The perfect is the enemy of the better.
They haven't said they are trying to recapture the legacy experience. They're trying to make a realm using elements from the past that might enable a better community. Those two things are not the same.
The perfect is the enemy of the better.
They haven't said they are trying to recapture the legacy experience. They're trying to make a realm using elements from the past that might enable a better community. Those two things are not the same.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
I said already that yes, they can relaunch the original version of the game. I am not sure why you think it's not so hard that it's not worth it (in reality, the latter is "doesn't seem to be worth it", because nobody knows for sure how many people are going to pay for that in the end, etc).
I don't even know if it's so hard that it's not worth it myself, I have no data. I just know that it's really hard, the amount of coding is big, easily above things like CRZ + flex raids + a couple of other big coding features combined, because I am a dev myself and I kind of know what's involved. But whether it's worth it, I don't know, it's for them to decide - they think it isn't worth it, and I don't see why I shouldn't believe them on that, it can *absolutely* be true.
I would imagine that is what they are "talking to the team from Nostalrius" about. What features would work best on pristine realms. If I had to make a guess, based on Brack's post...
I'd say that they have moved on from the idea of the "extreme difficulty" of legacy servers and are focusing on "capturing the nostalgia" with pristine realms and are getting the Nost team's input on those. I would say that they are focusing internal efforts there, but we won't see anything more on them until after Legion releases in August at least.
it can get creative once you think like that. How about a deal where certain legal measures are not taken and some nost names 'endorse' pristine realms as blizzard 'doing the best it can' given the 'great difficulty' in classic realms?
i find it very hard to imagine blizzard actually talking about their own development initiatives with outsiders, particularly private server cowboys (or, as Forum Logic adherents allege, hardened criminals).
Last edited by Deficineiron; 2016-04-28 at 04:21 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Not disagreeing here. Keep in mind, with the success of Nost though, other private servers are in the process of popping up and are already avoiding the mistakes that Nost did (like placing their server in a country where blizzard had an easy time going after them). Between blizzard's pristine server and new private legacy servers, which do you suspect players are going to pick? This problem IMO is going to get bigger as time progresses too.
As I mentioned earlier, blizzard's ideas here are definitely a step in the right direction, but IMO it would take more steps before they really capture the interests of that Nost crowd. And again, this is my own speculation.
The whole purpose is to try to reign in the legacy crowd though.They haven't said they are trying to recapture the legacy experience. They're trying to make a realm using elements from the past that might enable a better community. Those two things are not the same.
Yeah, that's why I said what I did. Getting the Nost team's input on features for pristine realms, not actually on how servers are coded and things like that. I think they're focusing on pristine realms and they once again considered and shot down the idea of legacy servers while there is an actively evolving version of World of Warcraft with WoD now evolving into Legion.
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I'd say the whole purpose is actually to shut up the legacy minority.
hard to know what the real agenda is behind pristine. It may be a way to offer a slightly harder server to impact the season unsub pattern. maybe it was given an impetus by this nost stuff, or they are just tossing it out to try to give the dog a bone (they would be fools not to throw the mob SOMETHING to chew on).
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
The problems with leveling extend beyond hp and damage though. Player mechanics typically trivialize mobs - damage classes usually have a couple of ways to self heal (that don't involve eating or bandaging lol), for an example. And while increasing the hp of a mob may be an easy thing, altering mechanics of the classes themselves is something I can imagine blizzard would have no intentions of doing here. Just my guess though. But as I stated before, if this stuff is made too easy, it dis-incentivizes the need to be social. Having too many of these things in the game is the real problem though, one or two by themselves is no biggie.
And I hate to come off as a negative nancy here, but the pristine server is the equivalent of taking your girlfriend out to a 5 star restaraunt on the first anniversary, and the next anniversary you take them to In and Out burger lol. Yeah In and Out burger is good, very good, but definitely not what they wanted.
And I do agree with you that it seems they at least admit that players know what they want. Very good thing, and I'm not under the illusion that this means "legacy servers are coming!" It's still a very long shot off, but worth a try. So there is some good news out of this!
WoW is obviously going down. People been asking for this for long long time and they were never this positive(not even positive).
If classic WoW is back, i will hear the help screams of Blizz and resub.
Wonder if they will release a game package "Pristine WoW" or something like that and milk more from players.
That's the stupid narrative of the fanboys to blame the flaws of the game on the players. Just like "hey, if you think the leveling is too easy, you can do it naked, with both hands tied in your back and a blindfold !". But fact is, it's up to the game to have the appropriate design - that's the whole fucking point of design.
for the record, it sounds like you are saying the perfect (5 star rest. on anniversary) is the enemy of the 'better' (in-n-out), which is certainly better than nothing, right? At least this is how I understand the slogan. I am studying whether I can integrate it into my comprehensive Forum Logic system. It is good because anytime you do something half-way or half-effort- or just kind of middling, you can use that argument and make it sound better than nothing.
the girlfriend is being unreasonable in demanding the perfect, clearly.
Last edited by Deficineiron; 2016-04-28 at 04:41 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
I'm not so sure the last is true. If Blizzard has been talking about this for a while, as Brack indicates, that means they have been privately wondering if they could get a substantial number of players back by segregating a realm off and implementing the removal of the primary things that people talk about making them leave, LFD, CRZ and the rest of the list.
A lot of the Nost crowd, despite forum assurances, aren't going to be interested in being charged $15/month--or whatever it is--for the privilege. People can argue about the percentages but a primary component of private servers is that they are free. Nothing is going to change in that respect.
There are literally millions and millions of people who don't play on private servers who might return for a look at a realm with the restrictions that Blizzard has proposed with the idea of starting a new community, leveling from 1, one that is restricted to the realm itself. Potentially, it's a much larger crowd to bag than what can be found on private servers, never mind that many people, myself included, play or have played on multiple servers so adding up how many people play on private servers tells you less than you think.
All of that said, if they go ahead with this I hope they do two more things: 1) Increase the health and damage on quest mobs to the point where you need to pay attention and 2) Scale XP for leveling so you don't level out of the zone before 40% of the quests are done. I would like to see them bring back group quests as well but unfortunately I think the best way to assemble a group for those uses the scenario system and that appears to be a non-starter on a pristine server. But bring them back anyway and people can try to make a group for them or skip them (like we did before they mostly went away).
Maybe I'm the only one but I'm not confused at all that a pristine realm as proposed is an idea that is going to satisfy anyone that wants back pre-Cataclysm Azeroth or any of that. But I believe that it could be a much better experience than retail and for that reason I hope they give it a go. Those that simply say the idea is garbage and give us vanilla realms are really advocating for neither. Blizzard isn't doing legacy realms but they've offered this as a trial balloon to have people say what they think. If enough people say garbage then I'm sure they'll be OK with just giving us retail and leaving it at that.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I think this is it, and thus my comments above about this having been designed to try to alter seasonal sub patterns, etc.
I think if they want to attract the private old version server crowd, the best way to do that would be release old version servers. This was put into that post to try to give the crowd some meat to chew on and generally confuse the issue, as well as it being an easy source of publicity and feedback.
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You are supposed to say 'but with lfr/lfd no one talks anymore.' I wrote the response to that one weeks ago
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
I'm curious to see how they're going to handle the 'pristine servers' concept.
This might be enough to bring me back, but it's going to have to be level locked and/or progression in nature. If they just remove all the toxic "features" and force everyone into garrisons (soon to be orders or whatever they repainted it as) then it' does absolutely nothing to solve any of the actually problems with the game and completely fails to give even an iota of what the community is asking for.
Once we gathered friends together, drank a ton of Mountain Dew and beer, and role played with paper, pencils, and books.
Now I log onto MMOs with the same people and we only talk about how hard we PWNed that: Noob, boss, etc.
I hate modern gaming....