1. #1
    Deleted

    Should Blizzard Introduce A New Classification.

    Hello Guys

    This is my first posting so hope it does not get shot down too hard.

    What i was thinking whilst i have been playing OW since beta is should their be a new classification this being Healer?

    Now i know right now that we have the "Support" but this is confusing to newer players when someone is asked to "Roll a healer"

    Let's look at what we have, Mercy and Lucio are the only two actual healers by this i mean they can comfortably keep a whole team up and they will spend most of their time concentrating on this.

    Zenyatta can heal but its alot more limited and he does alot of side DPS and Symmetra provides a shield which is literally 25hp and cannot heal at all.

    The amount of times we need a healer and a new player usually low level decides to be helpful and changes to a healer only to pick Zenyatta or Symmetra believing someone in the support category is by default a healer and with the introduction of a the new hero which looks to be another one that would go under "Support" as she is an off-healer but hybrids dps and utility abilities.

    What do you guys think? or is it a case of people should look up what they are playing before doing so?

  2. #2
    Quote Originally Posted by Kogarasu View Post
    Hello Guys

    This is my first posting so hope it does not get shot down too hard.

    What i was thinking whilst i have been playing OW since beta is should their be a new classification this being Healer?

    Now i know right now that we have the "Support" but this is confusing to newer players when someone is asked to "Roll a healer"

    Let's look at what we have, Mercy and Lucio are the only two actual healers by this i mean they can comfortably keep a whole team up and they will spend most of their time concentrating on this.

    Zenyatta can heal but its alot more limited and he does alot of side DPS and Symmetra provides a shield which is literally 25hp and cannot heal at all.

    The amount of times we need a healer and a new player usually low level decides to be helpful and changes to a healer only to pick Zenyatta or Symmetra believing someone in the support category is by default a healer and with the introduction of a the new hero which looks to be another one that would go under "Support" as she is an off-healer but hybrids dps and utility abilities.

    What do you guys think? or is it a case of people should look up what they are playing before doing so?
    Zenyatta can be a fine healer so long as the person playing him stops doing dps long enough to give a shit about the health of their team.
    Sym not only gives shields but she puts up a teleporter shaving 15-20 seconds off their return to combat speed.

    Sym should be in the defender slot but she isn't and its not really a big deal. A new player is bound to play any class without understanding how it works so it really doesn't matter which character they chose. No reason to protect new players from themselves, toss them in the pool and let them learn how to swim.

    As for the names of roles, role names don't matter at all in this game outside of the weekly brawl where you can only chose from one role, like all support. Defenders do offense, offensive do defence, tanks and healers are efficient killers too.

  3. #3
    Sym is the only one that is in the middle of being a defender and a healer. If it wasn't for her teleporter she would be a defender. No need to heal if they can come back into the fight almost instantly
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  4. #4
    The easiest way to solve the confusion regarding supports not being supports is to simply move Symmetra into Defense category, Junkrat into Offense and make a Sniper category for Hanzo, Widow and possibly Ana (depending on how much healing she actually does).
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  5. #5
    Quote Originally Posted by Airlick View Post
    The easiest way to solve the confusion regarding supports not being supports is to simply move Symmetra into Defense category, Junkrat into Offense and make a Sniper category for Hanzo, Widow and possibly Ana (depending on how much healing she actually does).
    Junkrat is defense because he specialises in area denial as he can easily shut down an access route. There is no reason to go making alterations to categories as the only use a category has in the game is deciding what you can play on special weekly brawls like all offense or all support. It has 0 impact on the actual game, you take a character for what they can do in game rather than the name of their category.

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    They also said with all the new headshot damage on ptr that sym's shields are more important for surviving the one shot kills.

  6. #6
    Personally, I believe as the roster grows, I think they should branch out to the "Builder" classification and put both Torbjorn and Symmertra in there, along with a few more new heroes (Torb is already considered this based off some coding in game even though he's within the defense group).

    Generally, I couldn't really care if they just kept the base 4, I just see the opportunity there.
    What is tank?

    "The basic idea of a tank is well understood. It works like an argument with my mother. The mobs keeps beating on you, and the more you throw it's own shit back at it, the more it focuses on you and hates you. Perplexing enough, this is actually not only your goal, but the mob eventually gives you loot and money when it dies instead of writing you out of its will." (Senotay)

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  7. #7
    Quote Originally Posted by DeadmanWalking View Post
    Junkrat is defense because he specialises in area denial as he can easily shut down an access route. There is no reason to go making alterations to categories as the only use a category has in the game is deciding what you can play on special weekly brawls like all offense or all support. It has 0 impact on the actual game, you take a character for what they can do in game rather than the name of their category.

    - - - Updated - - -

    They also said with all the new headshot damage on ptr that sym's shields are more important for surviving the one shot kills.
    Yep take the tanking role the only true tank is Reinhardt every one else is more of a type of bruiser. And hero's can fulfill more than one type of role.

  8. #8
    Pandaren Monk ThatsOurEric's Avatar
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    They keep mentioning "Sniper" and "Builder" as roles on top of the obvious 4, "Damage", "Tank", "Support", and "Defense."

    I'd imagine in time, we'll get more of the Sniper & Builder characters that they get their own section. If only because
    according to the game, you should have one of each on a team.

  9. #9
    Frankly they should take the whole definition of role out and just call it column A, B, C & D because people are putting waaaaaay to much into who belongs in which column when the columns don't really mean jack shit outside the weekly brawl's odd rules. "Tanks shouldn't do damage/Support should only heal." That isn't how the game works. Taking 3 support can win a game just as much as an entire team of offensive characters on defence.

  10. #10
    Deleted
    Overwatch is a game of discovery as much as it is one of needed roles. People are assumed to pick and mix, learn and figure stuff out. The fact that Lucio and Mercy are the primary heals should become evident to anyone after a decent amount of play, and the fact that the more specialized supports have to be run in a duo setup comes after that.

  11. #11
    I think they should make a flanking category
    I dont play in a hardcore no-lifer guild, but in a 2 days a week "hardcore" mythic guild.

  12. #12
    Quote Originally Posted by Bovinity Divinity View Post
    No, people should just stop taking the "classes" so damn seriously.
    You and @Butosai make good points. Often times I make suggestions to my grouped teammates about how to optimally play a hero and it's like a revelation. The current categories are nice, but they don't offer a lot of information. On the other hand, there are no strict rules and limits on character/player ability: we've all seen the Torb that was effective on Attack.

    I'm not sure more classifications are necessary but I think what we have now is not sufficient.
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  13. #13
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    tanks should also be split then between disruptors and actual tanks
    Originally Posted by Blizzard Entertainment
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  14. #14
    Quote Originally Posted by Bovinity Divinity View Post
    What's an "actual tank"?
    Bastion using his ultimate ability of course!
    Member of every Blizzard beta club.

  15. #15
    I think they should have a healer category, seeing as healer is an actual role that actually needs to be filled. Unlike support which means nothing.

  16. #16
    I personally don't even need any classifications.....you could put these heroes in a big "street fighter" type of a list and I'd have no problem choosing who I am playing.

    I'd assume the only reason they classified them was to make it easier for the masses to try and come up with a relative team comp, hence the tips stating "low offense dmg, no tank, no sniper" and all that.

    But back on topic, Support is perfectly fine, because otherwise you're just taking up more of the screen for no reason. There's only 1 hero in the Support category that doesn't heal, but in essence, they are all exactly that. SUPPORT. It's fine just like it is in my eyes

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    Quote Originally Posted by Thelxi View Post
    I think they should have a healer category, seeing as healer is an actual role that actually needs to be filled. Unlike support which means nothing.
    In most case yea, a healer is preferred/required. However I've played a number of games on attack & defense without healers and my teams have still won. But than what do you have? Symmetra by herself in Support and than Zen/Merc/Luc/Ana in their Healer Category?

  17. #17
    Symmetry zen Ana support maybe? Zen and Ana are like off healers
    I dont play in a hardcore no-lifer guild, but in a 2 days a week "hardcore" mythic guild.

  18. #18
    Quote Originally Posted by Butosai View Post
    I think they should make a flanking category
    That's a maneuver, not a classification. Any character can flank. Not every character can heal, tank, deal large damage, etc.

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