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  1. #101
    still better than hfa or galakras

  2. #102
    Quote Originally Posted by Fynzie View Post
    still better than hfa or galakras
    oh god i totally forgot about galakras

    vietnam flashback.

    Quote Originally Posted by NoobistTV-Metro View Post
    The fight is like Gorefiend Mythic more than it is Spine to me.
    Spine's main mechanic was the rolling causing a wipe. Unless they put that in the game again, they did not make spine again.

    Other than the massive penalty if the adds don't die at the right time, it seems very similar.
    but maybe the actual Mythic version will feature something like that.
    the majority of gorefiend you're fighting a boss, not 2500 million slimes

  3. #103
    The Lightbringer
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    Quote Originally Posted by Boocifer View Post
    by whom was spine considered to be the worst encounter? people who couldn't beat it on heroic? you describe it as somebody that never did it, as it was just as - if not more intense on tanks/healers than it was on dps to burst the tendon.
    The small time frame you had to burst the tendons "forced" you to either get the max bursty spec of your class in progression or be sat. That's why they nerfed that part.

  4. #104
    Quote Originally Posted by shaunika123 View Post
    all of those are retarded addzerg fights with barely a boss to fight which is just awful.
    "Add-zerg" fight =/= Spine of Deathwing.

  5. #105
    Quote Originally Posted by RedGamer030 View Post
    "Add-zerg" fight =/= Spine of Deathwing.
    well since there isnt a boss in that fight, yeah it is

  6. #106
    Quote Originally Posted by shaunika123 View Post
    well since there isnt a boss in that fight, yeah it is
    Do you kill tentacles in that fight to spawn a big add immediately and then spawn little adds periodically that need to be killed and then their corpses fed to the big add so that it explodes and reveals another add that needs to quickly be killed all the while balancing on the back of a colossal behemoth trying not to roll him over and wipe the raid? No, not at all. "Add-zerg" encounters =/= Spine of Deathwing.

  7. #107
    Quote Originally Posted by RedGamer030 View Post
    Do you kill tentacles in that fight to spawn a big add immediately and then spawn little adds periodically that need to be killed and then their corpses fed to the big add so that it explodes and reveals another add that needs to quickly be killed all the while balancing on the back of a colossal behemoth trying not to roll him over and wipe the raid? No, not at all. "Add-zerg" encounters =/= Spine of Deathwing.
    kill small adds, drag bigger adds over them, kill other big adds so bigger adds spawn, then drag big add to wall make it explode to kill an even bigger add

    add add add add add
    its just adds

    its not a bossfight, it's an intricate trash pack

    im not debating the fight's difficulty here, im debating it's enjoyability

  8. #108
    Quote Originally Posted by shaunika123 View Post
    im not debating the fight's difficulty here, im debating it's enjoyability
    wat.jpg

    You were pissing and moaning about the likeness between a boss fight that barely skims the surface of similarities between it and the Spine of Deathwing and now you are uttering gibberish and nonsense about difficulty and enjoy-ability as if that is what we are talking about the ENTIRE FUCKING TIME!?!

    Just get the fuck out of here. I do not care if I get infracted for this, IT NEEDS TO BE SAID. GET THE FUCK OUT OF HERE.

  9. #109
    Quote Originally Posted by RedGamer030 View Post
    wat.jpg

    You were pissing and moaning about the likeness between a boss fight that barely skims the surface of similarities between it and the Spine of Deathwing and now you are uttering gibberish and nonsense about difficulty and enjoy-ability as if that is what we are talking about the ENTIRE FUCKING TIME!?!

    Just get the fuck out of here. I do not care if I get infracted for this, IT NEEDS TO BE SAID. GET THE FUCK OUT OF HERE.
    huh?
    what else would we be talking about than enjoyability

    ive said like 55 thousand times the problem isnt that its similar to another fight, the problem is that it's similar to a widely hated one.

    and it is similar, it's basically the same fight without the rolling and has like 1 more add type.

    yes it's not the exact same way, but the way you play it is the exact same way, add pirority, tank kite, nuke main target in small window.
    Last edited by shaunika123; 2016-06-27 at 12:35 AM.

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