Originally Posted by
Gardiff
The same tank who is on marak always is the first target to soak blood ritual for the fight. There used to be a mechanic in the DJ saying something about a 400% damage taken debuff but this never made it live (or if it did it was changed fast). That isn't the case and so the same tank is always on him.
So for your example lets say ritual 1 goes on mage. Rogue jumps in. Tank is obviously in. So 3 people with debuff. Tank can never be the primary target. As you stated, BOTH the mage and rogue are viable targets at this point and so it can jump on either the mage or the rogue. The advantage to this is that even if they both keep alternating because of RNG, the rogue will never die and will never need help because of feint. The mage on the other hand is always going to need help. However, a simple shield is usually not enough for a class like a mage and so whatever ones the rogues gets can let more cooldowns be used on the mage. To be truthful, though, with the ilvl buff and a decent CoW, this isn't an issue at all. Its just nice to have when there starts being 4 or 5 things the disc priest has to be watching for for a rogue to take care of it him/herself.
If you want to force the rogue to get every blood ritual from then on out, what you do is have your primary target (say its the mage) run 45 yards away from marak into the direct opposite corner (basically). Because the range of blood ritual is 45 yards, if your mage is in that corner, the only other viable target is the rogue. Thus the rogue gets the rest of the blood rituals. And once ~3 go out on the rogue him/herself, the debuff will finally fall of the mage and he will not have to run in and out 45 yards. The rest will be auto forced onto the rogue.
Again, its up to you if you want to do this. There are enough personals / simple cds available such that even if it is a poor class who doesn't have many defensives, you should be okay. We always just had our rogue run in and then he got whatever ones he could through rng (with shields on the target). But if you want to eliminate a possible few deaths, then you can do the above thing. Again, remember that you can use every single CD (hos, PS, purity (if you went), etc) for these rituals because the only other time you need them in the fight is sub 20% for the marak tank. As for the dispel debuff, a shield is ALWAYS good enough but I suppose you would want to save one small CD for the shield person (or personal it). And of course the mage can dodge the first blood ritual completely with a late greater invis (unless if you absolutely want to save it for aim during a bomb phase but considering the first blood ritual comes out ~ at least 1.5 minutes before the next bomb phase, you can absolutely invis it and have it up) but this is another issue.