Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Good and Bad is subjective.
There is many who finds WoW to be great and others that think its shit.
The fact blizzard is still in business clearly shows they are doing something right and making a product someone enjoys while making profit. Activision didn't ruin anything and good chance they are apart of the reason why blizzard is able to fund more IP's.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD
Agreed on slowing growth rate of subs. Good argument that possible that without move from the9 to netease, wotlk may have closed out lower than it started on worldwide subs. western subs I can make a good argument they WERE lower than in e/y 2008.
pertinent to the topic but lacking all kinds of critical data for us to review are how the tuning changes immediately post-merger 3.0.x impacted retention patterns. it is the proverbial 64,000$ question.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
I think we can agree they didn't have an obvious positive effect, since they tried reverting that tuning philosophy.
It could be that subs would have done even worse without 3.0.x tuning, though. I know I personally would have bailed out from WoW had Wrath been BC all over again. Most of the people I played with in Wrath bailed out when it looked like Cata was going to be pretty much that.
I suspect those in charge may have interpreted the slowdown of growth in Wrath as a repudiation of the "make it easier" philosophy, and designed Cata accordingly. If so, this was a mistake.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Blizzard is a corporation, it is not your favorite Uncle.
I really don't get some people's stubborn insistence that Blizzard can't possibly be responsible for any of its horrible mismanagements, it must be EVIL activision. Conveniently anything good they do must be because the amazing saints at blizzard sneaking something by their corporate Overlords.
Pretty much every ex-blizzard employee said the opposite. As in they were left alone. Can't we just accept that corporations do not deserve to be placed on a pedestal and the bad and the good of blizzard in the last decade was entirely because of their own ego, complacency and greed?
Mike Morhaime made a critical mistake very early on, instead of getting a loan from a bank to keep his company afloat, he sold it to some company who then Sierra bought and then Sierra got bought by CUC who then turned into some other company after an Enron style scandal and then they got bought by Vivendi who then bought Activision and smashed those two companies together and then Activision bought it's way out of Vivendi. But that early critical mistake cost Blizzard everything. If Mike just had a little more faith, he would be richer than Zuckerberg and have full control over his own company's destiny...
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Didn't see Panns old response but his answer is friendly put nonsense, because the subject he talks about is a different one than I talked about. It just happend to occur under the same circumstances.
Kotick didn't actually get away with the lawsuit I refered to. It was settled out of court (internal legal battles obviously hurt reputation) with a deal at loss of Kotick. In simple words Kotick and Kelly where forced to pay back Activision Blizzard $275 million for basically selling Activision Blizzard to himself and partners at a discounted price offered exclusively to themself at effective loss of Activision Blizzard and all other investors. The result of that agreement is a defacto lost battle for Kotick. Just without a curt ruling forcing him that would be all over the news shaming Activision Blizzard executives and shy away investors.
Last edited by mmoc36f28662f1; 2016-04-15 at 07:31 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Ah OK, so its purely Blizzards fault this has gone from the best game ever to an over convenient pile of shite with barely any RPG elements left with a crappy shop selling bollocks to delusional fanboys and gold and boosts that undermine game integrity. I'm surprised, you usually pass the blame onto anyone BUT Blizzard.
I've highlighted all of the personal opinion parts of that. Since I don't agree with any of those things, I have no one to blame. You can feel free to have that opinion of the game, of course, but objectively the only person you can blame would be Blizzard, yes. They're autonomous.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Why do people think that Activision has any control over Blizzard? And do these same people not realize that Blizzard has always been under the thumb of a parent gaming company, formerly Vivendi? Just because Blizzard is a subsidiary of a parent company doesn't mean the parent company controls every change the company makes. Activision has their own gaming division to worry about, I doubt they pay much attention to Blizzard's activities beyond approving projects and maybe checking up to ensure that everything is running smooth and is generating a profit.
I bet it would surprise most of these people to know that a lot of companies in the world are under the thumb of a larger parent company. Most of the newspapers and radio stations in the USA are owned by the same four companies. Almost all of the billboards you pass by on the freeway are controlled by the same company. Nestle owns probably half of the chocolate production in the USA. And so on and so forth. Just because a parent company owns a subsidiary does not mean they are taking part in the everyday running of the operations and choosing how the company should produce content.
Ixila of Forgotten Aspects - US Hyjal 13/13 Mythic Hellfire Citadel
My YouTube kill vids!
Ixila - Holy Paladin - Armory | Ixtide - Resto Shaman - Armory
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"