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  1. #221
    Immortal Nnyco's Avatar
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    Quote Originally Posted by huth View Post
    And spec switching costs can be reduced by proper planning and not making mistakes. That Bob example? That was Bob's raid messing up, not Blizzard.

    For that matter, fully repairing my gear costs >500g currently. Even on a good day, i'll probably have to cough up 50-100g.
    yet only bob gets punnished, and that example is pretty accurate to alot of raids

    if they just want a gold sink double repair costs
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  2. #222
    Doesnt appear to be any gold penalty for switching specs also it seems switching talents no longer needs reagents.

  3. #223
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    Quote Originally Posted by gcsmith View Post
    How is it unfair to hybrids? You having option to have other specs is a great boon, but you're not forced to switch. My paladin has been ret, and only ever ret since that's why I made him.
    It's not very hard to stick to a DPS spec for raiding, instances, and dailies.

    If my main spec was Shadow, I would have zero issues with this change -- I would never ever respec!
    As a Disc priest, I do, unless we will receive a huge buff in open-world DPS -- i.e. do roughly the same DPS in the open world for dailies. I don't believe that will happen.

  4. #224
    Right now on beta it costs a small amount of gold to switch to one of the specs that you haven't set as primary spec, up to a maximum of 62 gold. The sky is falling..

    I mean literally, even if you respec multiple times per day, you will still earn more gold from vendoring whatever random shit you find than what you spend on the respecs.

  5. #225
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    Can anyone in beta explain how this works for my shadow priest? If I want to heal a dungeon, will I automatically be disc or be holy? Or do I get to choose? Same thing for other classes with multiple specs for one role. Priests, druids, warriors, DKs and shamans.
    Last edited by mmoc7be6787211; 2016-05-13 at 09:50 PM.

  6. #226
    Banned monkmastaeq's Avatar
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    Quote Originally Posted by TheLimonTree View Post
    Oh no, that precious 10 gold. You'll never earn it back!
    remember how much it used to be =/

  7. #227
    Quote Originally Posted by huth View Post
    And spec switching costs can be reduced by proper planning and not making mistakes. That Bob example? That was Bob's raid messing up, not Blizzard.

    For that matter, fully repairing my gear costs >500g currently. Even on a good day, i'll probably have to cough up 50-100g.
    It is moving away from personal responsibility.
    They are just contradicting themselves.
    All specs without trainer, talents (and I think glyphs, correct me if wrong) without reagent cost and catchups on the artifact power.
    All of those point to them wanting you to switch them about regularly, and then comes that cost which sticks out like a sore thumb.

    Not all spec switches to meet a group requirements are within a given player's control, plus it is not like everyone will be dealing with that cost.
    No, it is placing an additional cost on a few, which is not in any way the same as a repairing cost from wiping.

    Quote Originally Posted by Cyonis View Post
    Can anyone in beta explain how this works for my shadow priest? If I want to heal a dungeon, will I automatically be disc or be holy? Or do I get to choose? Same thing for other classes with multiple specs for one role. Priests, druids, warriors, DKs and shamans.
    Exactly.
    People quickly dismiss it with the "free switching" role change but they refuse to suggest what those players do.
    Not everyone has one spec per role.
    Last edited by ComputerNerd; 2016-05-13 at 10:29 PM.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  8. #228
    Quote Originally Posted by monkmastaeq View Post
    remember how much it used to be =/
    Eh, even 1000 wasn't TOO bad when it came out. Wasn't epic flying or anything.

  9. #229
    Ehhhr... sorry if the matter has been discussed already. But how about dualspec for one spec? What i mean is pve and pvp. Im a shadow priest for now. And i have two specs: pve and pvp. The difference is in talents and moreover in bindings. I have my controls and saves on more convenient binds in pvp and my pots and bursts in pve. I usually do dailies in pvp spec while waiting fot lfd/lfg. And when the time comes i change for pve spec. Im technically still a shadow priest. How can i do it in legion? With all those pvp-talents and so on?

  10. #230
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    Quote Originally Posted by Elanies View Post
    Ehhhr... sorry if the matter has been discussed already. But how about dualspec for one spec? What i mean is pve and pvp. Im a shadow priest for now. And i have two specs: pve and pvp. The difference is in talents and moreover in bindings. I have my controls and saves on more convenient binds in pvp and my pots and bursts in pve. I usually do dailies in pvp spec while waiting fot lfd/lfg. And when the time comes i change for pve spec. Im technically still a shadow priest. How can i do it in legion? With all those pvp-talents and so on?
    Good question.

  11. #231
    My guess is that Blizzard is trying to find a way to penalize classes like rogues where they have one spec that has really high single target, and another that has really high AoE. How do you balance that in a raid against other classes that only have 1 DPS spec?

  12. #232
    Quote Originally Posted by Golden View Post
    My guess is that Blizzard is trying to find a way to penalize classes like rogues where they have one spec that has really high single target, and another that has really high AoE. How do you balance that in a raid against other classes that only have 1 DPS spec?
    Like they did with SP for example. Take CoP and u have nice single-target dmg, roll spirits and no mage can compare with ur aoe.

  13. #233
    Man so much whining. The gold cost compared to how much you'll make per day is nothing. Not to mention the millions of gold we've made in WoD. Is this really something to whine about? 70g to respect is trivial.

    qq

  14. #234
    Quote Originally Posted by Nnyco View Post
    yet only bob gets punnished, and that example is pretty accurate to alot of raids

    if they just want a gold sink double repair costs
    Agreed. Dying should be something we TRY to avoid, NOT switching specs.

  15. #235
    Quote Originally Posted by Madeupname999 View Post
    Doesnt appear to be any gold penalty for switching specs also it seems switching talents no longer needs reagents.
    Can someone double confirm this? Thanks

  16. #236
    Quote Originally Posted by Kryos View Post
    I see no reason to have a cost to it in the first place. No matter how much.
    Gold sink, spec swapping deterrent.

    They want people to focus on individual specs and own that spec identity, so its something that very easily makes you more thoughtful / hesitant to swap around. And for those of us who are gonna be swapping specs as needed anyway, it removes gold from the economy.

    - - - Updated - - -

    Quote Originally Posted by MrExcelion View Post
    Can someone double confirm this? Thanks
    Last I was on the alpha both of those are correct, they can change things whenever though.
    ..and so he left, with terrible power in shaking hands.

  17. #237
    Immortal roahn the warlock's Avatar
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    I love love love this tax on pure dps classes. I mean, gosh I love it. The point of playing a pure class was removed when hybrids got to do the same dps as us. But we got a sliver of hope when we could dual spec and pick our spec to match the fight.

    But now, Oh gosh, amazing. I need to spend gold each time I switch specs in a dungeon or raid? Loving this pure dps tax. I guess it's about time we got taxed for not being able to do any other roles. I mean, warlock and rogue dps tends to be shit, and hunters get one good spec, so why not just kick us while we're down.

    - - - Updated - - -

    Quote Originally Posted by Caliph View Post
    Man so much whining. The gold cost compared to how much you'll make per day is nothing. Not to mention the millions of gold we've made in WoD. Is this really something to whine about? 70g to respect is trivial.

    qq
    Except a lot of players actually are poor. I'm not, but I remember when I used to be.
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  18. #238
    Elemental Lord callipygoustp's Avatar
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    Totally ridiculous. How the hell am I going to save up for the spider mount with these extra fees being introduced?

  19. #239
    Herald of the Titans Zenotetsuken's Avatar
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    I honestly just don't see the point in that at all. This isn't like a solution to a problem, it is simply reverting back to a system that we already had AND that people almost unanimously agreed was awful.

    Going to take a wild guess and say that they are going to revert this, and go back to the system we have now, just so they can say "Look guys, see we listen to your feedback!"
    Then they are going to pat each other on the back, and have the art team whip up a new mount for the cash shop.

  20. #240
    Herald of the Titans Racthoh's Avatar
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    Quote Originally Posted by quikbunny View Post
    It should just be a fixed 250g fee (at lvl 110, obviously less for lower levels).
    uhh no? i switch specs 10+ times on any regular raid night. even more often when i'm not raiding and out questing or pvping or whatever. there's no reason for that in the current state of the game.

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