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Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
ONEAzerothTV
The invasion gear is great especially when you're lucky enough to get a Warforged piece. It's so satisfying seeing those green numbers and replacing a 650 or 675 with a 700 or 710. My only complaint is that the rings and neck don't have your main stat on it. Is there a reason for this? It'll give you stamina and secondary stats but leave out strength, intellect, and agility, the most important stats. What the hell is that? If anything leave out stamina. It's frustrating because it's a higher ilvl than what I have and I want to buy them but I don't want to lose my main stat either.
Knowing Blizzard I'm sure there's some stupid reason like "it'll be too overpowered" or some shit.
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700 ring? You mean 685?
I got the broken shore ring on 3 chars and it's 685 on all of them, the stats reflect this as well with 235 stamina instead of 271 on my 700 ring bought with Nethershards and it has 537 secondary stat points compared to 600 on my 700 ring so it's not just a tooltip error on the item level.
Not that it matters much since new gear will be easily available next week but still.
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Basically you need a 725 weapon(s), a few good wf, the 4 vendor slots and the broken shore items to breach 700.
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Trinket was from the funeral part, ring was from before broken shore. They're 685 or so though.
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Ring is 685 by default. The vendor rings are 700.
My WW monk is in 700 trinkets and rings and 710+ armor/weapons (every single item is from broken shore scenario quests or invasions). Pulled steady 35-40k DPS in both normal and heroic HFC. I don't think they are bad at all, but they do lose to tier.
The invasion gear is fine, you are really bad.
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