on their stronghold. Unfortunately for them, it was just a riverbeast.. Rewards: 5000 XP. 1x Mudback Riverbeast
  • It's a Trap Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. This destroyer looks to be disabled far from land. But our scouts report this is just an act: a submarine is circling in the waters below.. Rewards: 1000 XP. 1x Baleful Leather Girdle 2000 XP. 1x Baleful Leather Girdle
  • It's All the Rage Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Orcish cloth armor is just as soft and comfortable as ours. Tell your magi they will seize and wear this cargo. No exceptions, gnomes. Make it work.. Rewards: 1000 XP. 1x Baleful Cloth Girdle 2000 XP. 1x Baleful Cloth Girdle
  • Look Good in Leather Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. This vessel is taking a cargo full of leather armor to Alliance fighters in Zeth'Kur. Leather shouldn't be wasted on them. Isn't lace more their thing?. Rewards: 8500 XP. 1x Baleful Leather Spaulders 5000 XP. 1x Baleful Leather Spaulders
  • Made for Walking Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. If we steal Alliance-bound boots, and a barefoot Alliance mage trips and dies, would that count as a Horde victory? Why, yes. Plus, hey, new boots.. Rewards: 4300 XP. 1x Baleful Cloth Treads 3000 XP. 1x Baleful Cloth Treads
  • Mail Delivery, Rain or Shine Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. The Earthen Ring kindly requests that all plundered mail armor be divided equally among those who wear it. Otherwise, the elements might become displeased.. Rewards: 4750 XP. 1x Baleful Mail Gauntlets 5000 XP. 1x Baleful Mail Gauntlets
  • Mayhem by the Moonlit Shore Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. Horde vessels wanted for Alliance raid. Must love plunder and long walks on the beach. High tolerance for the colors blue and violet a plus.. Rewards: 4300 XP. 1x Baleful Plate Treads 3000 XP. 1x Baleful Plate Treads
  • Mind Over Metal Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. Battleship counters destroyer, but carrier counters battleship. Sub counters carrier, but destroyer counters sub. Thus, skill will be this fight's deciding factor.. Rewards: 8500 XP. 1x Baleful Plate Spaulders 5000 XP. 1x Baleful Plate Spaulders
  • No Loss of Suction Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. While mutineers were seizing this destroyer, storms broke out, and a whirlpool ensnared the ship. That's bad luck. And thanks to us, it's about to get worse.. Rewards: 1000 XP. 20x Sorcerous Air 2000 XP. 20x Sorcerous Air
  • Nothing Gold Can Stay Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Sabotaged by spies, these carriers sank on their way to battle. Denied a glorious death in battle, their ghostly crews sink other ships out of bitterness.. Rewards: 5000 XP. 450 Gold 850 Gold
  • On the Rocks Level 100. Item Level 0. Rare. 2 Followers. Cost: 75 150 Resources. Duration: 8 hrs. This ghost ship lies in wait, attacking unwary sailors who approach the treacherous shoals off Gorgrond's eastern coast.. Rewards: 2000 XP. 325 Gold 3000 XP. 325 Gold
  • Orphaned Aquatic Animal Rescue Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. A young shark has been abandoned in a storm off the coast of Nagrand. Defend it from the Iron Horde and it will likely follow you home.. Rewards: 4500 XP. 1x Left Shark 5000 XP. 1x Left Shark
  • Pedal to the Metal Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. These Horde vessels are rounding Highmaul on their way north. If ogres don't seize their cargo of plate armor, it will soon outfit our enemies. Stop them.. Rewards: 4300 XP. 1x Baleful Plate Treads 3000 XP. 1x Baleful Plate Treads
  • Razorfin Grin Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Take out that enemy supply ship, but act quickly if anyone goes overboard. The orcs don't call it Frostbite Deep for nothing.. Rewards: 1000 XP. 1x Baleful Mail Girdle 2000 XP. 1x Baleful Mail Girdle
  • Ru'klaa Level 100. Item Level 0. 2 Followers. Cost: 50 150 Resources. Duration: 4 hrs. Iron Horde vessels are often attacked by lobstrok here, and so Hellscream means to slay their matriarch. Coming to her aid would be in our best interests.. Rewards: 1000 XP. 1000x Apexis Crystal 2000 XP. 2000x Apexis Crystal
  • Say No to Southern Exposure Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Draenei-crafted plate is just as sturdy as Horde-crafted plate. Tell your soldiers they will seize and wear this cargo, or they will go naked into battle.. Rewards: 4750 XP. 1x Baleful Plate Gauntlets 5000 XP. 1x Baleful Plate Gauntlets
  • Skulls, Spikes, Everything Nice Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. The mail armor in this vessel's cargo hold will serve us well once we spice it up a bit.. Rewards: 8500 XP. 1x Baleful Mail Spaulders 5000 XP. 1x Baleful Mail Spaulders
  • Steel Fist, Silk Glove Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. A shipment of tailored goods from Shadowmoon Valley is headed for our enemies in Stormshield. Intercept it, and share in the spoils.. Rewards: 4750 XP. 1x Baleful Cloth Gauntlets 5000 XP. 1x Baleful Cloth Gauntlets
  • Storm Front Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Shattered Hand forces just dispatched these vessels, which headed straight into a storm. Their recklessness will work to our advantage.. Rewards: 5250 XP. 2000x Apexis Crystal 5000 XP. 5000x Apexis Crystal
  • Take up the Gauntlet Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Hellscream's forces have recently grown scarce along the Orunai Coast. Now the Horde dares to use it as drop-off point for cargo.. Rewards: 4750 XP. 1x Baleful Cloth Gauntlets 5000 XP. 1x Baleful Cloth Gauntlets
  • Talk to the Fist Level 100. Item Level 0. 2 Followers. Cost: 75 100 Resources. Duration: 8 hrs. Northwest of Talador, offshore, is an unyielding rock vise called the Colossal's Fist. The Iron Horde hasn't yet discovered it. Arrange an introduction.. Rewards: 1750 XP. 1200x Apexis Crystal 3000 XP. 2500x Apexis Crystal
  • Tastes Like Chicken Level 100. Item Level 0. 2 Followers. Cost: 50 150 Resources. Duration: 4 hrs. Frostangler Bay is a virtual cornucopia of disgusting-looking marine life. But it's palatable enough if you cook it properly. Bring back a fat haul.. Rewards: 1200 XP. 100 Gold 2000 XP. 125 Gold
  • The Burning Glacier Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. Yes, it's constantly snowing here, but it also has volcanic activity. No, it's never a comfortable temperature. Look, you're not going ashore anyway.. Rewards: 8500 XP. 1x Baleful Mail Spaulders 5000 XP. 1x Baleful Mail Spaulders
  • The House Always Wins Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 200 Resources. Duration: 2 days. Although his surprise attacks were legend, Giras the Guileful was just as infamous for his gambling addiction. Even now he's said to enjoy wagering on cards or dice.. Rewards: 8000 XP. 1x Admiral Taylor's Loyalty Ring
  • The Lernaean Shore Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. Procuring quality leather can be tedious, but the Horde plans to shell the hydras here and skin them. Exhausting work. Perfect setup for a lucrative win.. Rewards: 1000 XP. 1x Baleful Leather Girdle 2000 XP. 1x Baleful Leather Girdle
  • The Shimmer Moor Level 100. Item Level 0. 2 Followers. Cost: 75 150 Resources. Duration: 8 hrs. The so-called dragons living here are fragile mounts, but foolish draenei pay well for them. Divert their latest cargo of gold to a better cause: ours.. Rewards: 2000 XP. 100 Gold 3000 XP. 180 Gold
  • The Sunset Shore Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 2 days 150 Resources. Duration: 8 hrs. The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.. Rewards: 6000 XP. 100 Gold 3000 XP. 195 Gold
  • The Tanaan Channel Level 100. Item Level 0. 2 Followers. Cost: 50 75 Resources. Duration: 4 hrs. An enemy carrier guards the channel entrance. If we take it out, we can storm Scuttler's Coast to the north, and cut off Alliance shipments to the south.. Rewards: 1000 XP. 1x Baleful Mail Girdle 2000 XP. 1x Baleful Mail Girdle
  • The Touch, the Feel Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. The orcs of Throm'var are supplying the Horde with fine furs and supple leather. Such a pity they'll be used to garb our boorish foes.. Rewards: 4750 XP. 1x Baleful Leather Gauntlets 5000 XP. 1x Baleful Leather Gauntlets
  • The Wave Mistress Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 200 Resources. Duration: 2 days. The deep waters of Draenor's oceans have seen many deaths and precious little peace. This ship and its crew are doomed to wander the seas for eternity.. Rewards: 8000 XP. 1x Signet of the Third Fleet
  • The White Kraken Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. Captain Ironbeard is a deadly menace on the seas, but he's obsessed with a kraken that doesn't exist. Distract him and then launch a sneak attack.. Rewards: 4750 XP. 1500x Apexis Crystal 5000 XP. 4000x Apexis Crystal
  • To Fel and Back Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • To Fel and Back Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • To Fel and Back Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • To Fel and Back Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • To Fel and Back Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Kilrogg Deadeye has made his choice. Now his Bleeding Hollow orcs travel to Hellfire Citadel and return to Tanaan empowered by demonic blood.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Unafraid of Ghosts Level 100. Item Level 0. Rare. 2 Followers. Cost: 100 Resources. Duration: 24 150 Resources. Duration: 18 hrs. On the one hand, great riches. On the other hand, furious walking corpses. Oh, come now. We all know what choice you're going to make.. Rewards: 5000 XP. 450 Gold 800 Gold
  • War Is Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • War Is Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • War Is Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • War Is Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • War Is Fel Level 100. Item Level 0. Rare. 2 Followers. Cost: 125 Resources. Duration: 2 days 200 Resources. Duration: 4 hrs. Blackrock Foundry regularly ships newly forged cannons to Tanaan, where they bolster Hellfire Citadel's defenses. Every ship we sink saves thousands of lives.. Rewards: 6000 2000 XP. 1x Iron Fleet Treasure Chest
  • Warspear Fishing Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 8 hrs. Hellscream has posted a sub near the Horde's main base on Ashran. Take that sub out. Alliance, that means you, too. Factional hatreds have no place here.. Rewards: 8500 XP. 100 Gold 3000 XP. 325 Gold
  • With Their Boots On Level 100. Item Level 0. 2 Followers. Cost: 100 Resources. Duration: 22.7 8 hrs. The waters around Shadowmoon Valley are regularly patrolled by Alliance subs, but these two are far from shore. They look lonely. Let's send them company.. Rewards: 4300 XP. 1x Baleful Mail Treads 3000 XP. 1x Baleful Mail Treads
  • You Pull a Gun Level 100. Item Level 0. 2 Followers. Cost: 125 Resources. Duration: 3 days 150 Resources. Duration: 18 hrs. Driven by bloodlust, orc animals target our carriers even when they're far from Frostfire waters. We won't meekly endure this aggression. Strike back.. Rewards: 8500 XP. 1x Baleful Cloth Spaulders 5000 XP. 1x Baleful Cloth Spaulders
  • Zangar Shore Level 100. Item Level 0. 2 Followers. Cost: 75 150 Resources. Duration: 8 hrs. Several races on Draenor offer excellent pay for these giant mushrooms. That said, the shortsighted Horde will quickly wipe them out if we don't intervene.. Rewards: 2000 XP. 100 Gold 3000 XP. 200 Gold




In Development: PvP Mercenary Mode
Originally Posted by Blizzard (Blue Tracker / Official Forums)
They say, “Keep your friends close, and your enemies closer”—and soon, you’ll be able to do just that.

In an upcoming patch, we’ll be adding a feature that allows you to act as a mercenary for the opposite faction in PvP. Whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds, agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde). These agents will allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

When you compete as a mercenary, you’ll still earn all the same rewards you would have by winning or losing as your own faction (with the exception of faction-specific achievements). You’ll also have your race automatically changed into one appropriate for the opposite faction while you’re still inside the Battleground or Ashran. Perhaps most importantly, however, you’ll experience much shorter queue times, as our matchmaking system will be able to fill up groups much quicker!

Our goal with Mercenary Mode is to allow players who want to participate in Ashran or unrated Battlegrounds the ability to do so without having to wait through long queues, while still maintaining the spirit of the core Alliance vs Horde fantasy. We’ll be testing this feature soon on the Public Test Realm, and look forward to hearing your feedback!

PvP Mercenary Mode Clarifications
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Few points of clarification based on some discussion we've been seeing around the interwebs:

On racials: The current intention is that the system swaps your race entirely, including your racial ability. We recognize that that puts Humans in a weird spot, so we're looking into some options there that aren't "spend your Honor/Conquest on a Medallion."

Only the faction that is currently experiencing a long queue will have the option to act as a Mercenary, and only when those queues reach a certain point (which is still being determined). In the current environment, we expect that to generally be Alliance. Since queues have to reach that threshold before Mercenary Mode becomes available, we don't anticipate an increase in Horde queue times.

Using the Mercenary Mode system is completely opt-in. It's important to us that if you don't choose to participate in Mercenary Mode, it doesn't affect you. Should you be grouped with players who are using the system, they will not be identified to you as mercenaries -- they'll look like just another player from your faction.

Similarly, it's important to note that these are not creating "mixed-faction" scenarios. There will be no Humans fighting alongside Orcs. Again, our intent is that you are completely unaware that the person next to you is secretly a Night Elf.

We don't consider Mercenary Mode to be a replacement for racial balance. We just also don't think that perfectly balanced racials would instantly resolve queue time issues. We also don't think that players should feel forced to faction transfer (potentially away from friends and guildmates) in order to experience reasonable queue times.

The picture in the blog is of one of the NPCs that Alliance players can speak to to activate Mercenary Mode for Battlegrounds. Players who are using Mercenary Mode won't just be wearing a Hallow's End mask, lol.

Ultimately, this system's sole purpose is to help resolve the issue where heavy tilts in faction populations can result in excessively long queue times for unrated PvP content.

Can I queue with my friends that are on horde this way or no?
No. Again, it's only intended to alleviate queue times.

Patch 6.2.1 PTR Patch Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Patch 6.2.1 is now available for testing on the Public Test Realms (PTR)! Participating on the Public Test Realms lets you test a patch before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, visit the PTR Discussion 6.2.1 forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report 6.2.1 forum.

  • Text in red means it's newly added or has changed since the last update.
  • Crossed out means the change has been reverted since the last update.

PTR Disclaimer
  • Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 6.2.1.
  • New information for features that are still in-development will be added as it becomes available.
  • Not all content listed in the PTR Patch Notes may be available for testing or may have a limited test window.

In Development: Flying on Draenor
Flying has been enabled on Draenor for level-90+ characters that have attained the account-wide achievement, Draenor Pathfinder. To help facilitate testing of this feature, accounts that have not yet obtained the achievement will be able to purchase a Manual of Rapid Pathfinding from Flaskataur in their Garrisons on the PTR.

  • Please note there may still be areas or pockets on Draenor where flying has not yet been fully implemented. These areas will be tracked and listed in a forum thread titled "Flight in Draenor – Reported Bugs Thread" on the Patch 6.2.1 PTR forum.

In Development: PvP Mercenary Mode
Players will be able to act as a mercenary for the opposite faction in PvP whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds. Agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde) and allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

While competing as a mercenary, players will automatically have their race changed into one appropriate for the opposite faction. Players will still be able to earn all the same rewards as winning or losing as their original faction (with the exception of faction-specific achievements).

  • This feature is still in development and is not available initially on the PTR. Mercenary Mode will be enabled later in the PTR process.
  • See the blog “In Development: PvP Mercenary Mode” for more information.

Upcoming PvP Rewards Hotfix
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since the release of Patch 6.2, we’ve gotten a ton of feedback regarding the Champion’s Strongboxes rewarded from Ashran and Rated Battlegrounds. We’ve been discussing that feedback heavily since the patch released, and wanted to take a moment to clarify some confusion as well as share an upcoming change.

To start, we’d like to clarify exactly what can be found inside a Champion’s Strongbox, as some (though certainly not all) players seemed to be anticipating items that they’d never have been able to get from the Strongboxes anyway:

  • Strongboxes can never reward items that can be purchased with Conquest Points.
  • Strongboxes can never reward cloaks, necks, or rings.
  • Strongboxes can never reward items with set bonuses.

With that said, we definitely recognize that the Strongbox rewards (or rewards from any box, for that matter) are unclear, and that’s something we’re looking to improve upon in the future.

In addition, we’re currently in the process of applying a hotfix that will remove the Versatility belts, boots, and bracers from the Strongboxes, and make them available on the Conquest vendors instead. Once this hotfix is active, Champion’s Strongboxes will only reward helms, chestpieces, gloves, shoulders, and legs, as well as the Accolade random stat trinkets. Remember that armor pieces earned from Strongboxes do not grant set bonuses, so most players will only want to equip one of those pieces.

We feel that this change will allow there to still be a benefit to earning the Champion’s Strongboxes over the course of the season, but due to the fact that you’ll still want to complete your set bonuses, that benefit will be a little extra flexibility in gearing choices instead of simply having Versatility items another player may not have won. This also greatly increases the chances of earning a desirable item from your Strongbox (at least, until you have everything you want from them) by reducing the overall number of possible items you could get.

Thanks again for all of the feedback on this topic. We’re hopeful that this change will greatly improve the gearing experience in Warlords Season 2, and are taking all of your feedback to heart as we plan for future seasons.
by Published on 2015-07-15 06:55 AM

2000% Bonus Legendary Find Now Active on PTR, PTR Going Offline for a Possible fix to "Terminated Games"

Champions: They Come in all Shapes and Sizes, Deck Spotlight: Budget Shockadin

Eternal Conflict Shop Additions, Leoric Hero Spotlight, Hero Rotation Update

Hellfire Citadel - Raid Finder Wing 2
The next wing of Raid Finder difficulty Hellfire Citadel opens this week, allowing access to Hellfire High Council, Kilrogg, and Gorefiend. Wing 3 opens July 28.







Patch 6.2 - Garrison Campaign
The last chapter of the Garrison Campaign ends this week if you have been keeping up with it.




Mythic Hellfire Citadel Progression
Five guilds are still at 12/13. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.



Patch 6.2 Hotfixes - July 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Quests
Garrison Campaign
  • Oronok's Offer: Players should now be able to obtain Oronok Torn-Heart as a follower. Players who have already completed “Cipher of Damnation” should return to the Corrupt Refuge where the quest ended to acquire and complete this quest.

Classes
Paladin (Forums / Skills / Talent Calculator)
Talents
  • Hand of Purity's Purity effect should no longer incorrectly cancel if the target is struck by melee attacks.

Blue Posts
Originally Posted by Blizzard Entertainment
Fel Lord Zakuun 1 Shotting Tanks
An unrelated hotfix broke this - sorry, I know it sucks to run into a brick wall on a farm night due to a bug. We're working on it, but it's not likely to be fixed within the next 30-60 minutes or so, for anyone who has a raid stalled and is waiting on an immediate solution. It will be fixed by tomorrow, for sure. But hopefully sooner.

We just applied a hotfix for this issue, and phased/invisible Wakes should no longer be blowing up the raid. The hotfix may take a few minutes to take effect, but please let us know if you continue to see these issues.

Since the fix seems to not have worked, we'll be looking into a different solution, but I have no ETA to offer other than "as soon as possible." (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Flying
They're probably trying to hold flying off as long as possible, They didn't want to add it.
The next minor patch will be up for testing as soon as possible. We're actively working on it. (WarcraftDevs)

Character / Items
Just wondering if it is intentional that you can get 'The Consuming Void' rare mission multiple times - Reward is an herirloom
It's intended. The heirloom comes in a bag that is unbound and can be traded or sold. (WarcraftDevs)

Do you feel the melee trinket from Supreme Lord Kaz is to weak compared to the caster one?
It’s definitely not a competitive DPS trinket, nor is it trying to be. It’s more a potentially interesting utility option. (WarcraftDevs)

Soaring Skyterror engine sounds during flight intended? or simple oversight?
Not intended. A new sound set is required. This should be fixed in the minor patch that enables flight. (WarcraftDevs)

PvP
just stay calm.Remove EMFH and anyone tell bad things to you.Just remove it pls save the PvP
Mental experiment: What if Wild Gladiator's Medallion of Adaptation had +3000 Versatility. How good would EMFH be? (holinka)

Garrisons
any reason why demolishers from engy building had attack speed slowed in 6.2? they were only good for invasions/world boss :-(
The no-CD attack speed allowed for many, many, many attacks at once. This was not intended. (WarcraftDevs)

Do i need to wait the full expiration of an abrogator mission via ships to get the runes missions? I've had it since last week.
Timeout was added in a future update, but you should run the mission to get to the runes missions. (1/2) (WarcraftDevs)
The update, unfortunately, will only apply to missions not already in progress. (2/2) (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler has recently provided longer answers to some questions than tweets would allow.
Originally Posted by MMO-Champion
What would you say is the holy grail of a system designer?‎
Someone who can identify a potential design problem (often before players do) and suggest the perfect design change to solve that problem. "Perfect" means a lot here -- it has to resonate with players, it has to be easy to implement, it has to future-proof the problem, and so on.

The problem could be something like a bug fix or something like a game missing a major feature that will help keep players engaged for time to come.

What made you decide to leave WoW for League?
I had been working on WoW for six years and it was largely the same work for those six years. I realized I had started to get a little bored and I feared that boredom would lead me to making designs that entertained me as a designer, but weren't actually good for players. I looked around at other opportunities and none of them really spoke to me, though I strongly considered Diablo. I was a big Overwatch fan, but that team was pretty full on designers, and I didn't want them to have to create a space for me. I like solving problems and I get bored when there aren't a lot of problems dropped in my lap to solve.

Speaking of which, Blizzard was a mature company by that time. It still had (and probably has) some problems as an organization, as I'm sure any current employee would freely admit. And I don't want to give the impression that it's some deeply flawed company. It's not. It was a great place to work and I am still really close to a lot of my friends there. But the problems that remained to be solved were deep-seated, hard-to-solve problems, the kind that take radical culture shifts to address. They may not even be critical problems to solve, but they didn't feel like problems I was going to get a lot of traction on, and like I said, I get bored when I'm not doing just that.
I'll give you just one example. Blizzard has a lot of folks who have been there a long time. That makes it difficult to carve off leadership opportunities for the next generation of high performers. If you want to be a lead, and your team has a roster of stable leads, and every team has a roster of stable leads, where is your potential for upwards mobility? Many mature organizations with low turnover have this problem, but as I said, it's a hard one to solve!

But then we come to Riot. Here is a pretty young company with a lot of young developers and a whole lot of new company problems to solve. But I saw right away that many of them were the kinds of things I was good at solving. I knew how to fix that shit. I knew I'd be able to make a big difference at a young company and quickly.

Now solving problems is fulfilling and all, but it still wouldn't be a good fit if I wasn't aligned with the company values. But holy crap that ended up being such a good fit. Riot believes in teams that can act with a lot of autonomy. (I hate being constrained and I love being able to move fast without a lot of gatekeepers.) Riot believes in investing a lot of time in growing and mentorship. (Many of my most rewarding moments in this career have come from just that.) Riot believes in interacting with players. (Any of you who know me know how important it is for me to reach out to players. I'm doing that now!) It's not that I was misaligned with Blizzard values, it's just that the Riot values fit me perfectly.

I do think League is a great game, but there are a lot of great games out there that I could have worked on. I chose League because of Riot.

What has been your most frustrating moment during your time as a game developer?‎
I'm not sure I could come up with the *most* frustrating. It was probably a bug I couldn't fix or an editor crashing and losing hours of work.
Microsoft killed a lot of cool Ensemble game pitches for what seemed like bad reasons. That was frustrating. I wanted to be more bold with the design of WoW than was probably prudent for the game, but it was a little frustrating. Whenever players try to reverse-engineer why we make certain decisions and conclude its some internal political reason I get frustrated. When they claim we're out of touch or don't care, I get frustrated.



Heroes - Episode 2: Lord of Terror
Carbot has released the second episode of the Heroes series.

by Published on 2015-07-14 07:46 AM

Reforging Items, Rift Monsters Focused Feedback, Hammerdin GR 57+

Live Hearthstone Event on July 22 - Streamed & In Person

In-Depth King Leoric Spotlight

Mythic Hellfire Citadel Progression
Five guilds are now at 12/13. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.



Warcraft Movie - Skies of Azeroth Teaser
Legendary finally uploaded the movie teaser to Youtube. You can drag the video around to look in all directions if your browser supports it!



Patch 6.2 Hotfixes - July 13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raids and Dungeons
Hellfire Citadel
General
  • Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.
Hellfire High Council
  • Fixed an issue that could cause Dia Darkwhisper to not cast Mark of the Necromancer a final time upon reaching 30% health.

Items

Classes
Tier Armor Set Bonuses
Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability's damage had been fully absorbed by a damage shield.

Druid (Forums / Skills / Talent Calculator)
Restoration
  • Lifebloom should now be correctly granting full effects of Mastery: Harmony's bonus to periodic healing during the bloom portion of the spell.

Hunter (Forums / Skills / Talent Calculator)
General Abilities
  • Fixed an issue where Kill Shot (Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.
Talents
  • Barrage should no longer incorrectly hit targets that are in stealth if the Hunter is unable to see them.

Mage (Forums / Skills / Talent Calculator)
Frost
  • Water Elemental's Water Jet and Freeze ability could no longer be incorrectly cast at the same time.

Monk (Forums / Skills / Talent Calculator)
General
  • Fixed an issue with Monk abilities that could incorrectly detect two-handed vs. dual-wielded weapons.

Blue Posts
Originally Posted by Blizzard Entertainment
Contest Winners
so, did anybody win?
Yeah! 110 people to be exact! As well as the person (and guest) that won the trip to BlizzCon.

We're still finalizing some of the winners. Per the rules they have 10 days to respond to our email before we pick a new winner. Of course some people don't check their email, we pick a new winner, and sometimes they also don't check their email, etc. etc. this could go on for a long time... Plus the legal process for some of the larger ticket prizes requires physical documents being mailed back and forth. Long story short, we don't have a full final list of winners yet--although it's only a few stragglers remaining.

Instead of posting all the winner's screenshots (111 of them)--not only because it's a lot of entries to post, but also because it was a sweepstakes, and not a judgment of the best screenshots--we're going to just be posting some of our favorites. We should have that up early next week if I were to guess. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Lore
Infernals are basically the same as the Molten giants that Dark Shaman enslave, the only difference is shape and one is fel-
Fel construct vs. living earth creature enslaved against its will. (Muffinus)

be considered demonic souls...
"Infernal soul" might also be a term used by the legion for a fabricated "soul," which may not be the same as a life soul. (Muffinus)

So locks are controlling the infernal soul that animates the infernals? Neato, I guess fel-corrupted elemental spirits could also
I would consider those more fel-corrupted living beings, not necessarily demonic, just corrupted. Aberrations. (Muffinus)

...aren't shaman heals just water spells?
They used to be life spells! Now they are water. I think their res is still nature? I don't recall. (Muffinus)

Pets and Pet Battles
About battle pets, ever considered that the system might be getting a bit bloated? There are 14 rats, for example.
Sounds like we need more cats (Muffinus)

Stephan Frost Joins Blizzard
Stephan Frost worked on Wildstar at Carbine for several years, as well as working on videos about the game. He joined Blizzard last week as a Design Producer.



Dark Legacy Comics #497
DLC #497 takes a look back at Vanilla.

by Published on 2015-07-11 11:00 PM

Update (3:00 PM EDT): Legendary finally uploaded the VR movie teaser to Youtube.

Warcraft Movie Trailer - November 2015
We finally have a release date for the trailer!



Warcraft Movie Footage
Attendees saw several minutes of footage and no recording was allowed.



  • Nerdist had a recap of the panel, but there wasn't any huge news there.
  • Recap of the footage from io9. Read the full description on their site for more!
    • Durotan says “Our planet is dying, we need food and water.” A group of orcs sit around the fire and talk about how they believe in the orc warlock Gul’dan (Daniel Wu), and will follow his lead.
    • Next Durotan and his wife, Draka, are laying on the ground of their hut. The wife has chosen a name for their child, but the father says “I’ll choose a name when I meet him.” She then reveals it’s a son and he’s very excited.
    • We see the aforementioned Gul’dan on a massive cliff with the Dark Portal from the games behind him. “Dead, alive, dead, alive,” he slowly chants. He reveals that a thousand soldiers need a thousand slaves - prisoners, not corpses - as fuel for the Fel
    • Montage of shots of the Alliance characters walking in on and around Stormwind, before we go back to the orcs, “We are not powerful enough to defeat them” one says to the other. “We could be,” the other responds.
    • King Llane Wrynn says “They’re beasts, they should be destroyed. If we do not unite to fight this enemy, we shall perish.”
    • There’s a shot reminiscent of Braveheart where the Alliance is running from the left side of the frame, it pans right and the orcs are running, and the smash into each other in the middle. That’s followed by a shot of a guy jumping off a cliff and jumping onto a Gryphon.
    • Warcraft definitely looks like it’s CG and green screen. These are not real sets.
    • Think a dirtier, dustier, more muted Avatar.
    • I think many fans are going to complain that it looks to fake but, come on, how else could this get pulled off?
  • Recap of the footage from geektyrant
    • The footage basically starts off with clips of the orcs and their lives in a desolate wasteland that is dying. They need to find a new place to live so they can survive.
    • This leads to them making their way through the dark portal into the world of Azeroth thanks to the help of warlock Gul'dan with his death magic.
    • Of course The Alliance discovers them, think the Orc are dangerous, and they go to war!
    • The audience was then treated to a ton of visually stunning battles sequences between these two factions.
    • Seriously, the footage that we saw is unlike anything I have ever seen before. It is the true definition of "epic."
    • I haven't been moved by film footage like this since I saw The Lord of the Rings for the first time.
    • Warcraft takes all of that CGI filmmaking to a whole new level.
  • Recap of the footage from ComingSoon
    • Basically it starts with a focus on the Horde as it shows a bunch of them walking across the wilderness until they come to an area with a bunch of green orcs
    • We spend some time with the orcs as they realize they need to find food and water to save their world
    • It shows a lot of Durotan and his wife who is pregnant and that seems to be a big part of the story
    • But we see a wizard creating a portal from the souls of prisoners
    • Anyway, the wizard creates the portal and the orcs rush through it and for that whole section we haven't seen a single human
    • When they get through the portal, they first see the humans on horseback and we get to see King Llane and some of the other characters who say that the Horde are monsters that need to be destroyed
    • There was a lot of footage of all the characters but it kept coming back to Durotan and his wife who has the baby in the human world where he's in danger
    • Yes, filming has been finished a long time. From the footage it's obviously very CG heavy especially in the Horde scenes because that's all CG
    • What's interesting is that it seems to be focusing more on the Horde characters in terms of the emotional base of the film
    • But maybe it was more impressive to show those characters than the humans
    • We did see a few scenes where the clash as well as characters riding on Gryphons
    • They didn't show a trailer but full footage, probably; 5-6 minutes and they were using the large side screens so the footage was being extended to either side
    • It looks good but it's very CG heavy
    • This wasn't a trailer but they obviously have enough footage to do one. I think this was more to introduce the story being told, the basic characters and the visuals
    • The individual characters looked great but there were huge scenes with thousands of orcs and the scene where Medivh opens the portal was pretty impressive
    • Yeah, the music was great and it definitely seems to be actual score from Ramin Djawadi (Iron Man, Pacific Rim)
    • No, they did not say when they will release the trailer online or anywhere.
    • We did get a brief glimpse of the elves, very short
    • "what about Paula Patton?" - We only see her very briefly in chains being taken somewhere
    • It seems the characters are really being given a lot of life and dimension


Warcraft Movie Posters
Some movie posters were shared on Twitter today.



Warcraft Movie Dagger
A dagger from the movie was also shared on Twitter.



Warcraft Movie Character Posters
Several character posters were shown at the panel. Thanks to several people on Twitter for the images (Latinoreview, AudejeMarot, joblocom, jjduncan, and Kraven1138)


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