Do you lose your ability to form sentences when you talk to someone who doesn't agree with you?
I don't want to determine how you have fun. Teleport to all the npcs and raid bosses you want. Just don't pretend it is even remotely the same as teleporting to the entrance of a dungeon.
Your fun is obviously transportation, and you are perfectly able to do that. You may not have noticed, but noone here is saying "Remove dungeon entrances entirely, only let us teleport there". So knock yourself out, you can run to all the dungeons you want to. Why do you need to remove the option to teleport there for people who dislike transportation?
There is nothing wrong with teleporting into the instance in a random group. Before this feature was implemented, I was one of the "dumb", social people who actually did the travel, while the rest conveniently have been ported with the summoning stone. Yeah, great thing if some people get abused constantly. Yes, nowadays I sometimes get a summon, but still, it's me who is porting others most of the time. As long as there is some way of summoning in the game, the teleportation thing should be in there, too. If we remove warlock summons and summoning stones, so EVERYBODY has to travel, then we can talk about removing instance teleports in the automatic matchmaking feature.
While I wouldn't want to teleport to an NPC (and I doubt the one asking for it wants that either), I am baffled at the way you don't seem to get why he is saying this.
Lets assume this feature (teleporting at will to a location of your choosing, be it NPC or other right?) does exist. Will players use it? I mean they could also choose not to use it right? Just like they can choose not to use the LFX-tool.
I may be gambling here... but I do believe that you would not be happy with this addition to the game right? But I am also willing to bet that you would (if it wasn't enough to make you unsub) also make use of it. As it is there and everyone (over a small amount of time) will start using it.
And at this point you are at the same level as "we" (Kaito92 and me) are.
PS: @ people in this thread: calling people idiots, liars, stupid and calling out their ability to form proper sentences however braincrampy.... should be avoided to have a decent conversation. If you are adults... act like it please.
How? How is skipping the whole raid content the same as skipping the tedious walk to the entrance of the raid? If you like the walk you can do it. Otherwise there are teleports to the entrance of the raid/dungeon. You still have to do the dungeon.
Why do you pretend to be dumber than a sack of rocks?
Infracted
Last edited by Darsithis; 2016-05-03 at 08:20 PM.
One has a purpose, the other does not.
Instead of teleporting to NPC's I'd argue that teleporting to dungeons is probably more similar to automatically picking up a quest when you interact with something in an area. So instead of having to go to some village nearby, you can just kill stuff in the cave and you automatically get the quests related to the area. Oddly enough, I don't think anyone would mind a system like that. Similar to how most people don't mind being teleported to dungeons.
Again, it is because people don't lose out on anything worthwhile. Explain to me why running to a dungeon is worthwhile compared to teleporting to it, and I'll see if I agree. So far, you haven't been able to provide any good reason though.
Also, the not choosing to use X argument is bullshit. So, you guys teleport to dungeons, guess you could just choose not to use "Insert horribly OP thing here" if that was implemented, am I right? No, you are not, examples like that are completely worthless in a debate. Come up with some solid reasoning instead and maybe people will take you seriously.
Edit: The other two are now a perfect example of why it is a bullshit argument. Now they are going back and forth on stuff completely unrelated to the issue at hand, and Kaito92 somehow probably thinks he is winning.
Last edited by mmoc738030ea5a; 2016-05-03 at 01:14 PM.
I get why he is saying that. I am saying the two things aren't even remotely similar.
I for one would choose not to use it, because if I am out questing I like to travel. If I am done with the quests and just want to get to a dungeon, I like to port there.
No we are not, because I can see how the two things are completely different, but also because I wouldn't use the npc port thing, since I like traveling when I don't want to do dungeons.
I would love to avoid it, and if he talked like that all the time I wouldn't care. But when he's talking to you he seems to be able to at least punctuate. So he reverts to this incomprehensible bufoon only when answering to me. That to me seems to be on purpose.
What he does not get, and i do not either, is what gameplay so amazing it is lost by not having to fly, ride, take a taxi, have a summon, to the entrance of the dungeon.
I am sorry i have played vanilla wow, and i can´t see what you guys lose because of the teleportation to the dungeon thing.
Last edited by mmoccf1d2005b5; 2016-05-03 at 01:15 PM.
I don't honestly care if the things presented are similar. Because analogies are NEVER similar 100%. There is always someone who loves to undermine your analogy. It is a matter of understanding why that analogy is being made. In this case and most cases it is meant to show the other party a new insight by showing a similar thing. It is similar just a bit "way out there".
The fact that he cannot speak/write sentences to you more proper is probably because he is rather upset. And continuing to write ungentlemenlike comments won't make this better. I am not defending him btw.
Wrong. Your ideas saves you gameplay. Teleporting to a dungeon only saves us time. You want to port to the end raid boss or to the next quest giver zone.
The raid boss one is obvious as you just skipped the whole raid which according to you is only "time"
The quest is a little trickier, but when you are question the getting to the next hub is part of the gameplay. You might not agree on that and say that it's the same as running to a dungeon. But I think every sane person who doesn't want to come up with outlandish ideas as to why porting to dungeons is bad can see that the two are not the same.
I gave you reasons. But your taste and mine doesn't have to be equal. I guess I am in the minority here, probably the same minority as the people on Nostalrius.
I do believe you are missing out though. But that is probably the same kind of sentence you would have from a person who has a different religious belief. Equally worthless.
It is the "way out there" part that makes his analogy so useless in this discussion. If it was something like porting to the first hub in whatever zone you want to go to I would argue it is similar to LFD ports, but that's not what he said. His idea translated to dungeons would be ports to all the boss rooms one after the other. That is not the case in the game.
Fair point. My bad.
And if we were talking of new dungeons in the expansion and placing some kind of trash mobs that require some co-op effort so you can enter the dungeon i would agree with you, but having to travel to the entrance (sometimes in azeroth a different continent) of a leveling dungeon, that could take you 10 minutes or more seems a bit excesive, specially when there is no other gameplay involved in that besides reaching the door flying or riding.
It does make me sad though that people in current wow (which is an mmorpg) want to keep playing this game, but also complain about how everything is but loving the features that made it that way - not fully realising why the game is the way it is.
And even more sad does it make me if people on these boards tell me how they love current wow. But then name XYZ features that they do not love. Like leveling. They hate leveling and want it to be over!!!! Meanwhile not asking themselves what they actually hate about it. Or not seeing what makes em hate the experience and not asking for that to change so that it might be a pleasant experience instead.
Let's try again.
On one hand you can port to dungeons from anywhere. You still have to do the dungeon. As in beat all the trash that's in the way and all the bosses. In a dungeon the content is the trash mobs and the bosses.
On your hand you can port to all the npc. Now I am assuming you mean questgivers. Actually thinking about it you can do that already. Just set up you HS in every quest hub you are in right now, and you can port back to them to complete the quests. But I think you meant port to any questgiver even if you haven't been there before.
In questing the content is running around the world completing the quests.
Now one is porting to an entrance to do the content. The other is porting to an npc to skip the content.
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I like leveling. Leveling is great. Once I am max level I like porting to dungeons. Is that so bad?