Originally Posted by
Lesane
I don't have to rely on premade builds. Anyone who does not see how the (slow) mines are miles above the other talents is probably still playing in the MMR where people tunnel vision a single lane and never try to rotate at all. Abathur has two viable builds, mine build or hat build and you only go the latter in extremely rare cases when you have an Illidan on your team or something, and even then you're probably just best off only trading the mine talent for the attack speed one at 4 and sticking to the traditional build for all other tiers.
Wtf is a minion build? I've never heard of it and probably for good reason.
The backdoor build got nerfed not because it was too overpowered, but because it was extremely obnoxious and annoying to play against. It was very easy to counter once you realise what was going on, but countering it required way too much diversion and was a way too one dimensional strat and counterplay.
Lol, sure, keep thinking I even need to read guides. I also don't see wtf mines have to do with scaling. Mines are clearly superior because A) a lot of the other talents are ass and B) it makes rotating a complete pain in the ass for the enemy team because they lose a shit ton of health (if you take the damage talent, which is not even the best mine talent) and are massively slowed down all the time which makes it so much safer for your team to wander around the map. What are the other builds gonna do? You either have a one trick pony Illidan and hope that he can carry the game by keeping him hat'd half the game or you go for the mine build. All the other builds are hilariously bad. What do you achieve? Shielding some minions that will just get cleaned up in rotations? Pushing lanes with your symbiote talents?
No shit Sherlock. That has nothing to do with his build though. Any decent Abathur build goes for the locust talents at 13, 16 and 20. The mine build takes those talents as well. In fact, it probably works best in a mine build because the mines make it far safer to go deeper into the map.