Crafted gear is supposed to be an alternate way to gear for people who don't do enough group content, prefer solo play and to complement initial normal raid gear holes to remove rng in loot. Since i'll probably be raiding, when the optimal ratings of my main are known, i plan to craft/buy items that don't drop in normal with those ratings.
It is also supposed to help people to start raiding. People with enough gear will have it easier to reach ilvl requirements for guild recruiting or even normal pugs.
Also, mog collectors will want 4 full sets, one for each armor proficiency. That means that even not optimal rating crafts will have a market price.
It is not supposed to replace heroic+ gear progression. That might change when the next raid patch comes, but that's what it is for now. No need to whine about it.
BOP recepies that you could find from bosses and/or rare quests would be a great start. Maybe low droprates on BOP materials would be better than daily cooldowns. It essentially achieves the same thing but the player feel like they're in more control when there isn't a limit.
I have only just crafted 5 Imbued Silkweave Pantaloons. None of them were the right stats/distribution... two were close.. having crit/mastery and crit/haste... however crit is my main stat and both had the opposite stat heavier by almost 2:1.
Still, I was able to upgrade one of them 3 times so now it is iLevel 830 and matches my world quest reward except it has the crit right. I have to craft 8 more pants or so to create 4 more upgrades to get the pants to iLevel 850.
Or I can do Mythics/LFR for 840 gear. I am already at ILevel 843 (was iLevel 838 before I got my first random Legendary (a ring)).
It just isn't worth the effort for normal raids... maybe if you never expect to raid at all...
This has been the case every expansion. There are those that spend the time/gold on crafted items because they want a certain slot immediately, others that prefer the randomness of getting various items. It may take you weeks to get a wrist item from a raid for example. Especially if there is a limited loot table. This is why I prefer the option of currency for killing bosses but blizzard prefers RNG.
The effort really isn't much more for crafted items.
1. Search the AH for the stats you want on the slot you want (should be a lot of crafters selling items in the first few weeks) This saves you a TON of time crafting items yourself. Granted it might be very expensive in gold but you can buy gold with the token system. Remember this isn't a question of having the gold, it's finding the quickest route.
2. Buy Obliterum also in the AH
3. Run enough world quests, or gathering or alchemy transmutes etc to get enough Blood of Sargeras
4. Use the bloods to upgrade the item. You could probably do this MUCH quicker than waiting for a certain slot to drop from a raid.