still better than hfa or galakras
Do you kill tentacles in that fight to spawn a big add immediately and then spawn little adds periodically that need to be killed and then their corpses fed to the big add so that it explodes and reveals another add that needs to quickly be killed all the while balancing on the back of a colossal behemoth trying not to roll him over and wipe the raid? No, not at all. "Add-zerg" encounters =/= Spine of Deathwing.
kill small adds, drag bigger adds over them, kill other big adds so bigger adds spawn, then drag big add to wall make it explode to kill an even bigger add
add add add add add
its just adds
its not a bossfight, it's an intricate trash pack
im not debating the fight's difficulty here, im debating it's enjoyability
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You were pissing and moaning about the likeness between a boss fight that barely skims the surface of similarities between it and the Spine of Deathwing and now you are uttering gibberish and nonsense about difficulty and enjoy-ability as if that is what we are talking about the ENTIRE FUCKING TIME!?!
Just get the fuck out of here. I do not care if I get infracted for this, IT NEEDS TO BE SAID. GET THE FUCK OUT OF HERE.
huh?
what else would we be talking about than enjoyability
ive said like 55 thousand times the problem isnt that its similar to another fight, the problem is that it's similar to a widely hated one.
and it is similar, it's basically the same fight without the rolling and has like 1 more add type.
yes it's not the exact same way, but the way you play it is the exact same way, add pirority, tank kite, nuke main target in small window.
Last edited by shaunika123; 2016-06-27 at 12:35 AM.