You're not happy. I am. So what would you expect I do?
I personally don't care how many subscribers Blizzard has as long as the content they're making makes me happy. I don't care about you or anyone else beyond my friends and my guildmates. You're welcome to rant, rage, scream, and cry in frustration, but that has no effect on me.
Since LFR, subs drop every quarter !
People don't understand. Less subs = less new content
As long as WOW = X million subscriptions and the rest goes to 0, I think the situation looks brighter and brighter. Only EVE still standing in subs.
The rest is at ZERO subs boss.
Good work Mike, now let's add F2P stuff like Hearthstone around the subs and we'll have even better revenue.
Yeah I'll say the only thing I have done in WoW in 2013 is log on for LFR and kill the final boss of the current highest LFR tier and then thats it.
My account ran out a few days ago and I'll keep it inactive until 5.4.
That said most people aren't like me...most people wouldn't be sub'd just to kill 1 boss a week in LFR...and most wouldn't resub to a game in thats all they did...but im an old player with lots of history in the game so thats my only reason to resub....most other people wouldn't give 2 shits to come back after experiencing that.
All of the people I got into WoW quit shortly after hitting max level, let alone raiding or pvping
That is pretty awesome for them. Gratz. Of course, their entire sub base is about the size of the noise in WoW's sub base numbers, so you can't really call it a "market trend" yet. But it is nice to see it steadily growing. It would be interesting to see if more games like this are what the next generation of MMOs will truly be.
Like I've said, who's been at the helm since the game began it's downward slide? Who's visions have these last few expansions been? You want to fix the problem, get rid of the one guy who has consistently run the ship his way or the highway and maybe then you'll get some change. Go back and read some of his posts pre-Cata and so on and see how he has tried to save face over time but at the end of the day it's still the same old same old, his rules his decisions, his failure, end of story.
"My arm is cut off but that other guy is dead over there so I'm fine!" That's basically what you just said. You're (WoW) is 'bleeding out' and yet EVERYTHING IS FINE MAN! No worries! You can't honestly be serious. The game is old and boring and stagnating and the sub numbers are showing it.
Ok so your post is made with a solid vain in trusting Blizzard implicitly in whats happened in the past and whats gonna hapen in the future... i can live with that.
But this point is purely opinion.
We do know why players r unsubbing, a significantly large section of those who unsubbed r still on these forums. They continue to post and happily explain the exact reasons they unsubbed. Sadly, most people on the forums who r still subbed ignore or ridicule this section of posters. There is a good thread recently called something like "Why did u unsub from Wow?" and that thread has around 30+ pages of posts from those of us who have left the game and r kind enough to post our reasons for leaving.
Now, im pretty sure u dont have to be a business genius to use this data to see trends and commonalities in why players r unsubbing. Its there for u in black and white.
That said, i agree with u that Blizzard are working harder and faster for the new content, we only disagree in the backdrop which frames their sudden 'bullet up the ass' attitude.
I think its cos theyre finally in panic-mode and u think its simply business as usual.
This is kinda apt too.
I don't even know what to say anymore man.
WoW is like a dying grandfather to me. I still love it but it's becoming weaker and weaker as time goes on and as much as you hate to think about it you know it wont get any better and it's time to move on enjoy other things.
That said I wish it wasn't like this and I wish the game was still as strong as it was in the TBC/WOTLK era.
Theres an obvious difference in the quality of the game when you compare TBC and Wrath to Cata and MoP. Why can we see this yet the people at Blizzard cant?
Yea like I said I quit awhile ago. It turns out I think it was actually early May. I can't quite remember. My biggest problems and reasons for quitting were that my guild sucked and my server was worse than them so we couldn't replace the bad players. I mean realistically the game is fine. They just need to innovate and do something new and fun to refresh it to justify paying 15 bucks a month with all of these f2p games out there and fix the damn servers. 5.4 won't really do that. I honestly doubt the next Xpac will even do that. At the direction the game is going, I could definitely see WoW hitting 5M subs. I think the saddest thing is that as vulnerable as WoW is, it's probably top 5 at LEAST of the MMOs out there right now. No other companies seem to want to innovate and it's annoying. I want a fun new MMO to play (although I do like Tera) that is really complete when it releases and not some skeleton of a game that just drives away it's players. Oh well, the video game industry sucks ass right now.
Blizzard would do anything that would produce revenue. It's what companies do. They are just not that desperate yet to run Legacy Servers. We will discuss this again in the aftermath of the disastrous Q3 results which are on the way.
It is also worth noting that Legacy Servers would be primarily addressed to Veteran Players like me who quit WoW long ago and will never return to play so-called "WoW" under any circumstances. So, Blizzard won't be segregating people, instead, they will be bringing Veteran Players back to the fold.
Last edited by Sturmbringe; 2013-07-26 at 02:59 PM.
Veteran vanilla player - I was 31 back in 2005 when I started playing WoW - Nostalrius raider with a top raid guild.
I wonder if it would be possible for people just doing lfr and that wanted to kill Garrosh to do it for free without a sub. Wait till Blizzard gives out a free week, come back and do lfr. You finished the expansion and then can take off again.
Again how do you work out player or group activity to determine quality?
Even if you do drop in and out of an expansion, are those people making up the difference in cost with mounts / helms / pets?
It's been said a lot but this expansion isn't very alt friendly, people seem to (in my experience at least) have stuck with one / two toons instead of the 4 or 5 well geared ones they've had in previous expansions (when there were quick and easy catch up dungeons), that would effect activity but have little to no impact on the bottom line.
Also the game doesn't require guilds to see content, and that'll only get more so in the future (with flex) is it fair to compare "you must be in a guild to raid" to a time in the games life where LFR exists and Flex is coming?
The cost of starting up legacy servers...long since ruled out by Blizzard, many many times. Imagine having to separate up your servers (or purchase new ones), new space, re-engineer the game and databases for multiple versions, train staff for those specific versions of the game, all to watch people play for a few months and then dwindle down all the while losing revenue on the main World of Warcraft as people leave it to try out the legacy servers.
That'd be a horrible design decision.