As much as a dick he is, he is correct tho.
The game is horrible for the competetive scene and is aimed at casual players, same concept as HotS when they tried to copy DotA.
The maps are horribly designed and some of the heroes are beyond broken.
It's a fun game for a stack of friends just messing around doing weird stuff, that's no lie. But it would suffer the same defeat as HotS did when it tries to enter the competetive scene.
The game has heroes who shoot the right enemies for you if you hold the button, or don't shoot at all and can still be effective. It has Heroes that require a lot of micro managing (for a shooter) that rewards the player for just that without giving them an unfair advantage over their enemies. This game does the best job of catering to a casual and advanced FPS crowd.
The reason your team would be losing is due to team comp and poor coordination, which would make sense as it's open beta and people want to explore how the characters interact and most newbies don't know about the voice chat yet.
The world isn't as bad as you think.
Last edited by mmoc3ff0cc8be0; 2016-05-07 at 02:18 PM.
The less realistic FPS games (quake, UT, RTCW) have traditionally been way more popular than the realistic ones (cs, cod, etc) for long life competetive play.
The seems kinda fun, but im not sure if its gonna captivate interest for a long time.,
I write here once a month at most so I don't really care about infractions, I deleted it because it's useless talking to you, the infraction is sure going to make you cry since, judging by your post counts, you apparently live here.
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cs is pretty popular and cod back then was REALLY popular.
Because despite being a blizzard title it's the third moba on the market after lol and dota2.