It is a weird design, they are exact antagonists so they need to be on the same talent row, but currently they are too similar. One is a benefit for keeping Thrash x3 up at all times, one gives a benefit by sacrificing 2x Thrash stacks, but currently they give basically the same benefit accomplished by different means. I have a feeling they'll turn R&T into something like Into the Fray for prot war or Last Defender for prot pal, something like "each stack of Thrash on a nearby enemy reduces damage taken and increases damage done by 1%, diminishing returns", to have the flavor of R&T for AoE, Pulv for ST. Though that would be boring and samey, but I don't see things staying as is.
Kinda sad about these changes, I've always been a huge proponent of Pulverize in any form, though I do really miss the Cata version that was a DPS and survivability buff, but I also thought Lunar Beam was pretty cool and I always like having a ~90 sec CD heal, adding damage utility to it was just icing on the cake. So it will kind of suck having to chose between these (especially when R&T might end up being better than both while being the most boring one...) I guess it improves T1 slightly, in that everything in the tier is equally uninspiring.
No, my disco bear dreams are ruined!
I like current changes, since it will have more smooth gameplay since pulv is not mandtory, even though I really like the past 15% DR from pulv.
Thrash/Swipe/Mangle/Moomfire combo is enough
Last edited by ikewu83; 2016-06-03 at 06:53 AM.
Pulv got nerfed to 8% before this change, but I agree, I didn't really need pulv in my rotation, it feels a bit clunky (even more so as the application of the dot is on a CD now, unlike live). Lunar Beam as a heal/aoe for 5mans and solo/leveling, and R&T for raiding, I figure.
More concerned about the 15 row, I like the overall idea of brambles, but not sure its really a good thing to take right now.
No I meant compared to beam. Not R&T I completely agree that R&T and pulv are too similar. By no means did I mean pulv wins from R&T. Srry if it came over that way.
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Isn't brambles the go to talent though? I hate the idea of BF now. And the rage gen from thrash is ok, but rage gen isn't that good overall I think. Because FR is on such a lengthy cooldown and Ironfur isn't needed as much.
Did anyone else notice that the level 10 pvp talent "Rabid Thrashing" does the exact same thing as the "Bloody Paws" Artifact ability?
I still hope we can blink by staying the bear form
It is fine it's just not nearly as good as it would be if you could remain in bear form
I generally pick charge over it because of the silly form change, which drives me nuts.