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Taeldorian so then the following PvE things that would affect PvP would be viable.
Defensive
-Shield of Vengeance: CD lowered to 30 seconds, increase in damage absorbed. Can't be dispelled.
--Deflection: Increase absorb.
-Sacred Shield: Return it and have it last 1 hour.
-Hand of Light: Return it.
Mobility
-Divine Steed: Baseline all specs
-Pursuit of Justice: Baseline Retribution
Utility
-Flash of Light: Instant cast?
--Selfless Healer: Maybe after one judgment its instant and heals for more if re introduced?
-Greater Blessings: Needs to be tuned better imo. We all know this. Perhaps these could become cooldowns that affect everyone, utility.
--Greater Might: Yourself and 4 near by allies have a chance to deal 30% more damage as holy damage for 15 seconds. 30 second cd.
--Greater Kings: Yourself and 4 near by allies gain an absorb for 15 seconds. 30 second cooldown.
--Greater Wisdom: Yourself and 4 near by allies regenerate 1% health and mana every 3 seconds for 15 seconds. 30 second cooldown.
-NOTE
--Can share CD if too op?
Not taking Judgment mechanic into play, how does this sound?