Originally Posted by
bloodmoth13
only 2 classes left to add IMO:
Tinker: ranged phsical dps, tank and heals, regular class
Dragonsworn: hero class, tons of customization, super fertile ground for potential abilities based on the dragon aspects, i could easily think of a spec for every role (go ahead try me!)
other than that, most other classes would really just be 4th spec worthy imo.
Could think of 4th specs for all classes if blizz wanted to go there.
One last class i could think of would be a commander, 'pet' class that rather than having minions you command soldiers and stuff, though that could perhaps be a better forth spec for warriors.
If i had to pick one, it would be tinker, hands down, by far the most fertile ground to produce a new class, it writes itself, has potential for every role in the game, (melee, ranged physical, ranged magic, tank, heals).
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necro is covered by warlocks and death knights, besides we dont need yet another dark magic user edgy class in the game, we got death knights, shadow priests, warlocks, sub rogues, demon hunters, hunters with dark ranger talents (stretching for that one, sure), necromancer wouldnt add much to the game, probably better to just bake it in to warlocks, give them a skeleton summon and call affliction necromancy and call it a day