Fever Clan: Havok
Unchanged, which isn't a very good thing. They do some things right (storytelling in game continues to get better, considering the ancient platform this game is based on, invasions are, for the most part, decent) and some things wrong (this prune is even worse than the last one, and they've learned nothing about what a bad idea followers and missions are).
I'm getting pretty good at detecting Styil-threads before clicking. I've got Jaylock-threads down for the most part.
Jaylock takes anything and turns it into the greatest thing Blizzard could have done, dressing it in excitement and disregard for the opposite opinion.
Styil takes anything and turns it into a question of Blizzard's philosophy, dressing it in doubt and disregard for for the opposite opinion.
Delicious, high quality shitposting!
OT: It's gone up. They're clearly able to handle small adjustments more easily than before and as Dars said, this is hardly the most controversial prepatch to come in. It won't be taken into consideration, but I suggest bringing up some counterpoints to encourage readers to think and better understand where you're coming from.
Fever Clan: Havok
As beta pve side of things is good to go, PvP side of things its horrible but better then wod, which really isn't saying much.
Better than 2 years ago.
Fever Clan: Havok
This patch is a reawakening for WoW. Finally some people with sense have taken over at Blizz HQ. From small long term bug fixes to fast reaction to player desire, the game feels much better than it ever has.
Based on alpha and beta testing Legion is a huge improvement to WoD. I still enjoy the game after 11 years of playing so I still have confidence in Blizzard.
Pros: Blizzard has hammered out a lot of the bugs, and has realistically been working on Legion full-time since they abandoned HFC 14 months ago. I am expecting a smooth launch unlike WoD.
Cons:Action Cam removed because R-tards don't know to use the UI...I'm not paying or playing until the action cam is put back in. The class prune and overhaul has made the classes bland and too dumbed down...but they will probably get better at max level with artifacts, but judging on the prepatch alone...its very stale.
Overall very polished and streamlined gameplay. ActionCam removal=no sale, try again blizzard.
I like the quick adjustments to the game they can now do. I like all specs on a toon being viable now without as much gear swap. That being said, the game got easier which I don't really agree a lot with. A few specs that were ok actually had things added. Needlessly at that. It would seem the class design and balance is a bit off, but I won't judge it super harshly until later into legion.
More confident.
80% of the changes made I feel were positive.
20% of the changes made I feel were negative.
It should be fine as long as no one acts like they are having fun. Even if you are, don't say a word. The min. something is enjoyed by the player-base, Blizzard will nerf the hell out of it.
... There WAS NO UI for activating and deactivating Action cam you twit. The point wasn't that people turned it on by accident, it's that something in the code accidentally activated it and since there IS NOT ANY UI TO CONTROL IT, people couldn't turn it off even if they thought to check settings.
As for not playing until it's back... no one cares if you play or not. That you'd not play because a feature you never had before and that wasn't finished is not in live is so entitled that I hope you never come back. Good riddance.
On topic: No change. Some of this looks good, some looks bad and there's still a fair amount of WTF decisions being made - the XP nerf, for example. While I don't *care* that much, it should have been obvious that people would react badly... no one likes things being taken away, and since it's only relevant to the pre-patch... why bother?
Last edited by clevin; 2016-08-17 at 04:40 PM.
In what way were classes more complicated to play before this prune? Obviously I haven't played all classes but the classes I've played since vanilla up until now are mage, warrior, priest, warlock, rogue, paladin and a druid. I can't remember any of them having a very complex play style. It usually boiled down to a 3-4 button rotation and sometimes even less. I remember scorching once with the glyph and just spamming fireballs in TBC pre the wotlk pre-patch and locks kept spamming shadow bolts.
I don't buy this crap about the game being too dumbed down than before. We only knew a lot less back then and now we have resources like Icy Veins etc.